Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Coldwavez
Heimdallr
Level 131
God Stats
3W - 5L
1,419 SR
Queue Stats
119W - 130L
1,482 Elo+
Solo
Merlin
Merlin
DewZz
Merlin
Level 127
God Stats
4W - 5L
1,789 SR
Queue Stats
235W - 202L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
krasamat
Gilgamesh
Level 70
God Stats
81W - 55L
1,629 SR
Queue Stats
141W - 116L
1,561 Elo+
Solo
Cerberus
Cerberus
tippi
Cerberus
Level 96
God Stats
20W - 21L
1,610 SR
Queue Stats
235W - 211L
1,529 Elo+
Party 2
Team Averages
Level 111
1,590 SR
1,533 Elo+

VS

Team Averages
Level 130
1,574 SR
1,512 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
KingDuckyV
Skadi
Level 143
God Stats
2W - 1L
1,554 SR
Queue Stats
82W - 76L
1,548 Elo+
Party 1
Achilles
Achilles
Leonixo
Achilles
Level 129
God Stats
10W - 6L
1,652 SR
Queue Stats
46W - 32L
1,588 Elo+
Party 1
Bakasura
Bakasura
Qyline
Bakasura
Level 83
God Stats
13W - 11L
1,515 SR
Queue Stats
147W - 124L
1,435 Elo+
Solo
Anubis
Anubis
WookieOfGreed
Anubis
Level 137
God Stats
1W - 2L
1,648 SR
Queue Stats
138W - 126L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
5 / 5 / 3
9,380
586
8,546
12,515
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Coldwavez
Heimdallr
13
3 / 2 / 0
7,981
499
5,260
8,851
2,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
DewZz
Merlin
14
3 / 5 / 1
8,198
512
6,934
6,464
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
krasamat
Gilgamesh
14
5 / 4 / 5
8,987
562
11,000
12,301
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
tippi
Cerberus
13
0 / 2 / 6
7,654
478
4,859
8,607
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 1 / 3
8,846
553
9,253
9,483
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
13
2 / 5 / 0
8,086
505
4,054
10,930
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Leonixo
Achilles
13
3 / 3 / 5
8,258
516
6,773
12,503
6,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
Qyline
Bakasura
16
4 / 3 / 5
9,232
577
7,974
12,966
5,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 4 / 3
7,422
464
7,215
10,640
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
16
Kills
18
18
Deaths
16
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
5
3
1.3
L
Sol
 
Sol
5
1
3
6.5
W
Heimdallr
Coldwavez
Heimdallr
3
2
0
1.5
W
Merlin
DewZz
Merlin
3
5
1
0.7
L
Skadi
2
5
0
0.4
L
Achilles
Leonixo
Achilles
3
3
5
1.83
L
Bakasura
Qyline
Bakasura
4
3
5
2.17
L
4
4
3
1.38
W
Gilgamesh
krasamat
Gilgamesh
5
4
5
1.88
W
Cerberus
tippi
Cerberus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,599
Damage
35,269
48,738
Taken
56,522
18,582
Mitigated
22,456
13,376
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,546
1,288
1,289
6,209
12,515
4,224
422
1,223
10,338
53,490
0
L
Sol
 
Sol
9,253
1,193
0
3,664
9,483
2,706
0
2,803
6,680
60,772
0
W
Heimdallr
Coldwavez
Heimdallr
5,260
968
0
1,250
8,851
2,851
0
2,260
6,457
0
46,595
W
Merlin
DewZz
Merlin
6,934
280
0
739
6,464
2,154
0
3,163
2,887
59,101
0
L
Skadi
4,054
2,270
0
2,672
10,930
3,073
614
1,674
9,256
0
46,498
L
Achilles
Leonixo
Achilles
6,773
1,952
0
1,827
12,503
6,849
728
6,942
5,561
0
41,732
L
Bakasura
Qyline
Bakasura
7,974
5,715
0
2,715
12,966
5,462
165
3,421
9,545
0
56,433
L
7,215
107
560
2,140
10,640
4,366
0
5,499
5,141
38,915
0
W
Gilgamesh
krasamat
Gilgamesh
11,000
3,284
0
1,143
12,301
4,363
420
4,983
7,060
0
47,453
W
Cerberus
tippi
Cerberus
4,859
123
0
2,746
8,607
4,990
0
4,157
4,104
19,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,200
Gold Earned
41,844
432
Minions Killed
496
0
Camps Cleared
0
1,506,615
Distance Traveled
1,581,497
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,380
586
111
7
0
264,132
3
L
Sol
8,846
553
118
7
0
330,910
7
W
Heimdallr
7,981
499
86
5
0
292,340
5
W
Merlin
8,198
512
114
7
0
284,445
0
L
Skadi
8,086
505
100
6
0
304,863
1
L
Achilles
8,258
516
74
5
0
328,867
4
L
Bakasura
9,232
577
139
9
0
339,406
3
L
Anubis
7,422
464
65
4
0
277,451
7
W
Gilgamesh
8,987
562
79
5
0
330,057
2
W
Cerberus
7,654
478
42
3
0
335,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role