Player Matchup

Sol
Sol
 
Sol
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Baby__Hoshizora
Chang'e
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 5L
1,187 Elo+
Party 2
Baba Yaga
Baba Yaga
Tysiner
Baba Yaga
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,504 Elo+
Solo
Aphrodite
Aphrodite
angelmojica1233
Aphrodite
Level 89
God Stats
211W - 139L
1,633 SR
Queue Stats
450W - 405L
1,517 Elo+
Party 2
Nemesis
Nemesis
the_unknown805
Nemesis
Level 97
God Stats
16W - 7L
1,580 SR
Queue Stats
710W - 658L
1,545 Elo+
Party 2
Team Averages
Level 55
1,543 SR
1,450 Elo+

VS

Team Averages
Level 54
1,434 SR
1,418 Elo+
Tiamat
Tiamat
Drakos_Theos
Tiamat
Level 79
God Stats
23W - 26L
1,401 SR
Queue Stats
63W - 67L
1,406 Elo+
Solo
Artio
Artio
ReivaxHolly
Artio
Level 59
God Stats
88W - 67L
1,581 SR
Queue Stats
180W - 183L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
XavierHawley
Danzaburou
Level 49
God Stats
104W - 86L
1,556 SR
Queue Stats
152W - 157L
1,491 Elo+
Party 1
Chaac
Chaac
Zicaa_7
Chaac
Level 63
God Stats
13W - 35L
1,359 SR
Queue Stats
308W - 586L
1,324 Elo+
Party 3
Erlang Shen
Erlang Shen
shegazyyy_
Erlang Shen
Level 18
God Stats
1W - 2L
1,271 SR
Queue Stats
25W - 23L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 3 / 3
6,548
595
8,971
8,141
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 3
4,907
446
1,604
4,448
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
Tysiner
Baba Yaga
12
4 / 0 / 6
7,324
666
5,009
2,587
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
angelmojica1233
Aphrodite
10
1 / 4 / 5
6,351
577
2,672
7,377
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
6 / 2 / 4
7,551
686
10,650
8,202
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 2 / 0
4,953
450
887
2,990
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 3
6,038
549
5,773
12,096
6,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
XavierHawley
Danzaburou
10
4 / 4 / 3
6,772
616
6,660
9,763
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Zicaa_7
Chaac
11
6 / 3 / 0
7,096
645
6,818
7,667
5,258
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
shegazyyy_
Erlang Shen
9
1 / 3 / 3
5,700
518
2,288
8,542
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
16
Kills
13
13
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
3
2.17
W
0
4
3
0.38
L
Tiamat
0
2
0
0
L
2
4
3
0.88
W
Baba Yaga
Tysiner
Baba Yaga
4
0
6
7
L
Danzaburou
XavierHawley
Danzaburou
4
4
3
1.38
L
Chaac
Zicaa_7
Chaac
6
3
0
2
W
Aphrodite
angelmojica1233
Aphrodite
1
4
5
0.88
L
Erlang Shen
shegazyyy_
Erlang Shen
1
3
3
0.83
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,906
Damage
22,426
30,755
Taken
41,058
10,557
Mitigated
17,560
12,435
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,971
3,980
0
3,258
8,141
1,764
730
2,800
5,341
36,536
0
W
1,604
381
303
826
4,448
1,098
0
0
4,448
7,508
0
L
Tiamat
887
119
0
452
2,990
891
0
1,618
1,164
11,560
0
L
5,773
420
1,318
4,009
12,096
6,137
293
6,378
5,630
27,614
0
W
Baba Yaga
Tysiner
Baba Yaga
5,009
690
0
1,105
2,587
884
693
1,092
1,337
28,170
0
L
Danzaburou
XavierHawley
Danzaburou
6,660
2,965
356
2,711
9,763
2,748
823
5,005
4,696
0
32,264
L
Chaac
Zicaa_7
Chaac
6,818
779
0
1,954
7,667
5,258
75
2,380
5,251
0
35,896
W
Aphrodite
angelmojica1233
Aphrodite
2,672
466
1,712
3,477
7,377
2,855
904
1,784
5,593
29,067
0
L
Erlang Shen
shegazyyy_
Erlang Shen
2,288
858
0
2,694
8,542
2,526
0
2,303
6,061
0
19,915
W
10,650
6,818
0
1,754
8,202
3,956
0
786
7,376
0
43,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
30,559
278
Minions Killed
260
0
Camps Cleared
0
1,056,781
Distance Traveled
968,857
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,548
595
70
6
0
213,991
0
W
Chang'e
4,907
446
20
2
0
182,148
0
L
Tiamat
4,953
450
37
3
0
111,903
1
L
Artio
6,038
549
49
4
0
224,523
5
W
Baba Yaga
7,324
666
53
5
0
207,371
2
L
Danzaburou
6,772
616
45
4
0
206,622
3
L
Chaac
7,096
645
78
7
0
170,194
1
W
Aphrodite
6,351
577
56
5
0
210,224
1
L
Erlang Shen
5,700
518
51
5
0
255,615
1
W
Nemesis
7,551
686
79
7
0
243,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role