Player Matchup

Sol
Sol
Gold II
Mectons
Sol
Gold II
Level 154
God Stats
38W - 23L
1,628 SR
Queue Stats
232W - 214L
1,404 MMR
Solo
Neith
Neith
Bronze III
Odin-Son94
Neith
Bronze III
Level 144
God Stats
1W - 1L
1,463 SR
Queue Stats
65W - 74L
1,375 MMR
Party 1
Tyr
Tyr
Gold IV
TehVeiQo
Tyr
Gold IV
Level 105
God Stats
78W - 79L
1,584 SR
Queue Stats
533W - 530L
1,379 MMR
Solo
Hun Batz
Hun Batz
Bronze III
ali-alsajad
Hun Batz
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 61L
1,384 MMR
Party 1
Yemoja
Yemoja
Bronze III
tribE_King_1st
Yemoja
Bronze III
Level 110
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 4L
1,413 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,577 SR
1,391 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,506 SR
1,392 MMR
Ao Kuang
Ao Kuang
Gold IV
A1donius01
Ao Kuang
Gold IV
Level 98
God Stats
3W - 1L
1,601 SR
Queue Stats
270W - 274L
1,396 MMR
Solo
Ganesha
Ganesha
Bronze III
AlanLeTueur4370
Ganesha
Bronze III
Level 61
God Stats
1W - 0L
1,582 SR
Queue Stats
1W - 1L
1,400 MMR
Solo
Rama
Rama
Silver I
TaZziah
Rama
Silver I
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,374 MMR
Solo
Vulcan
Vulcan
Bronze III
Toxic-W-
Vulcan
Bronze III
Level 69
God Stats
1W - 0L
1,352 SR
Queue Stats
14W - 24L
1,412 MMR
Solo
Horus
Horus
Gold II
lI-Say-lI
Horus
Gold II
Level 160
God Stats
8W - 8L
1,495 SR
Queue Stats
484W - 472L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
3 / 1 / 2
9,629
535
13,699
9,257
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
15
3 / 4 / 2
9,556
531
8,767
10,940
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 7 / 2
9,548
530
14,450
20,091
12,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
ali-alsajad
Hun Batz
8
1 / 1 / 1
6,583
366
1,223
6,514
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 3 / 5
8,710
484
3,400
10,426
7,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TiamatJanusKing ArthurGilgameshHeimdallr

VS

Bans
UllrCu ChulainnAnhurTsukuyomiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A1donius01
Ao Kuang
17
8 / 2 / 1
10,582
588
9,616
16,215
6,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 2 / 9
7,865
437
3,998
10,797
9,109
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
TaZziah
Rama
16
1 / 1 / 5
9,848
547
5,024
8,735
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Toxic-W-
Vulcan
14
4 / 5 / 3
9,277
515
13,820
8,781
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
lI-Say-lI
Horus
15
3 / 2 / 8
9,901
550
8,753
18,246
11,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
12
Kills
16
16
Deaths
12
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
A1donius01
Ao Kuang
8
2
1
4.25
W
0
2
9
2.25
L
Sol
3
1
2
4
L
Neith
3
4
2
1
W
Rama
TaZziah
Rama
1
1
5
3.5
L
4
7
2
0.71
W
Vulcan
Toxic-W-
Vulcan
4
5
3
1.1
L
Hun Batz
ali-alsajad
Hun Batz
1
1
1
1.5
W
Horus
lI-Say-lI
Horus
3
2
8
3.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,539
Damage
41,211
57,228
Taken
62,774
28,962
Mitigated
33,837
20,167
Healing
26,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
A1donius01
Ao Kuang
9,616
2,437
0
5,068
16,215
6,521
0
4,232
11,983
75,500
0
W
3,998
479
915
2,720
10,797
9,109
0
2,993
7,804
24,280
0
L
Sol
13,699
2,183
0
5,883
9,257
3,269
501
4,264
4,783
90,795
0
L
Neith
8,767
3,068
0
2,476
10,940
3,955
932
3,698
7,176
0
71,041
W
Rama
TaZziah
Rama
5,024
3,834
0
4,669
8,735
3,436
2,988
625
8,110
0
67,397
L
14,450
2,427
0
6,016
20,091
12,843
12
9,707
10,236
0
69,338
W
Vulcan
Toxic-W-
Vulcan
13,820
4,549
0
531
8,781
3,645
0
5,366
3,415
44,410
0
L
Hun Batz
ali-alsajad
Hun Batz
1,223
340
0
2,333
6,514
1,866
0
2,515
3,911
0
18,725
W
Horus
lI-Say-lI
Horus
8,753
4,670
2,473
10,077
18,246
11,126
220
3,883
14,363
0
49,873
L
3,400
502
2,309
1,150
10,426
7,029
75
6,564
3,688
12,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,026
Gold Earned
47,473
500
Minions Killed
443
0
Camps Cleared
0
1,546,278
Distance Traveled
1,779,736
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,582
588
117
7
0
360,003
7
W
Ganesha
7,865
437
15
1
0
375,196
5
L
Sol
9,629
535
172
10
0
348,911
4
L
Neith
9,556
531
139
8
0
293,191
5
W
Rama
9,848
547
154
9
0
317,192
5
L
Tyr
9,548
530
119
7
0
360,986
4
W
Vulcan
9,277
515
63
4
0
367,215
1
L
Hun Batz
6,583
366
48
3
0
206,317
0
W
Horus
9,901
550
94
5
0
360,130
4
L
Yemoja
8,710
484
22
1
0
336,873
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role