Player Matchup

Neith
Neith
Ariels_inmypie
Neith
Level 28
God Stats
36W - 40L
1,516 SR
Queue Stats
244W - 287L
1,316 Elo+
Solo
Cthulhu
Cthulhu
Drth soul8554
Cthulhu
Level 23
God Stats
1W - 6L
1,250 SR
Queue Stats
50W - 66L
1,251 Elo+
Solo
Agni
Agni
LeasingGod
Agni
Level 16
God Stats
2W - 2L
1,473 SR
Queue Stats
54W - 83L
1,319 Elo+
Solo
Nemesis
Nemesis
OpticalFZ10
Nemesis
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 10L
1,136 Elo+
Solo
Bellona
Bellona
SmiffyCapricorn
Bellona
Level 25
God Stats
21W - 17L
1,535 SR
Queue Stats
62W - 99L
1,267 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,258 Elo+

VS

Team Averages
Level 18
1,413 SR
1,220 Elo+
Tsukuyomi
Tsukuyomi
Brandflakes25
Tsukuyomi
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 132L
1,373 Elo+
Solo
Danzaburou
Danzaburou
RyBone8491
Danzaburou
Level 27
God Stats
19W - 15L
1,428 SR
Queue Stats
179W - 194L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
THE_HAMMER_GOD
Gilgamesh
Level 8
God Stats
1W - 1L
1,128 SR
Queue Stats
6W - 13L
957 Elo+
Party 1
Ymir
Ymir
ivsadboyiv
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,001 Elo+
Party 1
Nu Wa
Nu Wa
lilglassdoll
Nu Wa
Level 25
God Stats
292W - 238L
1,510 SR
Queue Stats
312W - 288L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 15
14,368
898
21,771
22,796
5,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
20
11 / 5 / 11
16,522
1,033
17,954
32,004
13,003
20
4 / 12 / 16
14,708
919
16,097
20,741
6,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
OpticalFZ10
Nemesis
20
5 / 6 / 11
14,813
926
15,152
26,224
11,524
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 2 / 12
15,360
960
14,310
25,937
22,509
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brandflakes25
Tsukuyomi
20
10 / 5 / 11
16,551
1,034
25,426
21,899
9,570
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
RyBone8491
Danzaburou
20
5 / 3 / 10
16,197
1,012
15,949
11,941
10,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
THE_HAMMER_GOD
Gilgamesh
20
3 / 8 / 14
15,405
963
11,657
21,823
14,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
0 / 9 / 7
12,332
771
1,770
14,065
5,909
20
16 / 4 / 15
18,563
1,160
64,549
24,621
10,988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
91
29
Kills
34
34
Deaths
29
65
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
9
15
1.06
W
Tsukuyomi
Brandflakes25
Tsukuyomi
10
5
11
3.1
L
Cthulhu
11
5
11
3.3
L
4
12
16
1
L
Nemesis
OpticalFZ10
Nemesis
5
6
11
1.75
W
Danzaburou
RyBone8491
Danzaburou
5
3
10
3.33
L
7
2
12
6.5
W
Gilgamesh
THE_HAMMER_GOD
Gilgamesh
3
8
14
1.25
W
0
9
7
0.39
W
16
4
15
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,284
Damage
119,351
127,702
Taken
94,349
58,929
Mitigated
51,453
10,815
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,771
11,355
1,225
2,455
22,796
5,890
0
15,644
7,152
0
70,602
W
Tsukuyomi
Brandflakes25
Tsukuyomi
25,426
7,146
0
4,698
21,899
9,570
0
8,732
13,167
0
43,289
L
Cthulhu
17,954
927
1,555
460
32,004
13,003
0
16,766
15,238
58,380
0
L
16,097
1,745
0
0
20,741
6,003
0
10,838
9,903
42,340
0
L
Nemesis
OpticalFZ10
Nemesis
15,152
6,968
0
3,698
26,224
11,524
0
12,001
14,223
0
28,299
W
Danzaburou
RyBone8491
Danzaburou
15,949
5,398
0
1,798
11,941
10,671
0
4,516
7,425
0
54,362
L
14,310
4,157
0
1,422
25,937
22,509
0
11,070
14,867
0
29,359
W
Gilgamesh
THE_HAMMER_GOD
Gilgamesh
11,657
4,154
0
721
21,823
14,315
0
6,856
14,967
0
33,285
W
1,770
692
0
0
14,065
5,909
0
6,233
7,832
3,503
0
W
64,549
11,271
418
7,271
24,621
10,988
0
7,714
16,907
99,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,771
Gold Earned
79,048
304
Minions Killed
262
7
Camps Cleared
4
1,362,858
Distance Traveled
1,205,444
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,368
898
109
7
1
213,333
0
W
Tsukuyomi
16,551
1,034
54
3
1
309,733
1
L
Cthulhu
16,522
1,033
102
6
2
280,532
0
L
Agni
14,708
919
52
3
1
248,987
2
L
Nemesis
14,813
926
20
1
3
279,067
0
W
Danzaburou
16,197
1,012
95
6
1
227,848
0
L
Bellona
15,360
960
21
1
0
340,939
0
W
Gilgamesh
15,405
963
43
3
1
238,409
0
W
Ymir
12,332
771
3
0
0
137,847
2
W
Nu Wa
18,563
1,160
67
4
1
291,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role