Player Matchup

Jing Wei
Jing Wei
Gold I
 
Jing Wei
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
KawasakiN1nja
Thor
Gold V
Level 35
God Stats
5W - 11L
1,645 SR
Queue Stats
190W - 192L
1,634 MMR
Solo
Terra
Terra
Gold II
KissTheHomiesGn
Terra
Gold II
Level 113
God Stats
0W - 5L
1,330 SR
Queue Stats
84W - 81L
1,704 MMR
Solo
Bellona
Bellona
Gold II
leonedropbear
Bellona
Gold II
Level 103
God Stats
2W - 1L
1,627 SR
Queue Stats
26W - 22L
1,690 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,520 SR
1,605 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,635 SR
1,689 MMR
Anhur
Anhur
Bronze III
Mirsoth
Anhur
Bronze III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Awilix
Awilix
Platinum IV
Wedscro
Awilix
Platinum IV
Level 141
God Stats
50W - 44L
1,562 SR
Queue Stats
298W - 291L
1,739 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
multidark
Sun Wukong
Platinum IV
Level 148
God Stats
6W - 10L
1,574 SR
Queue Stats
262W - 259L
1,745 MMR
Party 1
Sobek
Sobek
Gold IV
pgr32
Sobek
Gold IV
Level 120
God Stats
18W - 12L
1,692 SR
Queue Stats
74W - 63L
1,727 MMR
Solo
Thoth
Thoth
Platinum IV
spurge27
Thoth
Platinum IV
Level 129
God Stats
8W - 5L
1,849 SR
Queue Stats
477W - 460L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 0
5,781
578
2,352
4,607
1,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
 
Ra
10
0 / 2 / 0
5,537
554
3,002
4,704
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
4,112
411
0
1,415
335
7
0 / 1 / 0
4,751
475
1,344
6,138
1,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
11
1 / 4 / 0
5,903
590
5,810
8,889
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AthenaTiamatGilgameshSetScylla

VS

Bans
ChironApolloJanusNemesisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mirsoth
Anhur
9
0 / 0 / 1
4,828
483
1,279
4,617
1,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
Wedscro
Awilix
11
4 / 0 / 1
6,386
639
2,152
3,488
1,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
multidark
Sun Wukong
11
2 / 1 / 2
6,285
629
4,970
7,282
3,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
pgr32
Sobek
9
0 / 0 / 3
5,222
522
2,207
6,325
3,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
spurge27
Thoth
11
2 / 0 / 2
5,979
598
4,271
2,086
628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Ra
 
Ra
0
2
0
0
L
0
0
0
0
L
0
1
0
0
W
Anhur
Mirsoth
Anhur
0
0
1
0.5
W
Awilix
Wedscro
Awilix
4
0
1
4.5
L
Bellona
1
4
0
0.25
W
Sun Wukong
multidark
Sun Wukong
2
1
2
3
W
Sobek
pgr32
Sobek
0
0
3
1.5
W
Thoth
spurge27
Thoth
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,508
Damage
14,879
25,753
Taken
23,798
9,516
Mitigated
9,642
10,906
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,352
2,286
0
2,234
4,607
1,253
0
545
4,062
0
41,734
L
Ra
 
Ra
3,002
599
415
1,575
4,704
1,447
0
2,151
2,553
38,844
0
L
0
0
0
1,126
1,415
335
0
0
1,415
0
10,107
L
1,344
132
304
1,821
6,138
1,900
0
3,782
2,356
10,202
0
W
Anhur
Mirsoth
Anhur
1,279
406
0
1,686
4,617
1,116
0
217
4,400
0
23,752
W
Awilix
Wedscro
Awilix
2,152
1,093
0
170
3,488
1,033
0
445
3,043
0
34,781
L
Bellona
5,810
2,600
0
3,431
8,889
4,581
0
0
8,889
0
36,968
W
Sun Wukong
multidark
Sun Wukong
4,970
761
0
2,825
7,282
3,260
0
0
7,282
0
35,989
W
Sobek
pgr32
Sobek
2,207
40
0
3,570
6,325
3,605
0
2,743
3,582
11,882
0
W
Thoth
spurge27
Thoth
4,271
165
0
447
2,086
628
0
941
1,145
45,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
28,700
305
Minions Killed
318
0
Camps Cleared
0
796,613
Distance Traveled
981,999
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,781
578
78
8
0
161,023
2
L
Ra
5,537
554
91
9
0
183,455
0
L
Thor
4,112
411
30
3
0
91,588
1
L
Terra
4,751
475
16
2
0
170,787
4
W
Anhur
4,828
483
44
4
0
191,367
2
W
Awilix
6,386
639
86
9
0
221,982
4
L
Bellona
5,903
590
90
9
0
189,760
2
W
Sun Wukong
6,285
629
81
8
0
212,486
1
W
Sobek
5,222
522
19
2
0
184,826
2
W
Thoth
5,979
598
88
9
0
171,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role