Player Matchup

Yemoja
Yemoja
Migi42
Yemoja
Level 6
God Stats
3W - 2L
1,706 SR
Queue Stats
71W - 58L
1,661 Elo+
Party 3
Olorun
Olorun
Odomnu
Olorun
Level 28
God Stats
1W - 1L
1,926 SR
Queue Stats
99W - 96L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
Solstafur
Ne Zha
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
289W - 248L
1,713 Elo+
Party 3
Neith
Neith
milatschka
Neith
Level 19
God Stats
35W - 27L
1,587 SR
Queue Stats
64W - 64L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
tkaanibat
Guan Yu
Level 28
God Stats
22W - 24L
1,603 SR
Queue Stats
222W - 200L
1,538 Elo+
Solo
Team Averages
Level 20
1,664 SR
1,581 Elo+

VS

Team Averages
Level 23
1,549 SR
1,653 Elo+
Thor
Thor
 
Thor
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
CatapultaMortale
Tiamat
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 12L
1,933 Elo+
Party 2
Athena
Athena
Cocacowlah
Athena
Level 41
God Stats
22W - 6L
1,879 SR
Queue Stats
56W - 31L
1,792 Elo+
Party 2
Chaac
Chaac
Disbluk
Chaac
Level 28
God Stats
1W - 1L
1,304 SR
Queue Stats
121W - 132L
1,485 Elo+
Solo
Izanami
Izanami
Ocinox
Izanami
Level 17
God Stats
13W - 8L
1,560 SR
Queue Stats
31W - 19L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Migi42
Yemoja
8
0 / 1 / 1
5,080
462
2,960
5,123
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Odomnu
Olorun
9
3 / 4 / 1
5,710
519
4,394
6,962
2,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Solstafur
Ne Zha
10
0 / 5 / 4
5,649
514
4,741
8,360
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
9
2 / 3 / 0
5,512
501
3,171
4,968
892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
tkaanibat
Guan Yu
10
0 / 2 / 0
5,258
478
3,736
8,146
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 1 / 3
6,886
626
5,196
7,896
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 2 / 3
7,194
654
7,348
4,878
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Cocacowlah
Athena
9
0 / 1 / 6
5,649
514
2,461
7,776
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Disbluk
Chaac
12
2 / 0 / 0
6,775
616
5,881
7,933
3,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Ocinox
Izanami
11
3 / 1 / 1
6,574
598
3,676
5,100
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
15
15
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
3
6.5
W
5
2
3
3.25
W
Athena
Cocacowlah
Athena
0
1
6
3
W
Chaac
Disbluk
Chaac
2
0
0
2
L
Yemoja
Migi42
Yemoja
0
1
1
0.5
W
Izanami
Ocinox
Izanami
3
1
1
3.5
L
Olorun
Odomnu
Olorun
3
4
1
0.88
L
Ne Zha
Solstafur
Ne Zha
0
5
4
0.4
L
Neith
2
3
0
0.67
L
Guan Yu
tkaanibat
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,002
Damage
24,562
33,559
Taken
33,583
12,920
Mitigated
14,752
11,590
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,196
2,131
0
3,335
7,896
2,706
0
1,476
6,420
0
36,563
W
7,348
469
0
1,736
4,878
3,006
55
1,668
3,210
47,150
0
W
Athena
Cocacowlah
Athena
2,461
442
0
2,496
7,776
3,607
0
3,015
4,761
10,736
0
W
Chaac
Disbluk
Chaac
5,881
2,314
0
4,836
7,933
3,974
628
0
7,588
0
42,929
L
Yemoja
Migi42
Yemoja
2,960
534
845
2,286
5,123
1,630
0
1,040
4,083
14,314
0
W
Izanami
Ocinox
Izanami
3,676
2,383
0
2,089
5,100
1,459
436
1,195
3,905
0
40,737
L
Olorun
Odomnu
Olorun
4,394
2,098
0
1,871
6,962
2,435
0
5,048
1,914
28,864
0
L
Ne Zha
Solstafur
Ne Zha
4,741
1,833
0
2,531
8,360
2,660
0
2,421
5,939
0
31,627
L
Neith
3,171
1,528
0
575
4,968
892
0
1,238
3,730
0
17,576
L
Guan Yu
tkaanibat
Guan Yu
3,736
1,169
0
3,482
8,146
5,303
0
62
8,084
0
26,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,209
Gold Earned
33,078
253
Minions Killed
360
0
Camps Cleared
0
973,742
Distance Traveled
1,014,437
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,886
626
79
7
0
204,595
4
W
Tiamat
7,194
654
90
8
0
202,862
5
W
Athena
5,649
514
17
2
0
219,546
0
W
Chaac
6,775
616
86
8
0
210,970
1
L
Yemoja
5,080
462
27
2
0
177,893
2
W
Izanami
6,574
598
88
8
0
176,464
3
L
Olorun
5,710
519
71
6
0
192,601
2
L
Ne Zha
5,649
514
73
7
0
187,448
0
L
Neith
5,512
501
27
2
0
211,502
2
L
Guan Yu
5,258
478
55
5
0
204,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role