Player Matchup

Xbalanque
Xbalanque
CatDog707
Xbalanque
Level 100
God Stats
2W - 1L
1,718 SR
Queue Stats
28W - 25L
1,688 Elo+
Solo
Kumbhakarna
Kumbhakarna
Norway Eternal
Kumbhakarna
Level 148
God Stats
2W - 1L
1,763 SR
Queue Stats
137W - 120L
1,644 Elo+
Party 1
Artemis
Artemis
SmurfDawg
Artemis
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
203W - 189L
1,593 Elo+
Party 1
He Bo
He Bo
UC x iiDAGS
He Bo
Level 124
God Stats
3W - 7L
1,636 SR
Queue Stats
677W - 706L
1,498 Elo+
Solo
Khepri
Khepri
Zawsome
Khepri
Level 122
God Stats
0W - 4L
1,277 SR
Queue Stats
115W - 94L
1,568 Elo+
Party 1
Team Averages
Level 126
1,579 SR
1,598 Elo+

VS

Team Averages
Level 126
1,567 SR
1,527 Elo+
Fenrir
Fenrir
POOPPYDIAPER
Fenrir
Level 129
God Stats
29W - 35L
1,506 SR
Queue Stats
985W - 1,016L
1,527 Elo+
Solo
Anhur
Anhur
RIPTYED
Anhur
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
586W - 603L
1,509 Elo+
Solo
Geb
Geb
RamboM117
Geb
Level 153
God Stats
1W - 4L
1,556 SR
Queue Stats
125W - 115L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
Uh Yeer
Danzaburou
Level 133
God Stats
4W - 0L
1,771 SR
Queue Stats
171W - 181L
1,567 Elo+
Solo
Heimdallr
Heimdallr
luvbl6de
Heimdallr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CatDog707
Xbalanque
20
13 / 7 / 8
14,600
811
26,336
19,931
10,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Norway Eternal
Kumbhakarna
20
4 / 3 / 19
13,249
736
10,548
28,222
36,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
SmurfDawg
Artemis
20
8 / 7 / 13
13,676
760
29,005
17,746
9,668
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
5 / 6 / 13
11,735
652
14,441
16,085
15,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Khepri
Zawsome
Khepri
19
1 / 10 / 24
12,516
695
10,513
23,313
33,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 9 / 14
12,713
706
13,577
22,903
16,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
RIPTYED
Anhur
20
5 / 7 / 19
12,743
708
17,555
21,719
11,939
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 4 / 15
13,770
765
19,337
23,954
35,157
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Uh Yeer
Danzaburou
19
6 / 8 / 15
12,866
715
20,298
21,858
13,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
luvbl6de
Heimdallr
20
5 / 3 / 15
13,262
737
18,917
14,376
9,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
111
31
Kills
33
33
Deaths
31
77
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CatDog707
Xbalanque
13
7
8
2.43
L
Kumbhakarna
Norway Eternal
Kumbhakarna
4
3
19
4.5
W
Fenrir
4
9
14
1.22
W
Anhur
RIPTYED
Anhur
5
7
19
2.07
W
13
4
15
5.13
L
Artemis
SmurfDawg
Artemis
8
7
13
2.07
L
5
6
13
1.92
W
Danzaburou
Uh Yeer
Danzaburou
6
8
15
1.69
L
Khepri
Zawsome
Khepri
1
10
24
1.3
W
Heimdallr
luvbl6de
Heimdallr
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,843
Damage
89,684
105,297
Taken
104,810
106,051
Mitigated
86,644
21,840
Healing
37,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CatDog707
Xbalanque
26,336
15,266
3,277
4,891
19,931
10,321
2,611
3,447
16,484
0
54,709
L
Kumbhakarna
Norway Eternal
Kumbhakarna
10,548
352
0
5,877
28,222
36,397
372
4,788
23,434
26,961
0
W
Fenrir
13,577
2,997
120
4,592
22,903
16,691
179
8,242
14,661
0
24,131
W
Anhur
RIPTYED
Anhur
17,555
8,880
3,904
5,727
21,719
11,939
2,076
7,325
14,394
0
31,217
W
19,337
1,781
4,375
6,494
23,954
35,157
436
5,898
18,056
27,957
0
L
Artemis
SmurfDawg
Artemis
29,005
18,389
546
2,521
17,746
9,668
1,388
4,243
13,503
0
50,975
L
14,441
260
1,988
1,827
16,085
15,867
726
4,280
11,805
29,329
0
W
Danzaburou
Uh Yeer
Danzaburou
20,298
7,183
2,380
5,098
21,858
13,527
1,424
8,154
13,704
0
37,239
L
Khepri
Zawsome
Khepri
10,513
661
0
913
23,313
33,798
269
2,579
20,734
23,419
0
W
Heimdallr
luvbl6de
Heimdallr
18,917
8,401
1,713
3,038
14,376
9,330
2,756
5,883
8,493
0
50,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,776
Gold Earned
65,354
190
Minions Killed
151
0
Camps Cleared
0
1,530,842
Distance Traveled
1,462,144
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,600
811
59
3
0
300,574
1
L
Kumbhakarna
13,249
736
10
1
0
377,202
3
W
Fenrir
12,713
706
20
1
0
294,207
0
W
Anhur
12,743
708
33
2
0
254,903
0
W
Geb
13,770
765
11
1
0
337,717
1
L
Artemis
13,676
760
58
3
0
300,925
0
L
He Bo
11,735
652
37
2
0
286,862
1
W
Danzaburou
12,866
715
30
2
0
283,274
0
L
Khepri
12,516
695
26
1
0
265,279
0
W
Heimdallr
13,262
737
57
3
0
292,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role