Player Matchup

Chaac
Chaac
Gator780
Chaac
Level 31
God Stats
13W - 11L
1,456 SR
Queue Stats
34W - 33L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
IronBruceBanner
Kukulkan
Level 65
God Stats
3W - 3L
1,424 SR
Queue Stats
3W - 4L
1,466 Elo+
Party 1
Athena
Athena
Synn
Athena
Level 63
God Stats
1W - 1L
1,728 SR
Queue Stats
4W - 9L
1,306 Elo+
Party 1
Bakasura
Bakasura
comegetsome3242
Bakasura
Level 96
God Stats
1W - 1L
1,745 SR
Queue Stats
5W - 9L
1,359 Elo+
Party 1
Hou Yi
Hou Yi
itsJohnnyLegend
Hou Yi
Level 123
God Stats
2W - 6L
1,522 SR
Queue Stats
10W - 15L
1,313 Elo+
Party 1
Team Averages
Level 76
1,575 SR
1,370 Elo+

VS

Team Averages
Level 43
1,581 SR
1,439 Elo+
Nu Wa
Nu Wa
IamSeaJay
Nu Wa
Level 63
God Stats
38W - 29L
1,610 SR
Queue Stats
94W - 88L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
McSpitInYourFace
Ne Zha
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 3
Guan Yu
Guan Yu
RitchGang
Guan Yu
Level 28
God Stats
45W - 35L
1,514 SR
Queue Stats
57W - 47L
1,450 Elo+
Party 2
Neith
Neith
Zenoark101
Neith
Level 18
God Stats
1W - 1L
1,780 SR
Queue Stats
6W - 3L
1,556 Elo+
Party 3
Cerberus
Cerberus
twoshotteemo
Cerberus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gator780
Chaac
13
4 / 4 / 5
7,974
532
8,864
12,013
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
2 / 3 / 4
7,883
526
4,478
7,269
2,101
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Synn
Athena
12
2 / 4 / 13
7,994
533
6,665
17,100
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
16
11 / 4 / 5
9,989
666
7,607
12,519
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 5 / 3
8,652
577
12,123
13,380
4,037
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IamSeaJay
Nu Wa
14
4 / 3 / 4
8,941
596
9,538
6,062
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 5 / 2
9,500
633
8,512
11,480
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
RitchGang
Guan Yu
13
1 / 6 / 6
7,806
520
6,375
12,406
8,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
11
1 / 6 / 4
6,577
438
8,674
8,269
2,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
twoshotteemo
Cerberus
10
2 / 7 / 6
7,478
499
10,284
15,421
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
27
Kills
19
20
Deaths
27
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
Gator780
Chaac
4
4
5
1.63
L
Nu Wa
IamSeaJay
Nu Wa
4
3
4
2
W
Kukulkan
2
3
4
1.33
L
11
5
2
2.4
L
Guan Yu
RitchGang
Guan Yu
1
6
6
0.67
W
Athena
Synn
Athena
2
4
13
2.13
L
Neith
1
6
4
0.5
W
Bakasura
11
4
5
3.38
W
8
5
3
1.9
L
Cerberus
twoshotteemo
Cerberus
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,737
Damage
43,383
62,281
Taken
53,638
27,956
Mitigated
24,276
17,706
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Gator780
Chaac
8,864
1,859
0
4,613
12,013
8,269
170
2,672
9,341
0
33,142
L
Nu Wa
IamSeaJay
Nu Wa
9,538
2,344
0
125
6,062
2,083
283
1,551
4,051
53,910
0
W
Kukulkan
4,478
915
0
911
7,269
2,101
651
3,549
3,720
40,006
0
L
8,512
4,586
0
3,548
11,480
4,188
1,417
2,517
8,580
0
38,710
L
Guan Yu
RitchGang
Guan Yu
6,375
1,296
602
2,034
12,406
8,718
504
1,058
10,141
0
30,960
W
Athena
Synn
Athena
6,665
2,397
0
4,659
17,100
8,920
54
5,860
11,240
17,983
0
L
Neith
8,674
4,385
0
1,145
8,269
2,642
726
2,564
5,675
0
28,149
W
Bakasura
7,607
5,539
0
3,056
12,519
4,629
1,106
2,593
9,926
0
52,530
W
12,123
6,801
0
4,467
13,380
4,037
962
5,148
8,232
0
47,347
L
Cerberus
twoshotteemo
Cerberus
10,284
1,112
0
2,865
15,421
6,645
190
3,453
11,673
28,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,492
Gold Earned
40,302
355
Minions Killed
328
0
Camps Cleared
0
1,394,605
Distance Traveled
1,397,766
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,974
532
50
3
0
289,428
3
L
Nu Wa
8,941
596
104
7
0
271,590
3
W
Kukulkan
7,883
526
76
5
0
256,485
1
L
Ne Zha
9,500
633
77
5
0
277,699
0
L
Guan Yu
7,806
520
50
3
0
321,802
1
W
Athena
7,994
533
25
2
0
296,386
4
L
Neith
6,577
438
53
4
0
264,627
1
W
Bakasura
9,989
666
125
8
0
304,963
1
W
Hou Yi
8,652
577
79
5
0
247,343
2
L
Cerberus
7,478
499
44
3
0
262,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role