Player Matchup

Merlin
Merlin
BenX41
Merlin
Level 81
God Stats
1W - 0L
1,867 SR
Queue Stats
78W - 63L
1,440 Elo+
Solo
Chaac
Chaac
Dinklebae420
Chaac
Level 103
God Stats
5W - 2L
1,588 SR
Queue Stats
140W - 131L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Ferrettizer
Cthulhu
Level 64
God Stats
7W - 9L
1,497 SR
Queue Stats
11W - 16L
1,425 Elo+
Party 4
Neith
Neith
Fiorsan
Neith
Level 67
God Stats
6W - 8L
1,479 SR
Queue Stats
11W - 16L
1,425 Elo+
Party 4
Awilix
Awilix
ImRexch
Awilix
Level 155
God Stats
1W - 1L
1,280 SR
Queue Stats
231W - 213L
1,471 Elo+
Party 1
Team Averages
Level 94
1,542 SR
1,446 Elo+

VS

Team Averages
Level 89
1,510 SR
1,458 Elo+
Arachne
Arachne
 
Arachne
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Lionlyne
Ratatoskr
Level 63
God Stats
1W - 4L
1,575 SR
Queue Stats
390W - 408L
1,420 Elo+
Party 2
Yemoja
Yemoja
Okanava
Yemoja
Level 79
God Stats
1W - 4L
1,380 SR
Queue Stats
216W - 212L
1,464 Elo+
Party 3
Persephone
Persephone
Rototis
Persephone
Level 120
God Stats
18W - 9L
1,608 SR
Queue Stats
334W - 360L
1,425 Elo+
Solo
Izanami
Izanami
hhulio
Izanami
Level 88
God Stats
35W - 30L
1,488 SR
Queue Stats
233W - 226L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BenX41
Merlin
12
2 / 4 / 2
6,968
536
4,492
7,081
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 2
7,347
565
6,460
7,546
4,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Ferrettizer
Cthulhu
9
1 / 1 / 2
5,401
415
2,520
4,876
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Fiorsan
Neith
12
1 / 0 / 4
6,658
512
3,206
4,920
1,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
ImRexch
Awilix
13
10 / 3 / 1
8,126
625
9,049
8,600
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 3 / 0
7,180
552
4,782
8,337
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Lionlyne
Ratatoskr
12
1 / 3 / 6
7,060
543
5,205
8,602
2,724
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Okanava
Yemoja
9
0 / 3 / 3
6,049
465
3,030
7,760
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Rototis
Persephone
14
6 / 4 / 0
8,337
641
6,022
6,766
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
hhulio
Izanami
11
0 / 3 / 0
6,387
491
1,452
7,292
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
16
Kills
9
9
Deaths
16
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
0
0.67
W
Merlin
BenX41
Merlin
2
4
2
0.75
W
2
1
2
3
W
Cthulhu
Ferrettizer
Cthulhu
1
1
2
2
W
Neith
Fiorsan
Neith
1
0
4
3
W
Awilix
ImRexch
Awilix
10
3
1
3.5
L
Ratatoskr
Lionlyne
Ratatoskr
1
3
6
1.33
L
Yemoja
Okanava
Yemoja
0
3
3
0.5
L
Persephone
Rototis
Persephone
6
4
0
1.5
L
Izanami
hhulio
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,727
Damage
20,491
33,023
Taken
38,757
14,037
Mitigated
13,238
9,763
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,782
3,752
0
3,856
8,337
2,816
0
174
8,163
0
29,797
W
Merlin
BenX41
Merlin
4,492
412
0
759
7,081
2,412
0
4,293
2,606
40,902
0
W
6,460
501
0
2,201
7,546
4,993
0
385
7,161
1,935
43,512
W
Cthulhu
Ferrettizer
Cthulhu
2,520
0
71
984
4,876
2,441
66
1,384
3,464
16,272
0
W
Neith
Fiorsan
Neith
3,206
1,133
0
3,344
4,920
1,553
160
896
4,024
0
41,357
W
Awilix
ImRexch
Awilix
9,049
3,768
0
2,404
8,600
2,638
0
1,804
6,716
0
43,454
L
Ratatoskr
Lionlyne
Ratatoskr
5,205
1,806
0
0
8,602
2,724
0
265
8,275
0
40,891
L
Yemoja
Okanava
Yemoja
3,030
520
602
2,389
7,760
3,597
30
2,090
5,484
13,488
0
L
Persephone
Rototis
Persephone
6,022
290
0
1,569
6,766
2,050
0
3,015
3,519
45,036
0
L
Izanami
hhulio
Izanami
1,452
981
0
1,749
7,292
2,051
69
1,011
6,071
0
41,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
35,013
378
Minions Killed
355
0
Camps Cleared
0
1,238,154
Distance Traveled
1,179,169
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,180
552
69
5
0
238,646
3
W
Merlin
6,968
536
85
7
0
206,985
5
W
Chaac
7,347
565
100
8
0
259,503
0
W
Cthulhu
5,401
415
18
1
0
252,282
7
W
Neith
6,658
512
90
7
0
235,992
1
W
Awilix
8,126
625
85
7
0
283,392
1
L
Ratatoskr
7,060
543
78
6
0
270,451
4
L
Yemoja
6,049
465
21
2
0
217,234
1
L
Persephone
8,337
641
96
7
0
230,127
3
L
Izanami
6,387
491
91
7
0
222,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role