Player Matchup

Loki
Loki
Arca_LaManteca
Loki
Level 15
God Stats
9W - 4L
1,310 SR
Queue Stats
10W - 8L
1,357 Elo+
Solo
Poseidon
Poseidon
BananaGrandi
Poseidon
Level 17
God Stats
71W - 47L
1,525 SR
Queue Stats
306W - 277L
1,391 Elo+
Solo
Ymir
Ymir
CR_Pulga12
Ymir
Level 5
God Stats
2W - 3L
1,833 SR
Queue Stats
9W - 15L
1,341 Elo+
Solo
Artemis
Artemis
EineSchildkrote
Artemis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,309 Elo+
Solo
Zeus
Zeus
fooster_boi12
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 10
1,534 SR
1,380 Elo+

VS

Team Averages
Level 16
1,572 SR
1,420 Elo+
He Bo
He Bo
ARisingPhoenixs
He Bo
Level 17
God Stats
0W - 1L
1,702 SR
Queue Stats
8W - 12L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
FieldTapestry79
Nu Wa
Level 6
God Stats
2W - 6L
1,448 SR
Queue Stats
30W - 66L
1,366 Elo+
Solo
Merlin
Merlin
MursyMe68
Merlin
Level 16
God Stats
3W - 2L
1,870 SR
Queue Stats
17W - 24L
1,364 Elo+
Party 1
King Arthur
King Arthur
SaanGokuTRexkid
King Arthur
Level 28
God Stats
15W - 20L
1,308 SR
Queue Stats
806W - 796L
1,402 Elo+
Solo
Danzaburou
Danzaburou
TURTLEMAN911
Danzaburou
Level 11
God Stats
13W - 13L
1,529 SR
Queue Stats
18W - 25L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 5 / 17
15,029
1,503
22,108
11,296
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
BananaGrandi
Poseidon
19
4 / 0 / 19
11,060
1,106
10,840
5,931
2,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 7 / 15
10,480
1,048
4,080
17,216
7,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
25 / 3 / 15
16,417
1,642
33,029
12,849
5,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 11 / 18
11,254
1,125
10,489
12,731
4,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 16 / 14
10,385
1,039
8,356
18,870
6,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 13 / 15
11,430
1,143
18,128
21,780
8,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
MursyMe68
Merlin
17
8 / 13 / 10
12,122
1,212
14,223
19,306
8,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SaanGokuTRexkid
King Arthur
17
9 / 5 / 8
11,581
1,158
7,568
15,047
12,806
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TURTLEMAN911
Danzaburou
16
3 / 6 / 7
10,175
1,018
5,527
13,362
5,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
80
53
Kills
26
26
Deaths
53
84
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
16
14
0.5
W
20
5
17
5.7
W
Poseidon
BananaGrandi
Poseidon
4
0
19
13.5
W
1
7
15
1.21
W
25
3
15
10.83
L
5
13
15
0.96
L
Merlin
MursyMe68
Merlin
8
13
10
1
L
King Arthur
SaanGokuTRexkid
King Arthur
9
5
8
2.6
L
Danzaburou
TURTLEMAN911
Danzaburou
3
6
7
1.08
W
3
11
18
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,546
Damage
53,802
60,023
Taken
88,365
24,429
Mitigated
41,962
3,568
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,356
1,921
0
0
18,870
6,744
0
3,285
15,585
26,575
0
W
22,108
8,360
0
1,708
11,296
4,734
0
5,614
5,682
0
37,303
W
Poseidon
BananaGrandi
Poseidon
10,840
1,586
0
908
5,931
2,068
0
5,298
633
42,167
0
W
4,080
981
0
0
17,216
7,585
0
12,845
4,371
14,756
0
W
33,029
22,989
0
796
12,849
5,745
0
8,227
4,622
0
60,669
L
18,128
5,825
158
1,993
21,780
8,912
0
10,634
11,146
49,468
0
L
Merlin
MursyMe68
Merlin
14,223
1,307
0
0
19,306
8,038
0
6,375
12,931
26,821
0
L
King Arthur
SaanGokuTRexkid
King Arthur
7,568
431
0
220
15,047
12,806
0
1,855
13,192
0
14,103
L
Danzaburou
TURTLEMAN911
Danzaburou
5,527
2,677
0
1,202
13,362
5,462
0
3,260
10,102
0
23,298
W
10,489
3,740
0
156
12,731
4,297
0
8,723
4,008
30,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,240
Gold Earned
55,693
215
Minions Killed
168
8
Camps Cleared
4
841,293
Distance Traveled
795,378
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,385
1,039
42
4
1
157,990
3
W
Loki
15,029
1,503
20
2
5
202,302
0
W
Poseidon
11,060
1,106
78
8
0
201,305
0
W
Ymir
10,480
1,048
24
2
0
126,142
0
W
Artemis
16,417
1,642
57
6
1
175,498
0
L
Nu Wa
11,430
1,143
65
7
0
141,508
1
L
Merlin
12,122
1,212
32
3
1
177,596
0
L
King Arthur
11,581
1,158
10
1
1
172,311
0
L
Danzaburou
10,175
1,018
19
2
1
145,973
0
W
Zeus
11,254
1,125
36
4
2
136,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role