Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Bud 3407
Nu Wa
Level 155
God Stats
1W - 0L
1,364 SR
Queue Stats
203W - 119L
1,638 Elo+
Party 2
Thor
Thor
FAITLATION
Thor
Level 27
God Stats
9W - 4L
1,702 SR
Queue Stats
69W - 68L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
JESNIPIKER
Cthulhu
Level 14
God Stats
1W - 1L
1,555 SR
Queue Stats
17W - 6L
1,652 Elo+
Party 2
Mercury
Mercury
Kaiitsuno
Mercury
Level 66
God Stats
9W - 7L
1,682 SR
Queue Stats
132W - 89L
1,536 Elo+
Party 3
Team Averages
Level 76
1,561 SR
1,576 Elo+

VS

Team Averages
Level 95
1,554 SR
1,648 Elo+
Athena
Athena
 
Athena
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LEBZO
Danzaburou
Level 85
God Stats
42W - 22L
1,663 SR
Queue Stats
405W - 318L
1,680 Elo+
Party 1
Tiamat
Tiamat
Mike27R
Tiamat
Level 156
God Stats
7W - 9L
1,116 SR
Queue Stats
368W - 315L
1,736 Elo+
Party 1
Gilgamesh
Gilgamesh
Qumuqy
Gilgamesh
Level 96
God Stats
36W - 24L
1,681 SR
Queue Stats
715W - 617L
1,663 Elo+
Party 1
Anhur
Anhur
ValhallasHall
Anhur
Level 41
God Stats
12W - 4L
1,811 SR
Queue Stats
157W - 107L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 3 / 5
7,439
620
8,592
8,236
2,289
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Bud 3407
Nu Wa
13
2 / 2 / 2
7,350
613
3,515
5,157
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 1
7,640
637
7,779
9,278
5,969
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
JESNIPIKER
Cthulhu
10
2 / 2 / 3
6,607
551
4,071
11,699
4,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Kaiitsuno
Mercury
14
10 / 2 / 2
8,510
709
6,746
11,493
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 4 / 3
6,409
534
4,115
8,531
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
LEBZO
Danzaburou
11
2 / 6 / 1
6,665
555
5,457
9,736
3,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Mike27R
Tiamat
14
2 / 0 / 4
7,818
652
6,201
5,517
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Qumuqy
Gilgamesh
10
0 / 7 / 4
5,904
492
3,191
9,569
4,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 4 / 1
7,287
607
6,949
9,266
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
21
Kills
12
12
Deaths
21
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
5
2.17
L
Athena
 
Athena
2
4
3
0.88
W
Nu Wa
Bud 3407
Nu Wa
2
2
2
1.5
W
3
3
1
1.17
W
Cthulhu
JESNIPIKER
Cthulhu
2
2
3
1.75
W
Mercury
Kaiitsuno
Mercury
10
2
2
5.5
L
Danzaburou
LEBZO
Danzaburou
2
6
1
0.42
L
Tiamat
Mike27R
Tiamat
2
0
4
4
L
Gilgamesh
Qumuqy
Gilgamesh
0
7
4
0.29
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
25,913
45,863
Taken
42,619
17,426
Mitigated
16,505
12,242
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,592
4,848
0
1,883
8,236
2,289
0
1,496
6,740
0
40,713
L
Athena
 
Athena
4,115
1,569
0
1,787
8,531
3,617
0
1,408
7,066
14,453
0
W
Nu Wa
Bud 3407
Nu Wa
3,515
370
72
1,447
5,157
1,505
373
2,117
2,800
42,139
0
W
7,779
1,496
0
2,785
9,278
5,969
711
1,280
7,952
0
43,202
W
Cthulhu
JESNIPIKER
Cthulhu
4,071
564
0
2,955
11,699
4,390
0
3,746
7,841
21,819
0
W
Mercury
Kaiitsuno
Mercury
6,746
3,302
0
3,100
11,493
3,273
1,737
1,115
10,214
0
51,179
L
Danzaburou
LEBZO
Danzaburou
5,457
2,073
0
1,501
9,736
3,069
0
982
8,706
0
38,300
L
Tiamat
Mike27R
Tiamat
6,201
906
0
2,530
5,517
2,505
1,042
2,704
2,676
53,113
0
L
Gilgamesh
Qumuqy
Gilgamesh
3,191
700
0
625
9,569
4,218
0
396
9,113
0
22,908
L
6,949
4,093
0
470
9,266
3,096
0
1,698
7,472
0
33,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,546
Gold Earned
34,083
400
Minions Killed
330
0
Camps Cleared
0
1,189,238
Distance Traveled
1,192,049
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,439
620
79
7
0
218,973
3
L
Athena
6,409
534
26
2
0
254,970
4
W
Nu Wa
7,350
613
112
9
0
214,938
0
W
Thor
7,640
637
80
7
0
223,751
5
W
Cthulhu
6,607
551
26
2
0
237,949
6
W
Mercury
8,510
709
103
9
0
293,627
4
L
Danzaburou
6,665
555
72
6
0
225,060
2
L
Tiamat
7,818
652
119
10
0
267,771
2
L
Gilgamesh
5,904
492
49
4
0
212,279
5
L
Anhur
7,287
607
64
5
0
231,969
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role