Player Matchup

Nemesis
Nemesis
Dark_Kingv30
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,069 Elo+
Party 1
Nu Wa
Nu Wa
Fantomex_W-XIII
Nu Wa
Level 26
God Stats
41W - 33L
1,500 SR
Queue Stats
276W - 284L
1,429 Elo+
Solo
Yemoja
Yemoja
Sag11267279
Yemoja
Level 18
God Stats
12W - 7L
1,249 SR
Queue Stats
106W - 130L
1,250 Elo+
Solo
Ares
Ares
Wanikelo
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,040 Elo+
Party 1
Loki
Loki
Zerrberus7540
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,040 Elo+
Party 1
Team Averages
Level 11
1,450 SR
1,166 Elo+

VS

Team Averages
Level 14
1,466 SR
1,300 Elo+
Zeus
Zeus
Air_Pepitoo
Zeus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,341 Elo+
Solo
Serqet
Serqet
Deyelit
Serqet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 67L
1,275 Elo+
Solo
Olorun
Olorun
GG456
Olorun
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,348 Elo+
Solo
Geb
Geb
LiLBoNeS2013
Geb
Level 17
God Stats
3W - 10L
1,210 SR
Queue Stats
20W - 44L
1,156 Elo+
Solo
Sun Wukong
Sun Wukong
Natethegrape_
Sun Wukong
Level 16
God Stats
3W - 5L
1,621 SR
Queue Stats
19W - 15L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dark_Kingv30
Nemesis
20
5 / 9 / 17
14,295
953
13,470
24,812
17,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
13 / 2 / 20
17,622
1,175
54,051
15,433
7,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
20
2 / 5 / 21
14,625
975
9,223
14,801
15,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
20
0 / 10 / 17
13,568
905
9,702
25,696
30,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
17 / 5 / 11
17,562
1,171
30,382
20,681
8,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 14
14,677
978
26,786
19,399
5,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Deyelit
Serqet
20
10 / 5 / 18
16,547
1,103
21,985
22,887
7,871
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
GG456
Olorun
20
2 / 16 / 13
13,429
895
9,645
29,730
10,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 7 / 18
13,632
909
4,621
24,103
8,583
Sun Wukong
Natethegrape_
Sun Wukong
20
10 / 2 / 16
16,886
1,126
23,522
31,058
23,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
110
37
Kills
31
31
Deaths
37
86
Assists
79
Player
Kills
Deaths
Assists
KDA
L
8
7
14
2.14
W
Nemesis
Dark_Kingv30
Nemesis
5
9
17
1.5
L
Serqet
Deyelit
Serqet
10
5
18
3.8
W
13
2
20
11.5
L
Olorun
GG456
Olorun
2
16
13
0.53
L
1
7
18
1.43
L
Sun Wukong
Natethegrape_
Sun Wukong
10
2
16
9
W
Yemoja
2
5
21
2.5
W
Ares
0
10
17
0.85
W
17
5
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,828
Damage
86,559
101,423
Taken
127,177
79,444
Mitigated
55,732
12,974
Healing
20,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,786
6,375
926
3,317
19,399
5,603
0
10,138
9,261
65,725
0
W
Nemesis
Dark_Kingv30
Nemesis
13,470
5,496
0
1,045
24,812
17,359
0
10,443
12,557
0
26,599
L
Serqet
Deyelit
Serqet
21,985
7,805
0
0
22,887
7,871
0
13,471
9,416
0
37,221
W
54,051
10,810
1,109
4,571
15,433
7,310
0
3,891
11,542
88,292
0
L
Olorun
GG456
Olorun
9,645
6,582
1,504
4,557
29,730
10,010
0
13,143
16,587
40,575
0
L
4,621
981
0
0
24,103
8,583
0
16,163
7,940
11,697
0
L
Sun Wukong
Natethegrape_
Sun Wukong
23,522
4,061
0
10,665
31,058
23,665
0
20,061
10,997
0
60,886
W
Yemoja
9,223
3,020
4,910
1,339
14,801
15,898
0
5,479
8,666
28,306
0
W
Ares
9,702
2,021
0
0
25,696
30,568
0
12,502
12,811
19,660
0
W
30,382
6,846
0
0
20,681
8,309
0
8,737
11,542
0
57,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,672
Gold Earned
75,171
211
Minions Killed
263
1
Camps Cleared
9
1,297,365
Distance Traveled
1,247,302
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,677
978
80
5
2
159,365
0
W
Nemesis
14,295
953
21
1
0
282,232
2
L
Serqet
16,547
1,103
35
2
3
309,824
0
W
Nu Wa
17,622
1,175
72
5
1
230,065
0
L
Olorun
13,429
895
48
3
2
214,122
1
L
Geb
13,632
909
18
1
0
272,185
2
L
Sun Wukong
16,886
1,126
82
5
2
291,806
0
W
Yemoja
14,625
975
41
3
0
174,919
0
W
Ares
13,568
905
11
1
0
271,886
1
W
Loki
17,562
1,171
66
4
0
338,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role