Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aulu
Neith
Level 26
God Stats
6W - 8L
1,392 SR
Queue Stats
90W - 88L
1,399 Elo+
Party 3
Anubis
Anubis
Wood445
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
dddbddddddddbbdb
Gilgamesh
Level 22
God Stats
26W - 15L
1,564 SR
Queue Stats
37W - 31L
1,432 Elo+
Party 3
Bakasura
Bakasura
hunt2cold
Bakasura
Level 17
God Stats
28W - 21L
1,577 SR
Queue Stats
129W - 122L
1,503 Elo+
Solo
Team Averages
Level 21
1,507 SR
1,460 Elo+

VS

Team Averages
Level 17
1,609 SR
1,485 Elo+
Hou Yi
Hou Yi
JokerXGang
Hou Yi
Level 32
God Stats
9W - 9L
1,482 SR
Queue Stats
19W - 23L
1,555 Elo+
Party 1
Tiamat
Tiamat
NullDragon
Tiamat
Level 18
God Stats
1W - 2L
1,555 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 2
Yemoja
Yemoja
ShwiggleMaster
Yemoja
Level 3
God Stats
1W - 3L
1,754 SR
Queue Stats
83W - 95L
1,446 Elo+
Party 1
Bellona
Bellona
St1ckyS0ck
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
dezzmont
Ratatoskr
Level 28
God Stats
3W - 2L
1,754 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 2 / 17
11,387
542
10,177
19,943
22,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Aulu
Neith
18
5 / 1 / 7
12,159
579
12,534
12,821
5,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Wood445
Anubis
17
10 / 3 / 5
11,327
539
9,970
12,632
7,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
18
3 / 0 / 8
11,745
559
5,057
10,815
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
hunt2cold
Bakasura
20
12 / 2 / 7
12,898
614
15,394
17,488
8,877
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JokerXGang
Hou Yi
14
5 / 5 / 1
9,608
458
12,207
15,657
5,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
NullDragon
Tiamat
13
1 / 8 / 3
8,329
397
8,709
14,424
8,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 6 / 5
8,804
419
6,649
11,446
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
St1ckyS0ck
Bellona
13
0 / 9 / 4
8,054
384
7,202
15,967
11,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
dezzmont
Ratatoskr
12
1 / 6 / 1
8,208
391
6,046
13,928
4,293
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
33
Kills
8
8
Deaths
34
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
17
5.75
W
Neith
Aulu
Neith
5
1
7
8.5
L
Hou Yi
JokerXGang
Hou Yi
5
5
1
1.1
L
Tiamat
NullDragon
Tiamat
1
8
3
0.31
L
1
6
5
0.58
L
Bellona
St1ckyS0ck
Bellona
0
9
4
0.22
W
Anubis
Wood445
Anubis
10
3
5
4.17
W
Gilgamesh
3
0
8
7
L
Ratatoskr
dezzmont
Ratatoskr
1
6
1
0.25
W
Bakasura
hunt2cold
Bakasura
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,132
Damage
40,813
73,699
Taken
71,422
50,567
Mitigated
34,289
26,323
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,177
794
0
6,369
19,943
22,278
614
6,410
13,533
32,935
0
W
Neith
Aulu
Neith
12,534
6,537
0
6,410
12,821
5,776
5,000
1,234
11,587
0
80,337
L
Hou Yi
JokerXGang
Hou Yi
12,207
6,152
0
3,997
15,657
5,331
1,105
2,139
12,958
0
45,917
L
Tiamat
NullDragon
Tiamat
8,709
997
0
3,568
14,424
8,245
582
5,804
7,981
46,635
0
L
6,649
312
2,272
1,185
11,446
4,763
258
3,864
7,442
30,085
0
L
Bellona
St1ckyS0ck
Bellona
7,202
2,805
0
1,018
15,967
11,657
573
4,245
10,782
0
32,373
W
Anubis
Wood445
Anubis
9,970
674
0
5,993
12,632
7,028
1,509
3,660
8,972
58,006
0
W
Gilgamesh
5,057
1,271
0
2,547
10,815
6,608
2,273
2,128
8,687
0
66,561
L
Ratatoskr
dezzmont
Ratatoskr
6,046
769
0
610
13,928
4,293
0
4,095
9,366
0
55,491
W
Bakasura
hunt2cold
Bakasura
15,394
12,239
0
5,004
17,488
8,877
2,375
1,926
15,562
0
99,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,516
Gold Earned
43,003
571
Minions Killed
336
0
Camps Cleared
0
1,991,293
Distance Traveled
1,844,787
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,387
542
54
3
0
398,436
3
W
Neith
12,159
579
131
6
0
408,279
6
L
Hou Yi
9,608
458
80
4
0
346,872
2
L
Tiamat
8,329
397
74
4
0
348,543
1
L
Yemoja
8,804
419
35
2
0
368,407
4
L
Bellona
8,054
384
59
3
0
360,725
2
W
Anubis
11,327
539
90
4
0
330,412
4
W
Gilgamesh
11,745
559
123
6
0
442,604
4
L
Ratatoskr
8,208
391
88
4
0
420,240
4
W
Bakasura
12,898
614
173
8
0
411,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role