Player Matchup

Gilgamesh
Gilgamesh
AJ4ever
Gilgamesh
Level 96
God Stats
7W - 4L
1,722 SR
Queue Stats
55W - 76L
1,682 Elo+
Solo
Hou Yi
Hou Yi
BrotherJimmyPaul
Hou Yi
Level 26
God Stats
3W - 5L
1,399 SR
Queue Stats
36W - 29L
1,471 Elo+
Party 1
Sol
Sol
JuckTheTruck
Sol
Level 24
God Stats
3W - 6L
1,645 SR
Queue Stats
42W - 31L
1,428 Elo+
Party 1
Team Averages
Level 49
1,589 SR
1,527 Elo+

VS

Team Averages
Level 58
1,536 SR
1,513 Elo+
Bellona
Bellona
Criticalhit
Bellona
Level 121
God Stats
2W - 0L
1,678 SR
Queue Stats
60W - 41L
1,521 Elo+
Party 2
Kuzenbo
Kuzenbo
Fiakounet
Kuzenbo
Level 27
God Stats
6W - 7L
1,482 SR
Queue Stats
56W - 42L
1,510 Elo+
Party 2
Persephone
Persephone
Icesty
Persephone
Level 26
God Stats
4W - 2L
1,448 SR
Queue Stats
42W - 30L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AJ4ever
Gilgamesh
14
1 / 7 / 6
11,753
619
11,803
19,468
13,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 3
10,871
572
7,889
17,113
6,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 5 / 2
12,523
659
15,400
16,965
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Criticalhit
Bellona
17
11 / 4 / 5
14,062
740
16,855
18,318
21,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Fiakounet
Kuzenbo
16
6 / 3 / 9
12,997
684
11,674
18,152
26,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
Icesty
Persephone
17
1 / 0 / 12
12,770
672
17,203
11,027
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
18
18
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AJ4ever
Gilgamesh
1
7
6
0.57
L
1
6
3
0.42
W
Bellona
Criticalhit
Bellona
11
4
5
3.38
W
Kuzenbo
Fiakounet
Kuzenbo
6
3
9
3.5
W
Persephone
Icesty
Persephone
1
0
12
7
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,092
Damage
45,732
53,546
Taken
47,497
26,376
Mitigated
52,026
7,420
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AJ4ever
Gilgamesh
11,803
3,226
0
1,007
19,468
13,704
0
9,194
10,274
0
55,465
L
7,889
2,978
0
990
17,113
6,503
0
8,353
8,760
0
40,571
W
Bellona
Criticalhit
Bellona
16,855
4,433
0
359
18,318
21,672
991
5,391
12,927
0
74,423
W
Kuzenbo
Fiakounet
Kuzenbo
11,674
2,452
0
260
18,152
26,376
342
6,750
11,402
27,669
0
W
Persephone
Icesty
Persephone
17,203
107
316
4,069
11,027
3,978
1,227
3,322
7,705
81,355
0
L
15,400
3,816
0
5,423
16,965
6,169
0
11,354
5,611
61,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
39,829
230
Minions Killed
234
0
Camps Cleared
0
971,185
Distance Traveled
1,109,027
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,753
619
64
3
0
336,841
5
L
Hou Yi
10,871
572
74
4
0
318,328
0
W
Bellona
14,062
740
85
4
0
377,321
4
W
Kuzenbo
12,997
684
26
1
0
378,801
0
W
Persephone
12,770
672
123
6
0
352,905
0
L
Sol
12,523
659
92
5
0
316,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role