Player Matchup

Kuzenbo
Kuzenbo
ChubbWutzy
Kuzenbo
Level 122
God Stats
1W - 0L
1,516 SR
Queue Stats
3W - 3L
1,522 Elo+
Solo
Hercules
Hercules
Cobraneitor0406
Hercules
Level 105
God Stats
20W - 21L
1,625 SR
Queue Stats
617W - 573L
1,596 Elo+
Solo
Tiamat
Tiamat
KhaosX7D
Tiamat
Level 153
God Stats
3W - 5L
1,107 SR
Queue Stats
389W - 336L
1,617 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ph4ntOmXx9
Tsukuyomi
Level 108
God Stats
2W - 1L
1,789 SR
Queue Stats
285W - 302L
1,512 Elo+
Solo
Neith
Neith
VictorX111
Neith
Level 145
God Stats
7W - 0L
2,039 SR
Queue Stats
213W - 174L
1,585 Elo+
Party 1
Team Averages
Level 127
1,615 SR
1,566 Elo+

VS

Team Averages
Level 116
1,478 SR
1,592 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DocRyano4
Achilles
Level 115
God Stats
3W - 2L
1,623 SR
Queue Stats
40W - 40L
1,598 Elo+
Party 2
Neith
Neith
TeardropBottled
Neith
Level 79
God Stats
8W - 16L
1,189 SR
Queue Stats
758W - 708L
1,610 Elo+
Solo
Da Ji
Da Ji
ThePhamous1pt2
Da Ji
Level 100
God Stats
7W - 10L
1,421 SR
Queue Stats
23W - 23L
1,609 Elo+
Solo
Ares
Ares
Two-K-Nav
Ares
Level 140
God Stats
5W - 5L
1,655 SR
Queue Stats
380W - 340L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChubbWutzy
Kuzenbo
8
1 / 0 / 2
5,260
526
3,025
4,958
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
11
7 / 1 / 0
6,753
675
5,860
7,008
5,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
KhaosX7D
Tiamat
10
0 / 1 / 1
5,180
518
2,347
4,052
2,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Ph4ntOmXx9
Tsukuyomi
9
1 / 4 / 3
5,326
533
3,087
6,756
1,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
10
0 / 0 / 1
5,307
531
1,923
2,352
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 3
5,743
574
4,211
4,715
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
DocRyano4
Achilles
9
0 / 5 / 1
4,987
499
2,874
6,798
2,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
4,244
424
1,576
3,594
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
6 / 0 / 0
6,172
617
3,612
4,493
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
8
0 / 2 / 2
5,036
504
2,663
6,341
3,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
6
6
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
3
1.5
W
Kuzenbo
ChubbWutzy
Kuzenbo
1
0
2
2
W
Hercules
7
1
0
7
L
Achilles
DocRyano4
Achilles
0
5
1
0.1
W
Tiamat
KhaosX7D
Tiamat
0
1
1
0.5
W
Tsukuyomi
Ph4ntOmXx9
Tsukuyomi
1
4
3
0.63
L
0
1
0
0
L
6
0
0
6
L
Ares
0
2
2
0.5
W
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,242
Damage
14,936
25,126
Taken
25,941
12,328
Mitigated
9,770
9,790
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,211
90
225
2,065
4,715
1,694
0
1,544
3,171
38,501
0
W
Kuzenbo
ChubbWutzy
Kuzenbo
3,025
1,348
0
1,573
4,958
2,863
0
2,250
2,708
12,205
0
W
Hercules
5,860
2,007
0
2,436
7,008
5,068
0
1,674
5,334
0
29,452
L
Achilles
DocRyano4
Achilles
2,874
915
0
1,461
6,798
2,127
315
38
6,760
0
23,778
W
Tiamat
KhaosX7D
Tiamat
2,347
139
0
1,680
4,052
2,059
0
1,182
2,870
31,282
0
W
Tsukuyomi
Ph4ntOmXx9
Tsukuyomi
3,087
929
0
2,299
6,756
1,835
0
1,199
5,557
0
26,744
L
1,576
617
0
2,063
3,594
1,055
0
927
2,667
0
17,074
L
3,612
1,011
0
2,562
4,493
1,520
0
1,077
3,416
0
23,157
L
Ares
2,663
314
0
1,772
6,341
3,374
0
1,786
4,555
11,680
0
W
Neith
1,923
1,216
0
1,802
2,352
503
514
569
1,783
0
29,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,826
Gold Earned
26,182
282
Minions Killed
254
0
Camps Cleared
0
934,296
Distance Traveled
896,155
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,743
574
89
9
0
199,642
5
W
Kuzenbo
5,260
526
15
2
0
212,322
4
W
Hercules
6,753
675
60
6
0
192,352
1
L
Achilles
4,987
499
49
5
0
192,434
1
W
Tiamat
5,180
518
75
8
0
179,621
3
W
Tsukuyomi
5,326
533
59
6
0
202,006
4
L
Neith
4,244
424
49
5
0
94,981
2
L
Da Ji
6,172
617
51
5
0
218,600
3
L
Ares
5,036
504
16
2
0
190,498
4
W
Neith
5,307
531
73
7
0
147,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role