Player Matchup

Cthulhu
Cthulhu
Cappypap
Cthulhu
Level 126
God Stats
8W - 3L
1,689 SR
Queue Stats
65W - 36L
1,716 Elo+
Party 2
Fafnir
Fafnir
SMKRYPTIC1
Fafnir
Level 119
God Stats
2W - 1L
1,766 SR
Queue Stats
85W - 56L
1,664 Elo+
Party 2
King Arthur
King Arthur
adaMbAER19
King Arthur
Level 102
God Stats
13W - 4L
1,409 SR
Queue Stats
71W - 36L
1,644 Elo+
Party 2
Neith
Neith
melideli
Neith
Level 21
God Stats
5W - 6L
1,449 SR
Queue Stats
7W - 7L
1,507 Elo+
Party 2
Team Averages
Level 92
1,578 SR
1,633 Elo+

VS

Team Averages
Level 46
1,471 SR
1,594 Elo+
Cupid
Cupid
Discretosss
Cupid
Level 43
God Stats
1W - 4L
1,362 SR
Queue Stats
1W - 8L
1,720 Elo+
Party 3
Serqet
Serqet
Eternal mirr
Serqet
Level 83
God Stats
0W - 1L
1,194 SR
Queue Stats
3W - 8L
1,436 Elo+
Party 1
Hel
Hel
EternalMoody
Hel
Level 43
God Stats
0W - 1L
1,653 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
Xenominati
Agni
Level 15
God Stats
0W - 1L
1,675 SR
Queue Stats
2W - 16L
1,720 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cappypap
Cthulhu
20
8 / 2 / 8
14,816
780
40,253
23,959
15,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fafnir
SMKRYPTIC1
Fafnir
20
12 / 3 / 6
16,055
845
18,156
22,007
15,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
adaMbAER19
King Arthur
20
5 / 3 / 14
14,261
751
16,103
21,865
19,453
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
melideli
Neith
19
3 / 4 / 4
13,378
704
5,038
9,536
3,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 1
11,228
591
6,967
21,015
7,601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
18
6 / 7 / 2
13,042
686
11,671
27,893
10,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 8 / 6
12,513
659
15,872
23,996
9,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 5 / 3
12,647
666
14,492
19,895
7,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
28
Kills
12
12
Deaths
28
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cappypap
Cthulhu
8
2
8
6
L
2
8
1
0.31
L
Serqet
6
7
2
1
L
1
8
6
0.5
W
Fafnir
SMKRYPTIC1
Fafnir
12
3
6
5
L
3
5
3
0.9
W
King Arthur
adaMbAER19
King Arthur
5
3
14
4
W
Neith
melideli
Neith
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,550
Damage
49,002
77,367
Taken
92,799
53,767
Mitigated
34,583
25,226
Healing
24,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cappypap
Cthulhu
40,253
1,082
1,427
9,682
23,959
15,736
1,616
8,352
14,975
79,796
0
L
6,967
3,425
199
2,776
21,015
7,601
399
14,142
6,873
0
27,747
L
Serqet
11,671
1,593
505
1,689
27,893
10,402
835
18,303
9,590
0
21,864
L
15,872
1,948
7,768
8,243
23,996
9,517
1,124
14,059
9,937
67,260
0
W
Fafnir
SMKRYPTIC1
Fafnir
18,156
3,939
0
7,580
22,007
15,113
3,353
10,094
11,462
74,058
0
L
14,492
1,030
192
3,440
19,895
7,063
570
12,054
7,841
45,676
0
W
King Arthur
adaMbAER19
King Arthur
16,103
2,031
0
4,109
21,865
19,453
200
7,640
13,149
0
43,180
W
Neith
melideli
Neith
5,038
2,249
0
2,428
9,536
3,465
2,925
4,031
5,124
0
47,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,510
Gold Earned
49,430
319
Minions Killed
234
18
Camps Cleared
2
1,373,842
Distance Traveled
1,214,776
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,816
780
69
4
4
406,879
3
L
Cupid
11,228
591
48
3
0
281,835
3
L
Serqet
13,042
686
16
1
1
317,264
0
L
Hel
12,513
659
96
5
0
296,728
1
W
Fafnir
16,055
845
110
6
6
354,799
3
L
Agni
12,647
666
74
4
1
318,949
2
W
King Arthur
14,261
751
51
3
3
328,115
1
W
Neith
13,378
704
89
5
5
284,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role