Player Matchup

Nemesis
Nemesis
ChrrsLS
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,142 Elo+
Party 1
Bellona
Bellona
Cugor_05
Bellona
Level 29
God Stats
6W - 7L
1,227 SR
Queue Stats
25W - 23L
1,330 Elo+
Solo
Cthulhu
Cthulhu
MixxyLS
Cthulhu
Level 5
God Stats
1W - 5L
1,240 SR
Queue Stats
56W - 54L
1,142 Elo+
Party 1
Danzaburou
Danzaburou
RoaarLS
Danzaburou
Level 29
God Stats
1W - 4L
1,270 SR
Queue Stats
79W - 106L
1,329 Elo+
Party 1
Tiamat
Tiamat
skull king2097
Tiamat
Level 27
God Stats
2W - 1L
1,825 SR
Queue Stats
28W - 39L
1,049 Elo+
Solo
Team Averages
Level 19
1,412 SR
1,199 Elo+

VS

Team Averages
Level 18
1,537 SR
1,326 Elo+
Sun Wukong
Sun Wukong
Andrewsita
Sun Wukong
Level 18
God Stats
14W - 12L
1,511 SR
Queue Stats
24W - 40L
1,229 Elo+
Party 2
Anubis
Anubis
CRAZYCAHTEXHIK
Anubis
Level 27
God Stats
8W - 3L
1,687 SR
Queue Stats
67W - 78L
1,359 Elo+
Solo
Ymir
Ymir
Clauwita18
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Poseidon
Poseidon
Pauch02
Poseidon
Level 18
God Stats
15W - 15L
1,487 SR
Queue Stats
23W - 44L
1,205 Elo+
Party 2
Loki
Loki
alexcardenas9
Loki
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 76L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChrrsLS
Nemesis
13
4 / 11 / 1
9,575
383
13,669
19,310
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Cugor_05
Bellona
18
5 / 6 / 0
10,916
437
14,709
17,920
15,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
MixxyLS
Cthulhu
14
3 / 9 / 2
9,354
374
14,337
25,334
11,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
RoaarLS
Danzaburou
12
1 / 10 / 3
8,297
332
12,120
16,114
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 2 / 0
7,194
288
1,701
3,211
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andrewsita
Sun Wukong
17
1 / 5 / 1
11,028
441
5,430
16,629
9,016
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
16 / 0 / 6
13,467
539
22,400
18,130
10,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 13
9,253
370
5,816
14,168
8,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Pauch02
Poseidon
18
10 / 2 / 8
11,615
465
17,079
13,034
4,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
10 / 1 / 6
13,423
537
13,696
17,249
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
13
Kills
38
38
Deaths
13
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Andrewsita
Sun Wukong
1
5
1
0.3
W
16
0
6
19
L
Nemesis
ChrrsLS
Nemesis
4
11
1
0.41
W
1
5
13
1.5
L
Bellona
Cugor_05
Bellona
5
6
0
0.83
L
Cthulhu
MixxyLS
Cthulhu
3
9
2
0.44
W
Poseidon
Pauch02
Poseidon
10
2
8
7
L
Danzaburou
RoaarLS
Danzaburou
1
10
3
0.25
W
10
1
6
13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,536
Damage
64,421
81,889
Taken
79,210
36,900
Mitigated
39,634
12,655
Healing
35,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Andrewsita
Sun Wukong
5,430
1,301
255
5,608
16,629
9,016
180
0
15,699
0
51,786
W
22,400
1,990
0
16,077
18,130
10,313
2,814
3,477
14,125
102,165
0
L
Nemesis
ChrrsLS
Nemesis
13,669
6,617
0
2,504
19,310
4,483
54
9,565
9,745
0
37,041
W
5,816
385
0
1,817
14,168
8,911
129
5,243
8,456
19,025
0
L
Bellona
Cugor_05
Bellona
14,709
3,933
0
3,162
17,920
15,898
1,021
4,084
13,836
0
55,304
L
Cthulhu
MixxyLS
Cthulhu
14,337
705
179
4,019
25,334
11,539
0
19,355
5,979
44,438
0
W
Poseidon
Pauch02
Poseidon
17,079
3,490
431
3,561
13,034
4,346
126
4,300
8,439
67,814
0
L
Danzaburou
RoaarLS
Danzaburou
12,120
6,192
0
1,910
16,114
4,024
0
10,857
5,257
0
35,926
W
13,696
4,602
0
8,118
17,249
7,048
1,847
1,580
15,283
0
105,591
L
1,701
202
0
881
3,211
956
0
1,434
1,777
13,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
58,786
283
Minions Killed
555
0
Camps Cleared
0
1,722,593
Distance Traveled
2,069,791
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,028
441
100
4
0
414,333
0
W
Anubis
13,467
539
154
6
0
340,132
1
L
Nemesis
9,575
383
51
2
0
365,990
1
W
Ymir
9,253
370
19
1
0
340,678
1
L
Bellona
10,916
437
88
4
0
396,404
2
L
Cthulhu
9,354
374
72
3
0
467,653
1
W
Poseidon
11,615
465
113
5
0
476,693
0
L
Danzaburou
8,297
332
42
2
0
363,960
0
W
Loki
13,423
537
169
7
0
497,955
0
L
Tiamat
7,194
288
30
1
0
128,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role