Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LieutenantNoCap
Ao Kuang
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 129L
1,534 Elo+
Party 1
Bellona
Bellona
SRamirez98
Bellona
Level 15
God Stats
5W - 0L
1,743 SR
Queue Stats
110W - 104L
1,604 Elo+
Solo
Anubis
Anubis
SuperiorENT
Anubis
Level 14
God Stats
3W - 2L
1,752 SR
Queue Stats
101W - 107L
1,471 Elo+
Party 1
Ymir
Ymir
elviejopixel
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,622 Elo+
Solo
Team Averages
Level 16
1,599 SR
1,546 Elo+

VS

Team Averages
Level 31
1,430 SR
1,496 Elo+
Rama
Rama
Asap_TQ21
Rama
Level 109
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 2
Set
Set
Majd24Al24
Set
Level 16
God Stats
1W - 1L
1,752 SR
Queue Stats
6W - 7L
1,634 Elo+
Solo
King Arthur
King Arthur
MikeBriceno
King Arthur
Level 23
God Stats
1W - 5L
1,447 SR
Queue Stats
31W - 33L
1,585 Elo+
Solo
Ra
Ra
gorillaz_boi217
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,421 Elo+
Party 2
Jormungandr
Jormungandr
yvng_esteban335
Jormungandr
Level 4
God Stats
0W - 1L
1,190 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
22 / 1 / 10
12,126
713
24,130
14,638
7,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
16
16 / 1 / 6
10,916
642
10,733
11,518
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SRamirez98
Bellona
15
3 / 1 / 6
9,882
581
8,041
13,885
14,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
15
9 / 1 / 7
10,332
608
7,545
8,567
4,838
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 0 / 16
11,460
674
9,916
14,430
14,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 10 / 1
6,374
375
2,531
14,296
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
1 / 14 / 0
6,458
380
4,921
16,022
5,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
MikeBriceno
King Arthur
12
0 / 10 / 0
6,807
400
8,302
18,924
8,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 11 / 0
5,627
331
670
8,054
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
yvng_esteban335
Jormungandr
12
2 / 14 / 0
7,672
451
7,247
17,941
9,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
4
58
Kills
3
4
Deaths
59
45
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
22
1
10
27
L
Rama
0
10
1
0.05
W
Ao Kuang
16
1
6
19
L
1
14
0
0.07
L
King Arthur
MikeBriceno
King Arthur
0
10
0
0
W
Bellona
SRamirez98
Bellona
3
1
6
6
W
Anubis
9
1
7
12.5
W
8
0
16
16
L
0
11
0
0
L
Jormungandr
yvng_esteban335
Jormungandr
2
14
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,365
Damage
23,671
63,038
Taken
75,237
45,991
Mitigated
30,464
18,898
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
24,130
15,831
0
7,735
14,638
7,578
6,920
4,325
10,313
0
89,059
L
Rama
2,531
1,464
0
1,318
14,296
4,843
0
4,742
9,551
0
13,621
W
Ao Kuang
10,733
4,411
0
3,723
11,518
4,815
2,083
1,279
10,239
60,490
0
L
4,921
3,097
0
911
16,022
5,022
0
7,958
8,064
0
17,706
L
King Arthur
MikeBriceno
King Arthur
8,302
1,100
0
2,040
18,924
8,432
0
9,470
9,454
3,182
37,299
W
Bellona
SRamirez98
Bellona
8,041
1,696
0
614
13,885
14,751
902
411
13,474
15,020
35,324
W
Anubis
7,545
462
0
4,313
8,567
4,838
2,132
414
8,153
58,599
0
W
9,916
1,966
0
2,513
14,430
14,009
360
2,368
12,062
51,194
0
L
670
236
0
28
8,054
2,250
18
3,691
4,363
8,982
0
L
Jormungandr
yvng_esteban335
Jormungandr
7,247
2,367
102
349
17,941
9,917
208
4,993
12,948
36,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,716
Gold Earned
32,938
495
Minions Killed
180
0
Camps Cleared
0
1,525,520
Distance Traveled
1,369,162
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,126
713
123
7
0
274,580
3
L
Rama
6,374
375
12
1
0
335,660
2
W
Ao Kuang
10,916
642
109
6
0
359,958
0
L
Set
6,458
380
27
2
0
329,231
0
L
King Arthur
6,807
400
66
4
0
318,595
1
W
Bellona
9,882
581
104
6
0
284,145
2
W
Anubis
10,332
608
97
6
0
270,124
1
W
Ymir
11,460
674
62
4
0
336,713
1
L
Ra
5,627
331
18
1
0
109,257
0
L
Jormungandr
7,672
451
57
3
0
276,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role