Player Matchup

Thanatos
Thanatos
Minexis
Thanatos
Level 25
God Stats
4W - 3L
1,498 SR
Queue Stats
32W - 24L
1,476 Elo+
Party 3
Guan Yu
Guan Yu
Mussiah
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 2
Sylvanus
Sylvanus
Smikkel
Sylvanus
Level 14
God Stats
6W - 2L
1,623 SR
Queue Stats
12W - 11L
1,409 Elo+
Party 2
Izanami
Izanami
SweetElephant
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,418 Elo+
Party 2
Discordia
Discordia
Treshy
Discordia
Level 27
God Stats
12W - 14L
1,416 SR
Queue Stats
38W - 32L
1,405 Elo+
Party 3
Team Averages
Level 17
1,507 SR
1,427 Elo+

VS

Team Averages
Level 17
1,366 SR
1,531 Elo+
Nu Wa
Nu Wa
CoolToad
Nu Wa
Level 5
God Stats
2W - 5L
1,485 SR
Queue Stats
23W - 16L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Draidos
Tsukuyomi
Level 41
God Stats
2W - 3L
1,292 SR
Queue Stats
26W - 19L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
Egostultus
Gilgamesh
Level 8
God Stats
1W - 5L
1,280 SR
Queue Stats
10W - 10L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
Laira194
Jing Wei
Level 5
God Stats
0W - 1L
1,147 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Tiamat
Tiamat
Nurakerm
Tiamat
Level 28
God Stats
0W - 2L
1,628 SR
Queue Stats
2W - 3L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Minexis
Thanatos
16
2 / 1 / 5
9,603
534
4,135
14,806
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Mussiah
Guan Yu
16
6 / 2 / 2
9,956
553
7,244
11,993
12,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Smikkel
Sylvanus
15
5 / 3 / 15
8,964
498
8,391
14,520
12,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
16
12 / 5 / 7
10,412
578
17,008
13,399
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Treshy
Discordia
17
12 / 1 / 2
11,087
616
10,653
6,556
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CoolToad
Nu Wa
15
3 / 5 / 5
8,880
493
12,711
8,742
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Draidos
Tsukuyomi
13
7 / 8 / 4
9,407
523
8,397
16,348
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Egostultus
Gilgamesh
12
0 / 7 / 3
7,179
399
4,044
10,942
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Laira194
Jing Wei
12
0 / 9 / 5
7,121
396
2,564
11,235
4,408
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Nurakerm
Tiamat
11
2 / 8 / 4
7,433
413
8,778
11,624
4,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
37
Kills
12
12
Deaths
37
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CoolToad
Nu Wa
3
5
5
1.1
L
Tsukuyomi
Draidos
Tsukuyomi
7
8
4
1.13
L
Gilgamesh
Egostultus
Gilgamesh
0
7
3
0.21
L
Jing Wei
Laira194
Jing Wei
0
9
5
0.28
W
Thanatos
Minexis
Thanatos
2
1
5
4.5
W
Guan Yu
Mussiah
Guan Yu
6
2
2
3.5
L
Tiamat
Nurakerm
Tiamat
2
8
4
0.5
W
Sylvanus
Smikkel
Sylvanus
5
3
15
4.17
W
Izanami
12
5
7
3.1
W
Discordia
Treshy
Discordia
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,431
Damage
36,494
61,274
Taken
58,891
38,366
Mitigated
19,549
32,100
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CoolToad
Nu Wa
12,711
3,016
0
61
8,742
1,987
0
4,779
3,532
45,054
0
L
Tsukuyomi
Draidos
Tsukuyomi
8,397
1,609
0
3,251
16,348
4,528
622
5,841
10,269
117
36,256
L
Gilgamesh
Egostultus
Gilgamesh
4,044
782
0
422
10,942
4,019
0
607
9,915
0
26,077
L
Jing Wei
Laira194
Jing Wei
2,564
1,561
0
0
11,235
4,408
324
2,610
8,603
61
21,669
W
Thanatos
Minexis
Thanatos
4,135
1,245
0
14,505
14,806
5,567
0
2,161
12,575
0
77,146
W
Guan Yu
Mussiah
Guan Yu
7,244
1,956
1,193
3,849
11,993
12,556
449
3,053
8,806
0
50,319
L
Tiamat
Nurakerm
Tiamat
8,778
652
195
2,530
11,624
4,607
160
4,120
7,376
25,369
0
W
Sylvanus
Smikkel
Sylvanus
8,391
2,903
3,699
4,381
14,520
12,139
737
6,694
7,644
19,303
3,136
W
Izanami
17,008
12,347
0
3,055
13,399
6,076
2,825
5,122
8,105
0
78,794
W
Discordia
Treshy
Discordia
10,653
1,052
0
1,418
6,556
2,028
1,463
3,809
2,553
59,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,022
Gold Earned
40,020
537
Minions Killed
259
0
Camps Cleared
0
1,618,813
Distance Traveled
1,593,536
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,880
493
77
4
0
315,341
0
L
Tsukuyomi
9,407
523
63
4
0
331,017
0
L
Gilgamesh
7,179
399
46
3
0
320,485
1
L
Jing Wei
7,121
396
46
3
0
311,107
0
W
Thanatos
9,603
534
142
8
0
324,582
2
W
Guan Yu
9,956
553
112
6
0
339,829
2
L
Tiamat
7,433
413
27
2
0
315,586
0
W
Sylvanus
8,964
498
36
2
0
316,579
0
W
Izanami
10,412
578
121
7
0
309,141
0
W
Discordia
11,087
616
126
7
0
328,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role