Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Airzol
Terra
Level 149
God Stats
4W - 4L
1,494 SR
Queue Stats
1,065W - 634L
1,591 Elo+
Party 1
Sol
Sol
GhettoDaJi
Sol
Level 28
God Stats
3W - 2L
1,562 SR
Queue Stats
65W - 22L
1,746 Elo+
Party 1
Kali
Kali
IV YATO VI
Kali
Level 160
God Stats
5W - 6L
1,198 SR
Queue Stats
370W - 360L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vixzure
Cu Chulainn
Level 83
God Stats
9W - 8L
1,591 SR
Queue Stats
316W - 333L
1,485 Elo+
Party 1
Team Averages
Level 109
1,469 SR
1,561 Elo+

VS

Team Averages
Level 45
1,511 SR
1,537 Elo+
Tyr
Tyr
BTSM6827
Tyr
Level 39
God Stats
0W - 3L
1,207 SR
Queue Stats
224W - 173L
1,594 Elo+
Solo
Danzaburou
Danzaburou
GOLDENxNINJA13
Danzaburou
Level 23
God Stats
26W - 20L
1,582 SR
Queue Stats
99W - 98L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
Rusty N Cider
Cthulhu
Level 65
God Stats
137W - 109L
1,579 SR
Queue Stats
299W - 307L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
Sandman0503
Gilgamesh
Level 66
God Stats
38W - 27L
1,690 SR
Queue Stats
394W - 377L
1,521 Elo+
Party 2
Hera
Hera
lana del game1
Hera
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 5 / 3
7,463
415
2,991
7,531
2,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Airzol
Terra
16
7 / 1 / 10
10,949
608
9,589
14,842
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 3 / 11
11,142
619
19,175
14,529
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 3 / 6
10,449
581
7,312
15,086
7,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Vixzure
Cu Chulainn
16
3 / 6 / 2
9,619
534
10,202
15,887
11,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 2
9,010
501
7,989
16,219
10,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
GOLDENxNINJA13
Danzaburou
15
2 / 6 / 3
9,133
507
5,983
13,572
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
15
7 / 1 / 2
9,675
538
14,163
15,448
8,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Sandman0503
Gilgamesh
15
0 / 3 / 8
9,366
520
9,773
14,490
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 10 / 2
8,457
470
5,429
10,003
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
26
Kills
18
18
Deaths
26
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
5
3
0.3
W
Terra
Airzol
Terra
7
1
10
12
L
7
6
2
1.33
L
Danzaburou
GOLDENxNINJA13
Danzaburou
2
6
3
0.58
W
10
3
11
5.17
W
6
3
6
3
L
Cthulhu
7
1
2
8
L
Gilgamesh
Sandman0503
Gilgamesh
0
3
8
1.33
W
Cu Chulainn
Vixzure
Cu Chulainn
3
6
2
0.67
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,269
Damage
43,337
67,875
Taken
69,732
45,357
Mitigated
32,802
19,700
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,991
1,290
0
442
7,531
2,618
533
487
7,044
0
26,057
W
Terra
Airzol
Terra
9,589
1,476
1,972
3,622
14,842
17,072
123
3,902
10,814
38,503
0
L
7,989
1,111
0
5,355
16,219
10,558
0
8,731
7,488
0
47,638
L
Danzaburou
GOLDENxNINJA13
Danzaburou
5,983
2,651
0
3,648
13,572
5,003
570
5,200
8,372
0
57,348
W
19,175
6,269
0
6,210
14,529
6,348
2,912
4,925
9,526
79,165
0
W
7,312
3,660
0
6,978
15,086
7,999
0
2,127
12,885
0
64,872
L
Cthulhu
14,163
1,084
210
7,502
15,448
8,726
0
5,870
9,489
51,781
0
L
Gilgamesh
Sandman0503
Gilgamesh
9,773
2,777
0
1,809
14,490
5,628
0
6,295
8,195
0
72,316
W
Cu Chulainn
Vixzure
Cu Chulainn
10,202
1,243
0
476
15,887
11,320
378
7,831
8,014
10,526
45,991
L
5,429
1,228
0
348
10,003
2,887
0
4,742
5,261
36,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,622
Gold Earned
45,641
455
Minions Killed
471
0
Camps Cleared
0
1,732,966
Distance Traveled
1,713,126
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,463
415
53
3
0
352,221
0
W
Terra
10,949
608
58
3
0
365,356
6
L
Tyr
9,010
501
77
4
0
363,424
4
L
Danzaburou
9,133
507
102
6
0
290,108
0
W
Sol
11,142
619
130
7
0
324,358
4
W
Kali
10,449
581
113
6
0
381,962
0
L
Cthulhu
9,675
538
83
5
0
355,858
3
L
Gilgamesh
9,366
520
119
7
0
369,351
7
W
Cu Chulainn
9,619
534
101
6
0
309,069
2
L
Hera
8,457
470
90
5
0
334,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role