Player Matchup

Fafnir
Fafnir
Ghost32907
Fafnir
Level 29
God Stats
2W - 4L
1,305 SR
Queue Stats
96W - 109L
1,326 Elo+
Party 1
Neith
Neith
Psycho_Nugget_
Neith
Level 29
God Stats
3W - 3L
1,454 SR
Queue Stats
69W - 83L
1,346 Elo+
Party 1
Fenrir
Fenrir
SF_REVENANT
Fenrir
Level 27
God Stats
10W - 5L
1,598 SR
Queue Stats
15W - 9L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
Seijixxx
Baron Samedi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,162 Elo+
Solo
Heimdallr
Heimdallr
xxBIGDOOKIExx
Heimdallr
Level 29
God Stats
5W - 6L
1,475 SR
Queue Stats
16W - 24L
1,310 Elo+
Solo
Team Averages
Level 27
1,466 SR
1,322 Elo+

VS

Team Averages
Level 16
1,510 SR
1,364 Elo+
Arachne
Arachne
Freefall37
Arachne
Level 14
God Stats
2W - 3L
1,513 SR
Queue Stats
7W - 8L
1,318 Elo+
Solo
Fafnir
Fafnir
GQ7532
Fafnir
Level 19
God Stats
3W - 5L
1,362 SR
Queue Stats
3W - 8L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
IMM_ARIXX
Cthulhu
Level 10
God Stats
2W - 4L
1,677 SR
Queue Stats
82W - 95L
1,272 Elo+
Solo
Sol
Sol
RobbMIV
Sol
Level 28
God Stats
55W - 57L
1,495 SR
Queue Stats
83W - 83L
1,374 Elo+
Solo
Apollo
Apollo
big titan zeus
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ghost32907
Fafnir
16
7 / 1 / 18
11,829
591
6,991
14,277
17,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
15 / 4 / 11
11,620
581
19,798
10,972
4,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
17
6 / 4 / 3
10,863
543
2,225
13,117
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Seijixxx
Baron Samedi
17
8 / 3 / 4
10,944
547
13,128
12,447
5,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
xxBIGDOOKIExx
Heimdallr
16
3 / 6 / 11
10,698
535
6,654
13,280
6,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Freefall37
Arachne
16
8 / 4 / 0
10,641
532
8,146
13,367
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
GQ7532
Fafnir
11
0 / 11 / 3
7,316
366
2,660
15,539
9,236
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
IMM_ARIXX
Cthulhu
1
0 / 0 / 0
5,298
265
0
0
0
Sol
16
4 / 11 / 4
9,765
488
10,446
16,618
6,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 14 / 2
7,932
397
7,716
13,775
3,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
39
Kills
15
18
Deaths
40
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
Freefall37
Arachne
8
4
0
2
L
Fafnir
GQ7532
Fafnir
0
11
3
0.14
W
Fafnir
Ghost32907
Fafnir
7
1
18
16
L
Cthulhu
IMM_ARIXX
Cthulhu
0
0
0
0
W
15
4
11
5.13
L
Sol
4
11
4
0.55
W
Fenrir
6
4
3
1.88
W
Baron Samedi
Seijixxx
Baron Samedi
8
3
4
3.33
L
3
14
2
0.29
W
Heimdallr
xxBIGDOOKIExx
Heimdallr
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,796
Damage
28,968
64,093
Taken
59,299
39,302
Mitigated
25,616
22,882
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Freefall37
Arachne
8,146
5,495
0
3,096
13,367
6,454
0
4,495
8,689
0
53,630
L
Fafnir
GQ7532
Fafnir
2,660
510
0
698
15,539
9,236
0
3,146
12,335
16,895
0
W
Fafnir
Ghost32907
Fafnir
6,991
2,941
255
5,089
14,277
17,317
419
2,216
12,061
28,418
0
L
Cthulhu
IMM_ARIXX
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
19,798
14,458
0
4,075
10,972
4,385
3,391
2,997
7,975
0
65,186
L
Sol
10,446
1,927
0
2,106
16,618
6,059
2,637
8,614
7,589
45,776
0
W
Fenrir
2,225
380
0
4,082
13,117
5,713
3,345
1,070
12,047
0
59,759
W
Baron Samedi
Seijixxx
Baron Samedi
13,128
922
2,064
4,026
12,447
5,841
2,658
3,259
9,188
54,818
0
L
7,716
4,482
0
0
13,775
3,867
0
3,194
10,567
0
24,008
W
Heimdallr
xxBIGDOOKIExx
Heimdallr
6,654
3,168
0
3,291
13,280
6,046
4,650
3,564
9,716
0
53,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,954
Gold Earned
40,952
473
Minions Killed
225
0
Camps Cleared
0
1,648,032
Distance Traveled
1,253,649
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,641
532
90
5
0
403,256
1
L
Fafnir
7,316
366
26
1
0
269,457
0
W
Fafnir
11,829
591
36
2
0
347,348
1
L
Cthulhu
5,298
265
0
0
0
0
0
W
Neith
11,620
581
96
5
0
297,524
1
L
Sol
9,765
488
73
4
0
300,982
0
W
Fenrir
10,863
543
112
6
0
314,676
0
W
Baron Samedi
10,944
547
103
5
0
381,859
0
L
Apollo
7,932
397
36
2
0
279,954
2
W
Heimdallr
10,698
535
126
6
0
306,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role