Player Matchup

Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Acejux
Yemoja
Level 17
God Stats
2W - 4L
1,298 SR
Queue Stats
10W - 23L
1,267 Elo+
Solo
Guan Yu
Guan Yu
Hiir0shii
Guan Yu
Level 4
God Stats
2W - 0L
1,722 SR
Queue Stats
6W - 6L
1,550 Elo+
Solo
Anubis
Anubis
Ibbenator
Anubis
Level 19
God Stats
1W - 0L
1,704 SR
Queue Stats
8W - 7L
1,346 Elo+
Solo
Pele
Pele
jaykeyy
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,341 Elo+
Solo
Team Averages
Level 19
1,545 SR
1,401 Elo+

VS

Team Averages
Level 11
1,432 SR
1,306 Elo+
Odin
Odin
Coggy123
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,178 Elo+
Party 1
Xbalanque
Xbalanque
LorcanT54321
Xbalanque
Level 13
God Stats
35W - 21L
1,456 SR
Queue Stats
76W - 73L
1,257 Elo+
Party 1
Hun Batz
Hun Batz
deBarra
Hun Batz
Level 6
God Stats
7W - 3L
1,252 SR
Queue Stats
19W - 20L
1,178 Elo+
Party 1
Medusa
Medusa
ronsiv8
Medusa
Level 3
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 4L
1,641 Elo+
Solo
Nox
Nox
taytoman
Nox
Level 24
God Stats
0W - 2L
1,279 SR
Queue Stats
84W - 76L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
4 / 1 / 0
5,822
582
3,347
4,559
1,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Acejux
Yemoja
9
1 / 2 / 6
5,850
585
2,782
4,597
2,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
Hiir0shii
Guan Yu
9
0 / 3 / 9
5,130
513
3,403
6,714
4,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Ibbenator
Anubis
11
8 / 0 / 3
6,764
676
5,419
5,262
2,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
jaykeyy
Pele
11
8 / 0 / 1
6,962
696
5,056
5,048
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
6
0 / 5 / 0
4,426
443
2,703
5,371
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
LorcanT54321
Xbalanque
6
0 / 5 / 1
4,225
423
2,947
5,255
1,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
deBarra
Hun Batz
4
0 / 3 / 0
3,879
388
200
6,181
1,249
Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Medusa
ronsiv8
Medusa
9
4 / 6 / 1
5,696
570
5,548
7,567
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
2 / 3 / 0
4,747
475
2,085
4,782
1,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
21
Kills
6
6
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
0
4
W
Yemoja
Acejux
Yemoja
1
2
6
2
L
Odin
0
5
0
0
W
Guan Yu
Hiir0shii
Guan Yu
0
3
9
1.5
W
Anubis
Ibbenator
Anubis
8
0
3
9.5
L
Xbalanque
LorcanT54321
Xbalanque
0
5
1
0.1
L
Hun Batz
deBarra
Hun Batz
0
3
0
0
W
Pele
jaykeyy
Pele
8
0
1
8.5
L
Medusa
ronsiv8
Medusa
4
6
1
0.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,007
Damage
13,483
26,180
Taken
29,156
12,401
Mitigated
8,179
8,052
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,347
2,672
0
1,524
4,559
1,326
678
0
4,349
0
18,032
W
Yemoja
Acejux
Yemoja
2,782
243
614
0
4,597
2,269
155
742
3,855
20,268
0
L
Odin
2,703
1,670
0
123
5,371
3,009
0
0
5,371
0
12,903
W
Guan Yu
Hiir0shii
Guan Yu
3,403
612
771
1,300
6,714
4,773
0
934
5,780
0
13,928
W
Anubis
Ibbenator
Anubis
5,419
127
0
3,588
5,262
2,549
664
183
5,079
36,427
0
L
Xbalanque
LorcanT54321
Xbalanque
2,947
1,920
0
717
5,255
1,119
18
1,448
3,627
0
13,129
L
Hun Batz
deBarra
Hun Batz
200
53
0
2,070
6,181
1,249
0
1,125
5,026
0
9,697
W
Pele
jaykeyy
Pele
5,056
1,955
0
255
5,048
1,484
580
226
4,792
0
36,322
L
Medusa
ronsiv8
Medusa
5,548
2,592
0
740
7,567
1,551
0
3,191
4,346
0
16,153
L
2,085
367
0
401
4,782
1,251
0
2,437
2,285
15,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
22,973
236
Minions Killed
140
0
Camps Cleared
0
919,273
Distance Traveled
899,748
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,822
582
46
5
0
170,639
1
W
Yemoja
5,850
585
34
3
0
154,574
2
L
Odin
4,426
443
31
3
0
210,832
0
W
Guan Yu
5,130
513
25
3
0
188,938
1
W
Anubis
6,764
676
67
7
0
176,827
1
L
Xbalanque
4,225
423
23
2
0
162,898
4
L
Hun Batz
3,879
388
22
2
0
175,871
0
W
Pele
6,962
696
64
6
0
228,295
1
L
Medusa
5,696
570
30
3
0
169,384
1
L
Nox
4,747
475
34
3
0
180,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role