Player Matchup

Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DankTree420--
Yemoja
Level 89
God Stats
15W - 12L
1,474 SR
Queue Stats
227W - 214L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
Skullhunter206
Heimdallr
Level 149
God Stats
2W - 2L
1,301 SR
Queue Stats
531W - 363L
1,599 Elo+
Party 1
Fafnir
Fafnir
frosteeyy_
Fafnir
Level 23
God Stats
2W - 0L
1,697 SR
Queue Stats
180W - 136L
1,588 Elo+
Party 1
Sun Wukong
Sun Wukong
papinroon69420
Sun Wukong
Level 160
God Stats
36W - 22L
1,730 SR
Queue Stats
672W - 547L
1,627 Elo+
Party 1
Team Averages
Level 116
1,540 SR
1,574 Elo+

VS

Team Averages
Level 92
1,535 SR
1,506 Elo+
Serqet
Serqet
Feather Call
Serqet
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 42L
1,525 Elo+
Party 2
Chang'e
Chang'e
HighVoltage211
Chang'e
Level 42
God Stats
12W - 17L
1,437 SR
Queue Stats
81W - 110L
1,321 Elo+
Solo
Chiron
Chiron
IfsonYui
Chiron
Level 124
God Stats
1W - 4L
1,517 SR
Queue Stats
158W - 172L
1,459 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SunnyCascade948
Cu Chulainn
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,608 Elo+
Solo
Sylvanus
Sylvanus
daydaydj
Sylvanus
Level 129
God Stats
4W - 3L
1,720 SR
Queue Stats
75W - 51L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 3 / 11
11,511
523
17,348
9,066
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 6
10,398
473
6,636
18,506
16,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Skullhunter206
Heimdallr
18
3 / 1 / 5
11,676
531
8,295
13,317
5,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
frosteeyy_
Fafnir
18
7 / 6 / 5
12,016
546
14,608
21,452
13,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
papinroon69420
Sun Wukong
20
12 / 2 / 5
14,348
652
24,133
21,170
16,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
5 / 5 / 5
9,661
439
6,639
15,317
8,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 4 / 2
9,380
426
8,076
17,707
6,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
IfsonYui
Chiron
15
3 / 4 / 3
9,276
422
10,215
18,514
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
SunnyCascade948
Cu Chulainn
16
3 / 7 / 5
10,238
465
10,321
19,359
15,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
daydaydj
Sylvanus
16
4 / 6 / 9
10,047
457
14,871
22,303
19,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
26
Kills
17
17
Deaths
26
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
3
11
2.83
W
1
5
6
0.8
L
Serqet
5
5
5
1.5
L
2
4
2
0.75
L
Chiron
IfsonYui
Chiron
3
4
3
1.13
W
Heimdallr
Skullhunter206
Heimdallr
3
1
5
5.5
L
Cu Chulainn
SunnyCascade948
Cu Chulainn
3
7
5
0.79
L
Sylvanus
daydaydj
Sylvanus
4
6
9
1.42
W
Fafnir
frosteeyy_
Fafnir
7
6
5
1.58
W
Sun Wukong
papinroon69420
Sun Wukong
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,020
Damage
50,122
83,511
Taken
93,200
55,052
Mitigated
57,217
34,776
Healing
34,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,348
488
0
3,052
9,066
3,523
603
1,178
7,668
77,083
0
W
6,636
1,408
3,819
3,832
18,506
16,033
234
4,465
13,567
28,634
0
L
Serqet
6,639
952
0
1,175
15,317
8,396
832
6,068
9,083
0
37,483
L
8,076
559
3,778
6,133
17,707
6,805
189
6,550
10,901
45,646
0
L
Chiron
IfsonYui
Chiron
10,215
3,799
890
7,140
18,514
7,010
1,983
6,875
11,440
0
48,064
W
Heimdallr
Skullhunter206
Heimdallr
8,295
3,933
0
6,804
13,317
5,142
2,507
2,303
10,668
0
81,208
L
Cu Chulainn
SunnyCascade948
Cu Chulainn
10,321
1,366
0
3,201
19,359
15,344
0
4,950
13,994
0
55,917
L
Sylvanus
daydaydj
Sylvanus
14,871
5,766
5,137
6,983
22,303
19,662
386
12,753
9,189
41,729
7,420
W
Fafnir
frosteeyy_
Fafnir
14,608
4,511
0
6,777
21,452
13,407
825
8,288
12,671
68,020
0
W
Sun Wukong
papinroon69420
Sun Wukong
24,133
5,240
0
10,492
21,170
16,947
868
4,997
15,429
0
127,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,949
Gold Earned
48,602
628
Minions Killed
418
0
Camps Cleared
0
2,075,479
Distance Traveled
2,018,471
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,511
523
132
6
0
435,593
13
W
Yemoja
10,398
473
39
2
0
359,651
5
L
Serqet
9,661
439
75
3
0
454,982
0
L
Chang'e
9,380
426
93
4
0
374,478
8
L
Chiron
9,276
422
78
4
0
385,161
3
W
Heimdallr
11,676
531
141
6
0
410,962
4
L
Cu Chulainn
10,238
465
83
4
0
436,101
2
L
Sylvanus
10,047
457
89
4
0
367,749
2
W
Fafnir
12,016
546
109
5
0
412,408
1
W
Sun Wukong
14,348
652
207
9
0
456,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role