Player Matchup

Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Aquiles Dx
Ah Muzen Cab
Diamond II
Level 160
God Stats
578W - 451L
1,685 SR
Queue Stats
935W - 924L
2,017 MMR
Solo
Chronos
Chronos
Platinum I
InfiniteGeniuses
Chronos
Platinum I
Level 134
God Stats
2W - 0L
1,743 SR
Queue Stats
726W - 717L
1,982 MMR
Party 1
Chang'e
Chang'e
Diamond V
x-Sebastiian-x
Chang'e
Diamond V
Level 158
God Stats
20W - 19L
1,618 SR
Queue Stats
434W - 391L
2,081 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond V
zamirlv
Kuzenbo
Diamond V
Level 160
God Stats
3W - 7L
1,607 SR
Queue Stats
91W - 72L
2,020 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,631 SR
1,920 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,530 SR
2,011 MMR
Mercury
Mercury
Diamond V
ANGELBELM0NT
Mercury
Diamond V
Level 160
God Stats
4W - 6L
1,398 SR
Queue Stats
787W - 788L
2,044 MMR
Party 2
Terra
Terra
Platinum III
BloodLush33
Terra
Platinum III
Level 152
God Stats
0W - 1L
1,285 SR
Queue Stats
155W - 148L
1,954 MMR
Solo
Neith
Neith
Platinum I
DKMxLMASTERx
Neith
Platinum I
Level 154
God Stats
1W - 1L
1,579 SR
Queue Stats
54W - 37L
1,998 MMR
Party 2
Odin
Odin
Platinum I
I Vendi I
Odin
Platinum I
Level 155
God Stats
7W - 3L
2,059 SR
Queue Stats
205W - 188L
2,032 MMR
Solo
Thoth
Thoth
Platinum I
PULL OUT PATT
Thoth
Platinum I
Level 145
God Stats
7W - 12L
1,330 SR
Queue Stats
418W - 420L
2,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 0 / 2
6,264
626
3,173
5,112
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Aquiles Dx
Ah Muzen Cab
12
4 / 0 / 3
6,791
679
7,565
5,978
1,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 0 / 2
6,555
656
4,482
3,746
1,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 0 / 1
7,114
711
5,145
4,755
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
zamirlv
Kuzenbo
8
1 / 0 / 6
5,320
532
2,673
8,166
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetJanusTiamatGilgameshAthena

VS

Bans
NemesisKing ArthurYmirCu ChulainnScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ANGELBELM0NT
Mercury
8
0 / 3 / 0
4,873
487
1,814
8,013
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 3 / 0
4,213
421
3,021
7,827
2,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
5,237
524
3,500
7,176
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
9
0 / 2 / 0
5,074
507
1,801
7,656
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 0
4,633
463
894
4,676
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
14
Kills
0
0
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
2
5
L
Mercury
ANGELBELM0NT
Mercury
0
3
0
0
W
Ah Muzen Cab
Aquiles Dx
Ah Muzen Cab
4
0
3
5.5
L
0
3
0
0
L
0
3
0
0
L
Odin
0
2
0
0
W
0
0
2
1
L
0
3
0
0
W
5
0
1
5.5
W
Kuzenbo
zamirlv
Kuzenbo
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,038
Damage
11,030
27,757
Taken
35,348
11,008
Mitigated
11,432
13,524
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,173
367
0
2,331
5,112
1,724
17
681
4,431
0
24,625
L
Mercury
ANGELBELM0NT
Mercury
1,814
788
0
2,884
8,013
2,259
0
1,985
5,988
0
24,146
W
Ah Muzen Cab
Aquiles Dx
Ah Muzen Cab
7,565
3,741
0
2,754
5,978
1,909
1,166
716
5,262
0
47,136
L
3,021
954
386
2,273
7,827
2,611
0
2,421
5,218
10,910
0
L
3,500
1,658
0
2,098
7,176
1,703
0
961
6,113
0
29,289
L
Odin
1,801
403
0
3,100
7,656
3,638
0
4,364
3,292
0
26,282
W
4,482
1,413
0
1,984
3,746
1,482
276
0
3,506
43,866
0
L
894
80
0
671
4,676
1,221
0
2,207
2,437
25,024
0
W
5,145
155
702
3,413
4,755
1,481
490
1,247
3,508
39,358
0
W
Kuzenbo
zamirlv
Kuzenbo
2,673
774
0
2,340
8,166
4,412
72
1,271
6,895
15,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
24,030
349
Minions Killed
252
0
Camps Cleared
0
1,031,960
Distance Traveled
954,346
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,264
626
57
6
0
232,379
4
L
Mercury
4,873
487
58
6
0
203,799
2
W
Ah Muzen Cab
6,791
679
91
9
0
191,742
0
L
Terra
4,213
421
21
2
0
217,642
3
L
Neith
5,237
524
72
7
0
161,888
4
L
Odin
5,074
507
57
6
0
192,649
1
W
Chronos
6,555
656
92
9
0
189,362
4
L
Thoth
4,633
463
44
4
0
178,368
4
W
Chang'e
7,114
711
86
9
0
207,751
2
W
Kuzenbo
5,320
532
23
2
0
210,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role