Player Matchup

Sobek
Sobek
Crëps
Sobek
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
203W - 239L
1,384 Elo+
Solo
Apollo
Apollo
RafuchoCarrillo
Apollo
Level 14
God Stats
5W - 4L
1,568 SR
Queue Stats
14W - 14L
1,486 Elo+
Solo
Ra
Ra
Viiktorivs
Ra
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 7L
1,224 Elo+
Party 3
Gilgamesh
Gilgamesh
ismaeldejerez
Gilgamesh
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,114 Elo+
Party 3
Bellona
Bellona
sheimur
Bellona
Level 5
God Stats
3W - 5L
1,743 SR
Queue Stats
5W - 9L
1,082 Elo+
Party 3
Team Averages
Level 39
1,562 SR
1,258 Elo+

VS

Team Averages
Level 11
1,523 SR
1,228 Elo+
Loki
Loki
DobriS
Loki
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,074 Elo+
Party 2
Merlin
Merlin
Kalytza
Merlin
Level 15
God Stats
10W - 13L
1,407 SR
Queue Stats
38W - 52L
1,385 Elo+
Solo
Izanami
Izanami
OFF-Kybermors
Izanami
Level 15
God Stats
46W - 57L
1,461 SR
Queue Stats
79W - 104L
1,266 Elo+
Party 1
Hades
Hades
OFF-Milda
Hades
Level 17
God Stats
3W - 5L
1,749 SR
Queue Stats
87W - 89L
1,342 Elo+
Party 1
Ares
Ares
wendamikl
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crëps
Sobek
13
6 / 3 / 11
8,862
591
6,352
14,488
11,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 3 / 6
8,414
561
10,295
10,276
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 3
8,714
581
2,305
2,656
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ismaeldejerez
Gilgamesh
14
10 / 3 / 8
8,983
599
11,957
10,652
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
sheimur
Bellona
12
4 / 3 / 3
7,673
512
3,796
8,561
4,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DobriS
Loki
12
1 / 6 / 4
7,310
487
4,383
11,634
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Kalytza
Merlin
12
2 / 3 / 2
7,428
495
4,063
6,478
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
9
2 / 8 / 3
6,185
412
7,570
10,601
3,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Hades
OFF-Milda
Hades
11
4 / 6 / 0
7,452
497
6,092
9,185
5,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
3 / 5 / 2
7,227
482
4,961
11,767
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
28
Kills
12
12
Deaths
28
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
Crëps
Sobek
6
3
11
3.83
L
Loki
DobriS
Loki
1
6
4
0.5
L
Merlin
Kalytza
Merlin
2
3
2
1
L
Izanami
2
8
3
0.44
L
Hades
OFF-Milda
Hades
4
6
0
0.67
W
5
3
6
2.67
W
3
0
3
4.5
W
Gilgamesh
ismaeldejerez
Gilgamesh
10
3
8
4.67
W
Bellona
sheimur
Bellona
4
3
3
1.83
L
Ares
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,705
Damage
27,069
46,633
Taken
49,665
27,093
Mitigated
24,692
9,936
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Crëps
Sobek
6,352
925
270
4,254
14,488
11,539
122
3,609
10,755
22,906
0
L
Loki
DobriS
Loki
4,383
960
0
2,562
11,634
4,119
0
1,686
9,932
0
44,950
L
Merlin
Kalytza
Merlin
4,063
310
0
990
6,478
2,549
0
1,043
5,367
41,721
0
L
Izanami
7,570
5,362
234
1,724
10,601
3,455
0
2,804
7,781
0
20,894
L
Hades
OFF-Milda
Hades
6,092
1,458
0
2,123
9,185
5,067
449
220
8,965
25,845
0
W
10,295
6,678
0
2,848
10,276
3,063
871
2,815
7,343
0
56,065
W
2,305
413
906
633
2,656
844
2,697
804
1,776
46,515
0
W
Gilgamesh
ismaeldejerez
Gilgamesh
11,957
4,169
0
933
10,652
6,757
458
3,382
7,244
0
42,610
W
Bellona
sheimur
Bellona
3,796
522
0
92
8,561
4,890
180
4,162
4,399
0
20,388
L
Ares
4,961
871
0
551
11,767
9,502
0
2,804
8,963
12,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
35,602
336
Minions Killed
275
0
Camps Cleared
0
1,402,211
Distance Traveled
1,289,989
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,862
591
35
2
0
278,278
2
L
Loki
7,310
487
94
6
0
280,792
1
L
Merlin
7,428
495
83
6
0
246,255
0
L
Izanami
6,185
412
34
2
0
231,238
0
L
Hades
7,452
497
55
4
0
246,293
2
W
Apollo
8,414
561
87
6
0
256,458
0
W
Ra
8,714
581
108
7
0
287,214
1
W
Gilgamesh
8,983
599
71
5
0
307,954
0
W
Bellona
7,673
512
35
2
0
272,307
0
L
Ares
7,227
482
9
1
0
285,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role