Player Matchup

Cerberus
Cerberus
HollowIchigo1015
Cerberus
Level 81
God Stats
4W - 6L
1,767 SR
Queue Stats
200W - 233L
1,337 Elo+
Solo
Nox
Nox
Joko_Saozen
Nox
Level 89
God Stats
3W - 3L
1,283 SR
Queue Stats
63W - 105L
1,302 Elo+
Solo
Hachiman
Hachiman
leopard0803
Hachiman
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
327W - 298L
1,537 Elo+
Solo
Team Averages
Level 85
1,516 SR
1,392 Elo+

VS

Team Averages
Level 51
1,612 SR
1,819 Elo+
Nox
Nox
filmaker147
Nox
Level 28
God Stats
10W - 4L
1,621 SR
Queue Stats
27W - 5L
1,850 Elo+
Party 1
Gilgamesh
Gilgamesh
oORedSkinsOo
Gilgamesh
Level 107
God Stats
21W - 7L
1,709 SR
Queue Stats
85W - 41L
1,813 Elo+
Party 1
Mercury
Mercury
utopia_8
Mercury
Level 17
God Stats
1W - 0L
1,505 SR
Queue Stats
22W - 6L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 2
9,146
538
8,784
18,290
13,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 9 / 2
9,645
567
4,657
12,182
4,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
leopard0803
Hachiman
14
4 / 5 / 0
11,360
668
10,000
14,653
5,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 12
13,121
772
11,680
7,453
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
oORedSkinsOo
Gilgamesh
15
6 / 0 / 18
13,332
784
11,556
16,734
10,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
utopia_8
Mercury
16
9 / 3 / 14
13,190
776
17,087
13,727
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
4
Kills
26
26
Deaths
4
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
L
0
9
2
0.11
W
11
1
12
17
L
Hachiman
leopard0803
Hachiman
4
5
0
0.8
W
Gilgamesh
oORedSkinsOo
Gilgamesh
6
0
18
15
W
Mercury
utopia_8
Mercury
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,441
Damage
40,323
45,125
Taken
37,914
24,412
Mitigated
18,572
6,914
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,784
487
0
2,531
18,290
13,732
0
5,402
12,674
26,931
0
L
4,657
510
0
557
12,182
4,863
0
3,315
8,625
32,497
0
W
11,680
801
0
1,319
7,453
2,893
868
2,608
4,639
57,763
0
L
Hachiman
leopard0803
Hachiman
10,000
6,408
0
3,826
14,653
5,817
0
2,502
12,063
0
44,398
W
Gilgamesh
oORedSkinsOo
Gilgamesh
11,556
3,254
1,071
5,709
16,734
10,626
86
4,856
11,544
0
25,982
W
Mercury
utopia_8
Mercury
17,087
8,845
0
969
13,727
5,053
1,204
5,118
8,139
0
74,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
39,643
201
Minions Killed
211
0
Camps Cleared
0
856,722
Distance Traveled
1,031,057
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,146
538
75
4
0
282,143
5
L
Nox
9,645
567
60
4
0
273,340
3
W
Nox
13,121
772
112
7
0
313,936
0
L
Hachiman
11,360
668
66
4
0
301,239
4
W
Gilgamesh
13,332
784
25
1
0
361,874
1
W
Mercury
13,190
776
74
4
0
355,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role