Player Matchup

Loki
Loki
AscendTime
Loki
Level 14
God Stats
0W - 2L
1,275 SR
Queue Stats
32W - 38L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
LikeaHawk
Cu Chulainn
Level 27
God Stats
0W - 2L
1,265 SR
Queue Stats
369W - 357L
1,444 Elo+
Solo
Jormungandr
Jormungandr
LordDilo
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,277 Elo+
Party 1
Yemoja
Yemoja
Skinitf1
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,267 Elo+
Solo
Achilles
Achilles
Xenos126
Achilles
Level 3
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Team Averages
Level 13
1,365 SR
1,331 Elo+

VS

Team Averages
Level 19
1,507 SR
1,394 Elo+
Cerberus
Cerberus
Adeeth
Cerberus
Level 29
God Stats
6W - 5L
1,590 SR
Queue Stats
32W - 38L
1,449 Elo+
Solo
Anubis
Anubis
KillerKrusher39
Anubis
Level 15
God Stats
5W - 3L
1,721 SR
Queue Stats
15W - 15L
1,391 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ManTeets4U
Ah Muzen Cab
Level 3
God Stats
3W - 3L
1,467 SR
Queue Stats
4W - 5L
1,344 Elo+
Solo
Nemesis
Nemesis
Spookhound
Nemesis
Level 18
God Stats
6W - 6L
1,425 SR
Queue Stats
115W - 136L
1,377 Elo+
Solo
Anhur
Anhur
acuña123
Anhur
Level 29
God Stats
7W - 5L
1,329 SR
Queue Stats
168W - 174L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,499
550
2,579
5,807
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
LikeaHawk
Cu Chulainn
5
0 / 4 / 0
3,846
385
1,652
5,661
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
LordDilo
Jormungandr
5
0 / 4 / 0
3,941
394
1,898
4,653
1,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
Skinitf1
Yemoja
7
0 / 2 / 1
4,636
464
2,475
3,700
1,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Xenos126
Achilles
4
0 / 6 / 0
3,739
374
910
5,310
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adeeth
Cerberus
7
2 / 0 / 4
5,369
537
1,986
3,576
1,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
2 / 0 / 2
5,803
580
3,159
3,257
1,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
ManTeets4U
Ah Muzen Cab
12
7 / 0 / 1
7,482
748
5,699
4,684
1,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Spookhound
Nemesis
9
4 / 2 / 1
6,052
605
3,232
5,884
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
acuña123
Anhur
10
2 / 0 / 3
5,982
598
1,652
3,101
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
0
Kills
17
18
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Adeeth
Cerberus
2
0
4
4
L
0
2
0
0
W
2
0
2
3
L
Cu Chulainn
LikeaHawk
Cu Chulainn
0
4
0
0
L
Jormungandr
LordDilo
Jormungandr
0
4
0
0
W
Ah Muzen Cab
ManTeets4U
Ah Muzen Cab
7
0
1
7.5
L
Yemoja
Skinitf1
Yemoja
0
2
1
0.25
W
Nemesis
Spookhound
Nemesis
4
2
1
2.25
L
Achilles
Xenos126
Achilles
0
6
0
0
W
Anhur
acuña123
Anhur
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,514
Damage
15,728
25,131
Taken
20,502
8,786
Mitigated
7,600
2,402
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Adeeth
Cerberus
1,986
203
0
760
3,576
1,885
150
1,759
1,817
10,066
0
L
2,579
1,043
0
1,742
5,807
1,572
0
48
5,759
0
31,205
W
3,159
305
0
1,278
3,257
1,636
613
1,018
2,209
25,984
0
L
Cu Chulainn
LikeaHawk
Cu Chulainn
1,652
318
0
360
5,661
1,765
0
735
4,926
0
8,326
L
Jormungandr
LordDilo
Jormungandr
1,898
766
0
34
4,653
1,242
0
1,605
3,048
9,843
0
W
Ah Muzen Cab
ManTeets4U
Ah Muzen Cab
5,699
3,626
0
2,159
4,684
1,417
3,540
136
4,488
0
40,610
L
Yemoja
Skinitf1
Yemoja
2,475
473
28
110
3,700
1,264
0
1,570
2,130
11,023
0
W
Nemesis
Spookhound
Nemesis
3,232
1,714
0
2,101
5,884
1,619
0
165
5,719
0
26,430
L
Achilles
Xenos126
Achilles
910
386
0
128
5,310
2,943
9
1,187
4,123
0
7,635
W
Anhur
acuña123
Anhur
1,652
1,012
0
1,294
3,101
1,043
526
1,295
1,776
0
26,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,661
Gold Earned
30,688
142
Minions Killed
277
0
Camps Cleared
0
821,568
Distance Traveled
945,597
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,369
537
21
2
0
211,555
2
L
Loki
5,499
550
74
7
0
199,280
1
W
Anubis
5,803
580
58
6
0
176,251
2
L
Cu Chulainn
3,846
385
21
2
0
157,180
0
L
Jormungandr
3,941
394
17
2
0
161,921
1
W
Ah Muzen Cab
7,482
748
90
9
0
185,378
0
L
Yemoja
4,636
464
17
2
0
172,842
4
W
Nemesis
6,052
605
50
5
0
195,150
1
L
Achilles
3,739
374
13
1
0
130,345
0
W
Anhur
5,982
598
58
6
0
177,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role