Player Matchup

Gilgamesh
Gilgamesh
KeFyL
Gilgamesh
Level 129
God Stats
2W - 5L
1,539 SR
Queue Stats
187W - 175L
1,593 Elo+
Solo
Ymir
Ymir
LoserKing22
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,701 Elo+
Solo
Tsukuyomi
Tsukuyomi
Treverbatenburg
Tsukuyomi
Level 159
God Stats
1W - 4L
1,507 SR
Queue Stats
87W - 74L
1,601 Elo+
Party 2
Artemis
Artemis
nopaaa
Artemis
Level 129
God Stats
285W - 285L
1,547 SR
Queue Stats
323W - 338L
1,542 Elo+
Solo
Merlin
Merlin
strawbs0
Merlin
Level 103
God Stats
5W - 8L
1,546 SR
Queue Stats
80W - 65L
1,553 Elo+
Party 2
Team Averages
Level 116
1,528 SR
1,598 Elo+

VS

Team Averages
Level 122
1,617 SR
1,586 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aarhon
Ah Muzen Cab
Level 142
God Stats
5W - 2L
1,704 SR
Queue Stats
75W - 60L
1,682 Elo+
Party 1
Yemoja
Yemoja
KishiWeeb
Yemoja
Level 87
God Stats
1W - 3L
1,253 SR
Queue Stats
110W - 101L
1,416 Elo+
Party 1
Poseidon
Poseidon
SteveyBrosRO
Poseidon
Level 125
God Stats
1W - 1L
1,770 SR
Queue Stats
98W - 81L
1,662 Elo+
Party 1
Chang'e
Chang'e
TocToc09
Chang'e
Level 128
God Stats
2W - 0L
1,758 SR
Queue Stats
68W - 65L
1,532 Elo+
Solo
King Arthur
King Arthur
rrahim
King Arthur
Level 128
God Stats
15W - 12L
1,599 SR
Queue Stats
308W - 257L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KeFyL
Gilgamesh
13
0 / 4 / 1
8,794
489
7,148
14,956
10,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 4 / 1
10,061
559
6,438
15,654
10,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Treverbatenburg
Tsukuyomi
18
6 / 9 / 3
10,505
584
15,613
14,953
7,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
nopaaa
Artemis
13
0 / 6 / 1
8,154
453
6,717
10,957
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
strawbs0
Merlin
15
3 / 2 / 4
9,239
513
6,627
9,701
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aarhon
Ah Muzen Cab
17
7 / 1 / 6
10,782
599
12,353
14,892
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
KishiWeeb
Yemoja
14
1 / 1 / 9
9,640
536
2,537
10,517
7,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
SteveyBrosRO
Poseidon
17
6 / 4 / 10
10,807
600
11,334
14,046
4,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
TocToc09
Chang'e
14
3 / 5 / 1
9,369
521
7,696
14,681
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
rrahim
King Arthur
17
7 / 0 / 8
10,659
592
12,018
20,584
16,044
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
24
25
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aarhon
Ah Muzen Cab
7
1
6
10
L
Gilgamesh
KeFyL
Gilgamesh
0
4
1
0.13
W
Yemoja
KishiWeeb
Yemoja
1
1
9
5.5
L
1
4
1
0.38
W
Poseidon
SteveyBrosRO
Poseidon
6
4
10
2.75
W
Chang'e
TocToc09
Chang'e
3
5
1
0.7
L
Tsukuyomi
Treverbatenburg
Tsukuyomi
6
9
3
0.83
L
Artemis
nopaaa
Artemis
0
6
1
0.08
W
King Arthur
rrahim
King Arthur
7
0
8
11
L
Merlin
strawbs0
Merlin
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,543
Damage
45,938
66,221
Taken
74,720
36,372
Mitigated
39,484
13,563
Healing
37,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aarhon
Ah Muzen Cab
12,353
4,981
0
8,426
14,892
5,789
516
1,578
13,314
0
96,051
L
Gilgamesh
KeFyL
Gilgamesh
7,148
1,372
0
1,974
14,956
10,258
0
5,609
9,221
0
41,057
W
Yemoja
KishiWeeb
Yemoja
2,537
1,300
7,611
2,303
10,517
7,775
151
2,693
7,824
15,539
0
L
6,438
1,683
0
4,125
15,654
10,860
110
5,818
9,794
51,957
0
W
Poseidon
SteveyBrosRO
Poseidon
11,334
2,318
0
2,397
14,046
4,819
189
1,089
12,957
80,919
0
W
Chang'e
TocToc09
Chang'e
7,696
721
3,319
5,562
14,681
5,057
0
5,630
9,051
52,613
0
L
Tsukuyomi
Treverbatenburg
Tsukuyomi
15,613
2,039
0
1,782
14,953
7,693
0
4,531
10,254
0
80,699
L
Artemis
nopaaa
Artemis
6,717
1,904
0
2,814
10,957
3,644
0
1,029
9,928
0
53,713
W
King Arthur
rrahim
King Arthur
12,018
696
0
8,366
20,584
16,044
334
7,989
12,595
0
58,864
L
Merlin
strawbs0
Merlin
6,627
208
0
2,868
9,701
3,917
125
4,118
5,457
56,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
51,257
551
Minions Killed
483
0
Camps Cleared
0
1,554,026
Distance Traveled
1,720,866
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,782
599
122
7
0
352,953
7
L
Gilgamesh
8,794
489
81
5
0
354,874
4
W
Yemoja
9,640
536
31
2
0
335,188
5
L
Ymir
10,061
559
120
7
0
272,675
3
W
Poseidon
10,807
600
118
7
0
341,075
2
W
Chang'e
9,369
521
105
6
0
314,403
2
L
Tsukuyomi
10,505
584
121
7
0
324,729
1
L
Artemis
8,154
453
119
7
0
286,572
7
W
King Arthur
10,659
592
107
6
0
377,247
4
L
Merlin
9,239
513
110
6
0
315,176
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role