Player Matchup

Jormungandr
Jormungandr
ASPECIALKID1352
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,553 Elo+
Party 4
Thor
Thor
Atlas KN
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,430 Elo+
Party 3
Cthulhu
Cthulhu
Kyky746
Cthulhu
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,567 Elo+
Party 4
Zhong Kui
Zhong Kui
MVP Bullet
Zhong Kui
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 249L
1,479 Elo+
Solo
Persephone
Persephone
Sweet Tea JF
Persephone
Level 47
God Stats
2W - 4L
1,739 SR
Queue Stats
190W - 187L
1,526 Elo+
Party 3
Team Averages
Level 83
1,548 SR
1,511 Elo+

VS

Team Averages
Level 99
1,584 SR
1,472 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Mahikyr
Artemis
Level 57
God Stats
2W - 8L
1,676 SR
Queue Stats
249W - 264L
1,417 Elo+
Party 2
Ymir
Ymir
Soffanova
Ymir
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
262W - 297L
1,480 Elo+
Party 1
Raijin
Raijin
SwiftCalf197754
Raijin
Level 133
God Stats
8W - 6L
1,524 SR
Queue Stats
587W - 570L
1,461 Elo+
Solo
Hera
Hera
dankheme
Hera
Level 78
God Stats
12W - 4L
1,722 SR
Queue Stats
361W - 360L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASPECIALKID1352
Jormungandr
16
4 / 10 / 3
9,599
686
8,400
21,210
17,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
17
3 / 7 / 8
10,014
715
5,071
10,933
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Kyky746
Cthulhu
18
3 / 7 / 7
10,322
737
11,722
17,400
12,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
MVP Bullet
Zhong Kui
14
1 / 10 / 6
8,690
621
3,955
15,537
7,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Sweet Tea JF
Persephone
17
4 / 7 / 8
11,215
801
17,683
13,223
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
19 / 3 / 12
12,828
916
20,682
15,073
12,699
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Artemis
Mahikyr
Artemis
20
7 / 3 / 14
11,584
827
11,670
9,276
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
17
3 / 3 / 20
10,407
743
8,125
17,841
21,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 3 / 19
10,838
774
14,325
11,985
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
17
6 / 4 / 18
10,741
767
18,102
11,955
5,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
124
15
Kills
41
41
Deaths
16
32
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
19
3
12
8.33
L
Jormungandr
ASPECIALKID1352
Jormungandr
4
10
3
0.55
L
Thor
3
7
8
1
L
Cthulhu
Kyky746
Cthulhu
3
7
7
0.93
L
Zhong Kui
MVP Bullet
Zhong Kui
1
10
6
0.4
W
Artemis
Mahikyr
Artemis
7
3
14
4.67
W
Ymir
3
3
20
4.33
L
Persephone
Sweet Tea JF
Persephone
4
7
8
1.14
W
6
3
19
5.17
W
Hera
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,831
Damage
72,904
78,303
Taken
66,130
46,473
Mitigated
50,417
11,412
Healing
26,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
20,682
4,559
3,693
3,339
15,073
12,699
635
6,900
8,173
0
30,062
L
Jormungandr
ASPECIALKID1352
Jormungandr
8,400
904
1,344
2,043
21,210
17,130
0
10,490
10,720
17,801
0
L
Thor
5,071
410
670
336
10,933
4,125
0
5,334
5,599
0
11,224
L
Cthulhu
Kyky746
Cthulhu
11,722
132
450
1,422
17,400
12,440
0
9,215
8,185
28,668
0
L
Zhong Kui
MVP Bullet
Zhong Kui
3,955
310
914
1,913
15,537
7,567
0
7,421
8,116
9,710
0
W
Artemis
Mahikyr
Artemis
11,670
4,642
0
0
9,276
4,838
1,631
7,482
1,794
0
29,301
W
Ymir
8,125
587
3,586
3,327
17,841
21,262
120
10,563
7,278
15,928
0
L
Persephone
Sweet Tea JF
Persephone
17,683
587
46
2,274
13,223
5,211
0
8,089
5,127
45,116
0
W
14,325
1,029
4,056
3,805
11,985
5,883
809
7,436
4,549
31,643
0
W
Hera
18,102
5,086
2,660
2,024
11,955
5,735
2,075
9,379
2,576
34,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
56,398
145
Minions Killed
134
0
Camps Cleared
0
1,073,165
Distance Traveled
1,285,703
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,828
916
18
1
0
309,554
3
L
Jormungandr
9,599
686
19
1
0
203,475
0
L
Thor
10,014
715
11
1
0
222,212
0
L
Cthulhu
10,322
737
41
3
0
223,932
0
L
Zhong Kui
8,690
621
22
2
0
175,358
0
W
Artemis
11,584
827
35
3
0
254,806
1
W
Ymir
10,407
743
15
1
0
253,753
1
L
Persephone
11,215
801
52
4
0
248,188
0
W
Raijin
10,838
774
33
2
0
207,109
0
W
Hera
10,741
767
33
2
0
260,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role