Player Matchup

Cerberus
Cerberus
JACKAL4391
Cerberus
Level 16
God Stats
2W - 3L
1,543 SR
Queue Stats
2W - 4L
1,453 Elo+
Party 1
Merlin
Merlin
Johnson4283
Merlin
Level 107
God Stats
5W - 4L
1,634 SR
Queue Stats
428W - 404L
1,545 Elo+
Party 3
Hachiman
Hachiman
SithSalty
Hachiman
Level 65
God Stats
6W - 9L
1,269 SR
Queue Stats
208W - 279L
1,349 Elo+
Party 1
Bakasura
Bakasura
tater123843
Bakasura
Level 106
God Stats
4W - 5L
1,536 SR
Queue Stats
308W - 285L
1,558 Elo+
Party 3
Anubis
Anubis
xNervy
Anubis
Level 68
God Stats
7W - 3L
1,241 SR
Queue Stats
186W - 184L
1,603 Elo+
Party 1
Team Averages
Level 72
1,445 SR
1,502 Elo+

VS

Team Averages
Level 79
1,588 SR
1,539 Elo+
Sun Wukong
Sun Wukong
Mykelthegoon
Sun Wukong
Level 122
God Stats
2W - 2L
1,570 SR
Queue Stats
274W - 252L
1,519 Elo+
Party 2
Janus
Janus
Rhinocesaurus
Janus
Level 117
God Stats
3W - 4L
1,650 SR
Queue Stats
194W - 170L
1,553 Elo+
Party 2
Loki
Loki
Tilfdir
Loki
Level 44
God Stats
272W - 229L
1,509 SR
Queue Stats
562W - 539L
1,491 Elo+
Solo
Artio
Artio
VendsAgony
Artio
Level 85
God Stats
3W - 4L
1,449 SR
Queue Stats
252W - 206L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
dolar0
Danzaburou
Level 28
God Stats
5W - 1L
1,761 SR
Queue Stats
104W - 89L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JACKAL4391
Cerberus
12
0 / 7 / 1
8,633
454
1,866
15,599
9,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
14
1 / 7 / 1
8,648
455
5,924
9,197
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SithSalty
Hachiman
15
0 / 6 / 2
8,939
470
4,750
12,861
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
tater123843
Bakasura
16
5 / 3 / 2
9,959
524
9,931
15,171
6,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
xNervy
Anubis
15
4 / 7 / 0
9,431
496
10,435
12,619
5,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mykelthegoon
Sun Wukong
18
4 / 0 / 7
11,978
630
4,274
9,952
5,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 0 / 10
12,115
638
10,821
9,056
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Tilfdir
Loki
17
6 / 4 / 8
11,185
589
9,174
14,496
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
14
2 / 3 / 16
10,546
555
3,619
15,400
11,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
dolar0
Danzaburou
18
12 / 3 / 5
12,565
661
20,887
13,857
5,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
10
Kills
30
30
Deaths
10
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
JACKAL4391
Cerberus
0
7
1
0.07
L
Merlin
1
7
1
0.21
W
Sun Wukong
Mykelthegoon
Sun Wukong
4
0
7
7.5
W
6
0
10
11
L
Hachiman
SithSalty
Hachiman
0
6
2
0.17
W
Loki
Tilfdir
Loki
6
4
8
2.5
W
Artio
2
3
16
3.33
W
Danzaburou
dolar0
Danzaburou
12
3
5
4.83
L
Bakasura
tater123843
Bakasura
5
3
2
2
L
Anubis
xNervy
Anubis
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,906
Damage
48,775
65,447
Taken
62,761
29,229
Mitigated
28,895
12,267
Healing
27,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
JACKAL4391
Cerberus
1,866
213
0
1,779
15,599
9,038
34
3,259
12,340
23,630
0
L
Merlin
5,924
210
0
552
9,197
3,275
0
4,440
4,757
52,119
0
W
Sun Wukong
Mykelthegoon
Sun Wukong
4,274
942
0
5,331
9,952
5,511
355
3,362
6,580
0
72,469
W
10,821
750
147
4,648
9,056
2,782
485
5,350
3,334
87,484
0
L
Hachiman
SithSalty
Hachiman
4,750
1,430
0
2,744
12,861
4,194
1,044
420
12,441
0
53,602
W
Loki
Tilfdir
Loki
9,174
3,969
0
2,462
14,496
4,323
412
6,752
7,256
0
66,258
W
Artio
3,619
795
2,517
6,779
15,400
11,044
38
5,608
8,916
18,163
0
W
Danzaburou
dolar0
Danzaburou
20,887
11,883
0
5,216
13,857
5,235
4,380
1,264
11,648
0
103,797
L
Bakasura
tater123843
Bakasura
9,931
6,801
0
3,780
15,171
6,977
0
3,552
11,619
0
67,421
L
Anubis
xNervy
Anubis
10,435
342
0
3,412
12,619
5,745
0
2,769
9,850
56,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,610
Gold Earned
58,389
506
Minions Killed
570
0
Camps Cleared
0
1,616,108
Distance Traveled
2,025,987
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,633
454
48
3
0
349,297
4
L
Merlin
8,648
455
112
6
0
272,724
1
W
Sun Wukong
11,978
630
136
7
0
405,980
4
W
Janus
12,115
638
170
9
0
417,130
3
L
Hachiman
8,939
470
104
5
0
307,895
6
W
Loki
11,185
589
91
5
0
420,641
6
W
Artio
10,546
555
19
1
0
431,989
6
W
Danzaburou
12,565
661
154
8
0
350,247
2
L
Bakasura
9,959
524
129
7
0
403,175
2
L
Anubis
9,431
496
113
6
0
283,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role