Player Matchup

Ra
Ra
CraftyAbyss5296
Ra
Level 106
God Stats
5W - 2L
1,693 SR
Queue Stats
213W - 156L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
SCICU
Gilgamesh
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 44L
1,681 Elo+
Party 1
Geb
Geb
ZombiKiller8762
Geb
Level 69
God Stats
22W - 5L
1,701 SR
Queue Stats
115W - 76L
1,642 Elo+
Party 1
Team Averages
Level 106
1,631 SR
1,653 Elo+

VS

Team Averages
Level 60
1,522 SR
1,495 Elo+
Ra
Ra
JTega13
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,486 Elo+
Solo
Neith
Neith
tjaytom2
Neith
Level 27
God Stats
0W - 1L
1,306 SR
Queue Stats
18W - 15L
1,389 Elo+
Solo
Jormungandr
Jormungandr
xxrutraxx
Jormungandr
Level 127
God Stats
8W - 6L
1,759 SR
Queue Stats
258W - 162L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 7
10,217
786
8,526
7,560
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
SCICU
Gilgamesh
12
5 / 0 / 10
10,179
783
12,151
14,543
6,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 1 / 13
9,736
749
5,349
11,538
10,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,551
581
6,195
8,853
3,180
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
tjaytom2
Neith
10
0 / 5 / 1
7,282
560
8,762
9,295
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
xxrutraxx
Jormungandr
10
0 / 6 / 1
7,133
549
10,310
12,614
7,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
L
1
5
0
0.2
W
Gilgamesh
SCICU
Gilgamesh
5
0
10
10
W
2
1
13
8.5
L
Neith
tjaytom2
Neith
0
5
1
0.1
L
Jormungandr
xxrutraxx
Jormungandr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,026
Damage
25,267
33,641
Taken
30,762
19,729
Mitigated
14,466
10,535
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,526
611
2,699
3,469
7,560
3,118
1,430
4,347
3,213
48,623
0
L
6,195
891
1,129
1,567
8,853
3,180
48
4,121
4,574
40,576
0
W
Gilgamesh
SCICU
Gilgamesh
12,151
3,822
0
2,646
14,543
6,547
647
6,445
8,098
0
38,833
W
5,349
641
0
1,721
11,538
10,064
272
5,765
5,773
17,932
0
L
Neith
tjaytom2
Neith
8,762
3,250
0
1,534
9,295
3,935
0
3,010
5,991
0
27,167
L
Jormungandr
xxrutraxx
Jormungandr
10,310
3,182
474
1,121
12,614
7,351
0
6,079
6,280
27,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
21,966
151
Minions Killed
133
0
Camps Cleared
0
739,579
Distance Traveled
629,776
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,217
786
95
7
0
262,620
4
L
Ra
7,551
581
68
5
0
212,154
3
W
Gilgamesh
10,179
783
42
3
0
243,666
4
W
Geb
9,736
749
14
1
0
233,293
2
L
Neith
7,282
560
40
3
0
204,451
4
L
Jormungandr
7,133
549
25
2
0
213,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role