Player Matchup

Fenrir
Fenrir
Frouple
Fenrir
Level 15
God Stats
4W - 6L
1,360 SR
Queue Stats
13W - 21L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
Neverwinter_d88
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,667 Elo+
Solo
Olorun
Olorun
ShadeCentralll
Olorun
Level 27
God Stats
4W - 1L
1,491 SR
Queue Stats
36W - 29L
1,497 Elo+
Solo
Hercules
Hercules
YUM-yucker
Hercules
Level 23
God Stats
1W - 1L
1,282 SR
Queue Stats
9W - 16L
1,376 Elo+
Party 1
Aphrodite
Aphrodite
dark_tide_1
Aphrodite
Level 29
God Stats
31W - 28L
1,507 SR
Queue Stats
69W - 59L
1,435 Elo+
Solo
Team Averages
Level 20
1,428 SR
1,475 Elo+

VS

Team Averages
Level 15
1,521 SR
1,466 Elo+
Kukulkan
Kukulkan
Belthamus
Kukulkan
Level 19
God Stats
31W - 26L
1,546 SR
Queue Stats
148W - 196L
1,437 Elo+
Solo
King Arthur
King Arthur
Bioshock1968358
King Arthur
Level 4
God Stats
2W - 3L
1,680 SR
Queue Stats
25W - 12L
1,739 Elo+
Solo
Persephone
Persephone
DiamondSolstice
Persephone
Level 6
God Stats
2W - 7L
1,379 SR
Queue Stats
9W - 18L
1,341 Elo+
Solo
Nemesis
Nemesis
Guerran
Nemesis
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 35L
1,581 Elo+
Solo
Tiamat
Tiamat
XRay144
Tiamat
Level 25
God Stats
0W - 2L
1,499 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Frouple
Fenrir
20
22 / 1 / 15
16,114
1,151
31,503
25,871
16,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Neverwinter_d88
Gilgamesh
20
5 / 7 / 18
13,646
975
14,218
31,122
19,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 3 / 25
14,064
1,005
27,880
22,487
10,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
YUM-yucker
Hercules
20
6 / 3 / 18
13,876
991
17,690
23,050
27,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
dark_tide_1
Aphrodite
20
9 / 3 / 26
15,128
1,081
27,471
27,083
18,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Belthamus
Kukulkan
19
4 / 5 / 7
13,379
956
28,820
14,226
5,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Bioshock1968358
King Arthur
20
10 / 10 / 6
15,500
1,107
36,358
41,935
45,842
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
DiamondSolstice
Persephone
18
0 / 10 / 8
12,000
857
21,006
17,585
6,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Guerran
Nemesis
19
1 / 12 / 11
12,676
905
15,470
30,192
13,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
XRay144
Tiamat
18
2 / 10 / 8
12,403
886
20,408
23,587
16,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
57
47
Kills
17
17
Deaths
47
102
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Belthamus
Kukulkan
4
5
7
1.5
L
King Arthur
Bioshock1968358
King Arthur
10
10
6
1.3
L
Persephone
DiamondSolstice
Persephone
0
10
8
0.4
W
Fenrir
Frouple
Fenrir
22
1
15
29.5
L
Nemesis
Guerran
Nemesis
1
12
11
0.54
W
Gilgamesh
Neverwinter_d88
Gilgamesh
5
7
18
2
W
5
3
25
5.83
L
Tiamat
XRay144
Tiamat
2
10
8
0.6
W
Hercules
YUM-yucker
Hercules
6
3
18
5
W
Aphrodite
dark_tide_1
Aphrodite
9
3
26
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,762
Damage
122,062
129,613
Taken
127,525
94,199
Mitigated
87,205
52,495
Healing
19,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Belthamus
Kukulkan
28,820
1,507
0
1,825
14,226
5,086
0
7,762
6,464
65,398
0
L
King Arthur
Bioshock1968358
King Arthur
36,358
6,079
816
9,447
41,935
45,842
0
24,267
17,668
0
58,089
L
Persephone
DiamondSolstice
Persephone
21,006
2,759
0
1,305
17,585
6,485
0
5,999
11,576
31,835
0
W
Fenrir
Frouple
Fenrir
31,503
10,755
0
2,452
25,871
16,854
0
13,722
11,767
0
46,995
L
Nemesis
Guerran
Nemesis
15,470
4,452
0
2,994
30,192
13,399
0
8,931
20,745
0
34,213
W
Gilgamesh
Neverwinter_d88
Gilgamesh
14,218
5,134
0
1,062
31,122
19,530
0
19,205
11,519
0
35,135
W
27,880
17,046
2,988
8,033
22,487
10,931
0
9,074
13,335
49,944
0
L
Tiamat
XRay144
Tiamat
20,408
731
113
2,693
23,587
16,393
0
8,389
15,198
37,966
0
W
Hercules
YUM-yucker
Hercules
17,690
5,776
0
6,348
23,050
27,915
0
10,409
12,261
0
28,255
W
Aphrodite
dark_tide_1
Aphrodite
27,471
3,473
15,942
15,670
27,083
18,969
0
16,226
10,497
45,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,828
Gold Earned
65,958
209
Minions Killed
239
7
Camps Cleared
4
1,281,047
Distance Traveled
1,220,716
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,379
956
85
6
0
218,435
1
L
King Arthur
15,500
1,107
54
4
1
271,079
0
L
Persephone
12,000
857
19
1
0
210,141
1
W
Fenrir
16,114
1,151
29
2
4
303,655
0
L
Nemesis
12,676
905
39
3
2
290,668
0
W
Gilgamesh
13,646
975
48
3
0
227,298
0
W
Olorun
14,064
1,005
38
3
0
233,530
0
L
Tiamat
12,403
886
42
3
1
230,393
0
W
Hercules
13,876
991
32
2
1
253,457
0
W
Aphrodite
15,128
1,081
62
4
2
263,107
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role