Player Matchup

Gilgamesh
Gilgamesh
Anferney33
Gilgamesh
Level 15
God Stats
11W - 14L
1,418 SR
Queue Stats
15W - 20L
1,302 Elo+
Party 1
Hel
Hel
DatSaschaNova
Hel
Level 13
God Stats
2W - 2L
1,788 SR
Queue Stats
8W - 11L
1,362 Elo+
Party 1
Janus
Janus
Era_Knowmadic
Janus
Level 22
God Stats
2W - 8L
1,201 SR
Queue Stats
12W - 19L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
Razerking132276
Cthulhu
Level 4
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Nike
Nike
ZillaSpirit
Nike
Level 29
God Stats
2W - 6L
1,590 SR
Queue Stats
59W - 41L
1,481 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,322 Elo+

VS

Team Averages
Level 24
1,533 SR
1,223 Elo+
Loki
Loki
AnimalZeus46233
Loki
Level 27
God Stats
13W - 5L
1,595 SR
Queue Stats
166W - 179L
1,378 Elo+
Solo
Izanami
Izanami
ChaoticGamer988
Izanami
Level 27
God Stats
96W - 56L
1,616 SR
Queue Stats
132W - 128L
1,416 Elo+
Solo
Yemoja
Yemoja
MandingaBell76
Yemoja
Level 25
God Stats
5W - 3L
1,463 SR
Queue Stats
11W - 9L
1,106 Elo+
Party 2
Olorun
Olorun
kingshark76
Olorun
Level 17
God Stats
1W - 1L
1,401 SR
Queue Stats
3W - 4L
1,106 Elo+
Party 2
Chaac
Chaac
mandinga1976
Chaac
Level 22
God Stats
1W - 1L
1,590 SR
Queue Stats
1W - 1L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anferney33
Gilgamesh
9
3 / 2 / 1
5,753
443
3,575
6,702
3,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 3 / 3
6,292
484
3,809
6,152
2,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
7 / 2 / 2
7,905
608
9,136
7,066
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 10 / 2
5,709
439
3,001
10,907
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 6 / 0
5,902
454
6,366
12,785
3,718
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 0
8,426
648
7,591
8,117
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 1 / 5
9,196
707
14,133
8,657
3,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 7
8,077
621
3,148
6,600
3,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
11
1 / 7 / 0
6,744
519
3,650
9,476
3,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 3
6,864
528
4,283
7,557
3,124
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
14
Kills
23
23
Deaths
15
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Anferney33
Gilgamesh
3
2
1
1.75
W
9
2
0
4.5
W
9
1
5
11.5
L
2
3
3
1.17
L
7
2
2
4
W
4
1
7
7.5
L
1
10
2
0.2
L
1
6
0
0.17
W
Olorun
1
7
0
0.14
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,887
Damage
32,805
43,612
Taken
40,407
18,241
Mitigated
15,844
6,443
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Anferney33
Gilgamesh
3,575
965
0
37
6,702
3,822
238
222
6,480
0
12,864
W
7,591
1,359
0
1,530
8,117
2,711
495
1,647
6,412
0
45,473
W
14,133
12,784
0
1,456
8,657
3,427
2,893
1,922
6,515
0
60,947
L
3,809
535
1,406
1,893
6,152
2,246
400
46
6,106
20,986
0
L
9,136
754
0
0
7,066
2,316
1,202
2,952
4,114
42,799
0
W
3,148
1,439
2,071
1,093
6,600
3,397
875
1,875
4,545
10,638
0
L
3,001
605
0
509
10,907
6,139
0
1,756
9,151
9,944
0
L
6,366
856
309
2,289
12,785
3,718
0
1,822
10,963
0
28,646
W
Olorun
3,650
2,175
0
1,738
9,476
3,185
944
7,121
1,725
32,568
0
W
4,283
508
0
1,530
7,557
3,124
373
2,293
5,264
0
31,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,561
Gold Earned
39,307
208
Minions Killed
342
0
Camps Cleared
0
1,357,246
Distance Traveled
1,215,585
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,753
443
24
2
0
305,640
2
W
Loki
8,426
648
86
7
0
285,382
1
W
Izanami
9,196
707
116
9
0
238,243
0
L
Hel
6,292
484
41
3
0
244,527
3
L
Janus
7,905
608
87
7
0
241,614
3
W
Yemoja
8,077
621
21
2
0
239,053
0
L
Cthulhu
5,709
439
12
1
0
279,412
0
L
Nike
5,902
454
44
3
0
286,053
0
W
Olorun
6,744
519
62
5
0
206,235
1
W
Chaac
6,864
528
57
4
0
246,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role