Player Matchup

Chronos
Chronos
Jho0ny
Chronos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 31L
1,230 Elo+
Party 1
Persephone
Persephone
ReminDan
Persephone
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
63W - 38L
1,500 Elo+
Party 3
Neith
Neith
TITANIABlack
Neith
Level 16
God Stats
8W - 16L
1,390 SR
Queue Stats
18W - 26L
1,335 Elo+
Solo
Apollo
Apollo
TukaV2
Apollo
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,634 Elo+
Party 3
Fenrir
Fenrir
cyphamer
Fenrir
Level 5
God Stats
1W - 0L
1,276 SR
Queue Stats
8W - 22L
1,258 Elo+
Party 1
Team Averages
Level 7
1,433 SR
1,391 Elo+

VS

Team Averages
Level 29
1,512 SR
1,381 Elo+
Guan Yu
Guan Yu
ALEGOL
Guan Yu
Level 19
God Stats
1W - 2L
1,528 SR
Queue Stats
45W - 41L
1,417 Elo+
Party 2
Yemoja
Yemoja
Mufelo2
Yemoja
Level 29
God Stats
7W - 14L
1,522 SR
Queue Stats
209W - 251L
1,373 Elo+
Solo
Hou Yi
Hou Yi
Wal_Falken
Hou Yi
Level 15
God Stats
3W - 2L
1,882 SR
Queue Stats
9W - 20L
1,314 Elo+
Solo
Cu Chulainn
Cu Chulainn
iDiazzz
Cu Chulainn
Level 68
God Stats
22W - 24L
1,370 SR
Queue Stats
327W - 383L
1,370 Elo+
Party 2
Anubis
Anubis
xXELIanix4078Xx
Anubis
Level 12
God Stats
0W - 4L
1,258 SR
Queue Stats
65W - 68L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jho0ny
Chronos
17
3 / 6 / 4
11,438
477
7,424
13,909
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
ReminDan
Persephone
20
12 / 1 / 19
15,905
663
30,327
17,362
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 6 / 10
11,046
460
6,809
12,072
4,090
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
TukaV2
Apollo
20
15 / 3 / 6
15,255
636
20,990
23,713
10,872
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
cyphamer
Fenrir
16
4 / 11 / 3
10,793
450
8,376
22,325
8,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALEGOL
Guan Yu
18
5 / 3 / 4
11,752
490
15,343
18,451
22,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Mufelo2
Yemoja
14
2 / 8 / 6
10,074
420
7,629
18,509
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Wal_Falken
Hou Yi
17
1 / 8 / 8
11,212
467
6,265
15,999
6,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
iDiazzz
Cu Chulainn
16
5 / 6 / 6
11,418
476
11,129
21,006
11,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
14 / 10 / 3
11,834
493
22,685
23,997
11,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
54
35
Kills
27
27
Deaths
35
42
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ALEGOL
Guan Yu
5
3
4
2.33
W
Chronos
Jho0ny
Chronos
3
6
4
0.83
L
Yemoja
Mufelo2
Yemoja
2
8
6
0.63
W
Persephone
ReminDan
Persephone
12
1
19
21.5
W
1
6
10
1
W
Apollo
TukaV2
Apollo
15
3
6
6
L
Hou Yi
Wal_Falken
Hou Yi
1
8
8
0.63
W
Fenrir
cyphamer
Fenrir
4
11
3
0.5
L
Cu Chulainn
iDiazzz
Cu Chulainn
5
6
6
1.33
L
14
10
3
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,926
Damage
63,051
89,381
Taken
97,962
33,092
Mitigated
64,017
24,711
Healing
24,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ALEGOL
Guan Yu
15,343
2,641
654
3,961
18,451
22,430
382
4,446
13,873
0
64,966
W
Chronos
Jho0ny
Chronos
7,424
1,786
0
1,616
13,909
3,884
2,076
8,469
5,320
54,148
0
L
Yemoja
Mufelo2
Yemoja
7,629
962
3,405
2,765
18,509
11,706
180
7,942
10,229
32,409
0
W
Persephone
ReminDan
Persephone
30,327
1,420
0
5,508
17,362
6,168
1,037
7,131
10,170
102,270
0
W
6,809
3,660
0
1,558
12,072
4,090
1,501
3,591
8,451
0
50,253
W
Apollo
TukaV2
Apollo
20,990
12,030
0
12,291
23,713
10,872
2,448
5,647
17,436
0
112,146
L
Hou Yi
Wal_Falken
Hou Yi
6,265
2,593
0
2,111
15,999
6,249
1,234
5,449
10,340
0
72,258
W
Fenrir
cyphamer
Fenrir
8,376
3,155
0
3,738
22,325
8,078
734
5,476
16,669
0
51,804
L
Cu Chulainn
iDiazzz
Cu Chulainn
11,129
3,607
0
3,483
21,006
11,860
0
5,478
15,390
0
64,729
L
22,685
1,259
0
8,565
23,997
11,772
222
13,107
10,379
73,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,437
Gold Earned
56,290
590
Minions Killed
467
0
Camps Cleared
0
2,309,577
Distance Traveled
2,119,786
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,752
490
112
5
0
524,694
6
W
Chronos
11,438
477
101
4
0
482,825
5
L
Yemoja
10,074
420
52
2
0
411,190
3
W
Persephone
15,905
663
145
6
0
504,258
7
W
Neith
11,046
460
96
4
0
374,183
0
W
Apollo
15,255
636
170
7
0
479,235
4
L
Hou Yi
11,212
467
109
5
0
385,900
0
W
Fenrir
10,793
450
78
3
0
469,076
0
L
Cu Chulainn
11,418
476
91
4
0
456,901
2
L
Anubis
11,834
493
103
4
0
341,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role