Player Matchup

Anhur
Anhur
 
Anhur
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
MrWatato
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,542 Elo+
Party 3
Achilles
Achilles
Playerover1000
Achilles
Level 64
God Stats
4W - 7L
1,364 SR
Queue Stats
93W - 93L
1,498 Elo+
Party 3
Raijin
Raijin
xixrazeil
Raijin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,551 Elo+
Party 3
Team Averages
Level 62
1,473 SR
1,518 Elo+

VS

Team Averages
Level 104
1,562 SR
1,536 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Saskey16
Anubis
Level 68
God Stats
2W - 6L
1,306 SR
Queue Stats
218W - 198L
1,605 Elo+
Party 2
He Bo
He Bo
SlimyFootLong
He Bo
Level 128
God Stats
3W - 1L
1,745 SR
Queue Stats
128W - 99L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Tactus115
Danzaburou
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,473 Elo+
Party 1
Bacchus
Bacchus
spartanlegend266
Bacchus
Level 101
God Stats
4W - 0L
1,756 SR
Queue Stats
355W - 349L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
2 / 3 / 2
5,362
536
2,229
6,840
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
 
Nemesis
9
1 / 2 / 3
5,300
530
3,376
6,050
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
MrWatato
Yemoja
8
2 / 2 / 3
5,631
563
2,017
4,917
1,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
8
0 / 3 / 0
5,011
501
2,606
7,306
2,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
xixrazeil
Raijin
6
0 / 5 / 2
4,401
440
1,440
6,460
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 0 / 3
6,425
643
4,360
5,382
3,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Saskey16
Anubis
12
10 / 1 / 2
7,029
703
8,480
4,285
2,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 3 / 2
5,767
577
3,942
5,908
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Tactus115
Danzaburou
8
0 / 0 / 3
4,937
494
1,631
2,681
609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 2
5,472
547
2,053
6,151
3,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
15
15
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
2
1
L
Nemesis
 
Nemesis
1
2
3
1.25
W
Guan Yu
 
Guan Yu
1
0
3
2.5
L
Yemoja
MrWatato
Yemoja
2
2
3
1.75
L
Achilles
0
3
0
0
W
Anubis
Saskey16
Anubis
10
1
2
11
W
3
3
2
1.33
W
Danzaburou
Tactus115
Danzaburou
0
0
3
1.5
W
1
1
2
2
L
Raijin
xixrazeil
Raijin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,668
Damage
20,466
31,573
Taken
24,407
8,417
Mitigated
10,470
6,717
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,229
621
0
2,274
6,840
1,431
0
3,161
3,546
0
19,337
L
Nemesis
 
Nemesis
3,376
1,689
0
514
6,050
1,519
0
2,722
3,328
0
27,037
W
Guan Yu
 
Guan Yu
4,360
917
102
3,026
5,382
3,135
0
0
5,382
0
39,596
L
Yemoja
MrWatato
Yemoja
2,017
651
564
707
4,917
1,424
0
3,074
1,707
10,506
0
L
Achilles
2,606
485
0
1,998
7,306
2,956
0
751
6,507
0
25,496
W
Anubis
Saskey16
Anubis
8,480
1,149
0
2,054
4,285
2,077
0
1,239
2,918
38,087
0
W
3,942
0
0
2,869
5,908
1,260
60
399
5,499
27,006
0
W
Danzaburou
Tactus115
Danzaburou
1,631
298
0
1,444
2,681
609
399
483
2,196
0
23,867
W
2,053
75
0
655
6,151
3,389
0
1,153
4,955
13,697
0
L
Raijin
xixrazeil
Raijin
1,440
172
0
660
6,460
1,087
128
4,433
1,962
13,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,705
Gold Earned
29,630
179
Minions Killed
291
0
Camps Cleared
0
916,658
Distance Traveled
954,411
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,362
536
33
3
0
158,019
1
L
Nemesis
5,300
530
56
6
0
199,677
1
W
Guan Yu
6,425
643
90
9
0
205,950
0
L
Yemoja
5,631
563
19
2
0
175,649
4
L
Achilles
5,011
501
47
5
0
208,606
1
W
Anubis
7,029
703
69
7
0
187,207
2
W
He Bo
5,767
577
57
6
0
197,697
1
W
Danzaburou
4,937
494
49
5
0
172,789
0
W
Bacchus
5,472
547
26
3
0
190,768
1
L
Raijin
4,401
440
24
2
0
174,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role