Player Matchup

Ra
Ra
BelloTV
Ra
Level 18
God Stats
1W - 1L
1,809 SR
Queue Stats
4W - 4L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
DevilDrag00n
Jormungandr
Level 18
God Stats
5W - 5L
1,722 SR
Queue Stats
13W - 27L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dlaew_
Tsukuyomi
Level 44
God Stats
0W - 1L
1,463 SR
Queue Stats
7W - 11L
1,469 Elo+
Party 1
Izanami
Izanami
Mektonet
Izanami
Level 48
God Stats
5W - 5L
1,616 SR
Queue Stats
7W - 7L
1,466 Elo+
Party 1
Bacchus
Bacchus
Perioxy
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,466 Elo+
Party 1
Team Averages
Level 31
1,622 SR
1,477 Elo+

VS

Team Averages
Level 23
1,633 SR
1,620 Elo+
Sol
Sol
DonPatchie
Sol
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 78L
1,629 Elo+
Solo
Ares
Ares
Tomatoplanet
Ares
Level 29
God Stats
2W - 0L
1,696 SR
Queue Stats
5W - 3L
1,851 Elo+
Solo
Tyr
Tyr
Willhaugh99
Tyr
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 14L
1,710 Elo+
Solo
Loki
Loki
guyf23
Loki
Level 28
God Stats
17W - 20L
1,694 SR
Queue Stats
73W - 91L
1,427 Elo+
Solo
Anhur
Anhur
lastsamuraye
Anhur
Level 19
God Stats
4W - 5L
1,775 SR
Queue Stats
140W - 150L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
10,128
482
9,928
9,177
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
DevilDrag00n
Jormungandr
14
1 / 3 / 1
8,494
404
9,921
14,023
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Dlaew_
Tsukuyomi
13
0 / 9 / 4
8,091
385
8,291
16,940
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Mektonet
Izanami
12
2 / 7 / 1
7,772
370
5,140
12,517
3,363
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Perioxy
Bacchus
11
0 / 9 / 5
7,033
335
6,834
12,178
7,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 5
14,735
702
13,516
18,925
7,218
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 1 / 21
13,020
620
9,680
20,874
21,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 1 / 9
13,670
651
13,136
17,321
17,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
guyf23
Loki
16
4 / 3 / 12
11,142
531
4,722
12,485
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 0 / 12
14,008
667
12,962
14,608
6,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
6
Kills
32
32
Deaths
7
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Jormungandr
DevilDrag00n
Jormungandr
1
3
1
0.5
L
Tsukuyomi
Dlaew_
Tsukuyomi
0
9
4
0.22
W
10
2
5
6.25
L
Izanami
Mektonet
Izanami
2
7
1
0.36
L
Bacchus
Perioxy
Bacchus
0
9
5
0.28
W
4
1
21
14.5
W
8
1
9
12.5
W
Loki
guyf23
Loki
4
3
12
3.33
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,114
Damage
54,016
64,835
Taken
84,213
32,334
Mitigated
57,532
10,184
Healing
41,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,928
846
1,709
3,008
9,177
4,506
0
2,585
6,592
78,109
0
L
Jormungandr
DevilDrag00n
Jormungandr
9,921
2,382
0
1,418
14,023
10,546
0
3,360
10,663
35,433
0
L
Tsukuyomi
Dlaew_
Tsukuyomi
8,291
2,747
0
2,096
16,940
6,209
0
5,228
11,712
0
43,380
W
13,516
5,849
0
14,284
18,925
7,218
2,044
3,688
15,205
145,252
0
L
Izanami
Mektonet
Izanami
5,140
3,313
0
1,888
12,517
3,363
0
6,176
6,341
0
38,454
L
Bacchus
Perioxy
Bacchus
6,834
1,215
0
65
12,178
7,710
0
5,847
6,128
12,115
0
W
9,680
324
0
3,544
20,874
21,130
1,321
6,468
14,158
27,356
0
W
13,136
2,270
0
9,106
17,321
17,667
2,173
7,537
9,054
0
95,801
W
Loki
guyf23
Loki
4,722
495
0
3,672
12,485
5,088
912
6,676
5,550
0
54,714
W
12,962
7,802
0
10,428
14,608
6,429
2,742
5,761
8,463
0
126,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,518
Gold Earned
66,575
369
Minions Killed
678
0
Camps Cleared
0
2,011,480
Distance Traveled
2,100,495
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,128
482
153
7
0
410,733
4
L
Jormungandr
8,494
404
59
3
0
383,138
6
L
Tsukuyomi
8,091
385
77
4
0
435,029
3
W
Sol
14,735
702
192
9
0
360,848
3
L
Izanami
7,772
370
70
3
0
378,181
6
L
Bacchus
7,033
335
10
0
0
404,399
5
W
Ares
13,020
620
31
1
0
429,078
9
W
Tyr
13,670
651
184
9
0
475,321
9
W
Loki
11,142
531
88
4
0
482,831
1
W
Anhur
14,008
667
183
9
0
352,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role