Player Matchup

Medusa
Medusa
FeZoPredator
Medusa
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,498 Elo+
Party 3
Athena
Athena
KezKez98
Athena
Level 18
God Stats
7W - 3L
1,660 SR
Queue Stats
23W - 22L
1,510 Elo+
Party 3
Osiris
Osiris
LUFC_Danny1
Osiris
Level 68
God Stats
4W - 3L
1,628 SR
Queue Stats
76W - 70L
1,481 Elo+
Party 3
Mulan
Mulan
Roberts2130
Mulan
Level 104
God Stats
5W - 2L
1,663 SR
Queue Stats
67W - 68L
1,487 Elo+
Party 3
The Morrigan
The Morrigan
ucccc
The Morrigan
Level 37
God Stats
44W - 42L
1,610 SR
Queue Stats
191W - 199L
1,444 Elo+
Solo
Team Averages
Level 64
1,612 SR
1,484 Elo+

VS

Team Averages
Level 47
1,483 SR
1,488 Elo+
Cthulhu
Cthulhu
AZERTY_1_2_3_ABC
Cthulhu
Level 25
God Stats
0W - 2L
1,277 SR
Queue Stats
140W - 112L
1,532 Elo+
Party 1
Chang'e
Chang'e
Im_PoDiuM
Chang'e
Level 45
God Stats
9W - 8L
1,586 SR
Queue Stats
188W - 161L
1,500 Elo+
Party 1
Arachne
Arachne
im_adnan_kas_07
Arachne
Level 31
God Stats
17W - 13L
1,513 SR
Queue Stats
302W - 365L
1,381 Elo+
Solo
Izanami
Izanami
phantomkayman69
Izanami
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 119L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
whattagwan
Gilgamesh
Level 105
God Stats
8W - 8L
1,537 SR
Queue Stats
394W - 432L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 3 / 8
8,946
471
5,306
10,832
3,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
KezKez98
Athena
15
5 / 2 / 11
9,983
525
8,457
17,088
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
18
6 / 1 / 8
10,928
575
8,376
12,013
8,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 9
10,815
569
13,844
12,165
7,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
ucccc
The Morrigan
19
7 / 0 / 6
11,609
611
14,285
7,538
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,167
482
11,232
17,850
13,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Im_PoDiuM
Chang'e
15
0 / 4 / 0
8,541
450
2,518
11,145
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

13
1 / 7 / 1
8,226
433
5,228
14,648
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 2
8,500
447
7,293
10,835
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
whattagwan
Gilgamesh
12
3 / 5 / 2
7,753
408
10,122
13,883
7,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
22
Kills
6
6
Deaths
22
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Medusa
1
3
8
1.67
L
Chang'e
Im_PoDiuM
Chang'e
0
4
0
0
W
Athena
KezKez98
Athena
5
2
11
5.25
W
Osiris
6
1
8
10
W
3
0
9
7.5
L
1
7
1
0.21
L
2
3
2
1
W
The Morrigan
ucccc
The Morrigan
7
0
6
10
L
Gilgamesh
whattagwan
Gilgamesh
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,268
Damage
36,393
59,636
Taken
68,361
33,309
Mitigated
34,243
25,710
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,232
1,362
171
7,067
17,850
13,025
0
3,120
14,730
66,837
0
W
Medusa
5,306
1,695
0
4,226
10,832
3,765
798
1,643
9,135
0
47,960
L
Chang'e
Im_PoDiuM
Chang'e
2,518
312
390
3,157
11,145
4,085
0
7,654
3,489
55,727
0
W
Athena
KezKez98
Athena
8,457
2,460
0
7,271
17,088
9,865
774
3,298
13,604
20,228
0
W
Osiris
8,376
3,475
0
5,614
12,013
8,471
129
1,267
10,651
0
97,209
W
13,844
3,428
0
6,600
12,165
7,829
890
5,538
5,858
0
72,741
L
5,228
3,891
0
2,568
14,648
5,130
0
3,072
11,576
0
53,610
L
7,293
3,797
0
1,814
10,835
4,526
1,147
4,235
6,598
0
51,133
W
The Morrigan
ucccc
The Morrigan
14,285
1,943
115
1,884
7,538
3,379
1,543
1,834
5,564
98,419
0
L
Gilgamesh
whattagwan
Gilgamesh
10,122
1,826
0
1,126
13,883
7,477
0
4,657
9,226
4,262
37,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,281
Gold Earned
42,187
598
Minions Killed
505
0
Camps Cleared
0
1,923,438
Distance Traveled
1,792,466
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,167
482
146
8
0
411,043
1
W
Medusa
8,946
471
88
5
0
343,597
3
L
Chang'e
8,541
450
96
5
0
363,933
4
W
Athena
9,983
525
30
2
0
425,627
3
W
Osiris
10,928
575
140
7
0
399,802
5
W
Mulan
10,815
569
162
9
0
389,633
4
L
Arachne
8,226
433
92
5
0
334,266
0
L
Izanami
8,500
447
114
6
0
353,774
3
W
The Morrigan
11,609
611
178
9
0
364,779
6
L
Gilgamesh
7,753
408
57
3
0
329,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role