Player Matchup

King Arthur
King Arthur
A27109aab
King Arthur
Level 26
God Stats
9W - 8L
1,560 SR
Queue Stats
50W - 40L
1,488 Elo+
Solo
Arachne
Arachne
AlexandrosPalmos
Arachne
Level 28
God Stats
19W - 11L
1,378 SR
Queue Stats
115W - 115L
1,390 Elo+
Party 2
Olorun
Olorun
BeetleFRuit_HD
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,348 Elo+
Party 2
Merlin
Merlin
amori91
Merlin
Level 15
God Stats
3W - 12L
1,237 SR
Queue Stats
53W - 52L
1,387 Elo+
Solo
Neith
Neith
enara31_
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,422 Elo+

VS

Team Averages
Level 12
1,343 SR
1,249 Elo+
Cernunnos
Cernunnos
Ateuct30
Cernunnos
Level 16
God Stats
1W - 2L
1,458 SR
Queue Stats
23W - 19L
1,501 Elo+
Solo
Bellona
Bellona
ChrrsLS
Bellona
Level 4
God Stats
1W - 4L
1,173 SR
Queue Stats
5W - 12L
873 Elo+
Party 1
Ra
Ra
I Chrissy l
Ra
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
158W - 160L
1,681 Elo+
Solo
Cthulhu
Cthulhu
MixxyLS
Cthulhu
Level 4
God Stats
1W - 5L
1,002 SR
Queue Stats
56W - 54L
873 Elo+
Party 1
Nemesis
Nemesis
RoaarLS
Nemesis
Level 29
God Stats
25W - 24L
1,583 SR
Queue Stats
79W - 106L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A27109aab
King Arthur
16
3 / 4 / 8
10,016
455
6,525
22,208
13,446
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

18
15 / 9 / 3
11,857
539
16,464
21,347
8,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
3 / 9 / 2
8,547
389
3,670
9,911
3,288
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
amori91
Merlin
20
3 / 3 / 1
12,107
550
8,328
9,574
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
enara31_
Neith
12
0 / 13 / 3
7,737
352
3,230
12,594
3,874
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ateuct30
Cernunnos
17
7 / 8 / 6
11,052
502
10,042
12,815
6,449
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ChrrsLS
Bellona
16
3 / 6 / 6
10,494
477
10,121
13,549
10,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
14 / 3 / 4
14,099
641
14,695
11,496
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MixxyLS
Cthulhu
16
2 / 5 / 8
10,381
472
10,271
19,678
20,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
RoaarLS
Nemesis
18
10 / 6 / 4
11,904
541
12,899
17,214
8,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
24
Kills
36
38
Deaths
28
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
A27109aab
King Arthur
3
4
8
1.75
L
15
9
3
1.83
W
Cernunnos
Ateuct30
Cernunnos
7
8
6
1.25
L
3
9
2
0.44
W
Bellona
ChrrsLS
Bellona
3
6
6
1
W
14
3
4
5.33
W
Cthulhu
MixxyLS
Cthulhu
2
5
8
1.2
W
Nemesis
RoaarLS
Nemesis
10
6
4
2
L
Merlin
amori91
Merlin
3
3
1
1.17
L
Neith
enara31_
Neith
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,217
Damage
58,028
75,634
Taken
74,752
32,836
Mitigated
51,165
12,867
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
A27109aab
King Arthur
6,525
719
0
7,574
22,208
13,446
184
5,048
16,921
0
41,863
L
16,464
12,173
0
2,486
21,347
8,312
73
5,063
16,194
0
52,212
W
Cernunnos
Ateuct30
Cernunnos
10,042
4,968
0
695
12,815
6,449
1,291
1,130
11,581
0
57,771
L
3,670
2,124
62
1,274
9,911
3,288
117
6,601
3,310
27,127
0
W
Bellona
ChrrsLS
Bellona
10,121
3,319
0
862
13,549
10,630
1,717
594
12,583
0
48,212
W
14,695
3,350
720
4,709
11,496
5,013
4,206
4,464
6,982
97,622
0
W
Cthulhu
MixxyLS
Cthulhu
10,271
254
687
3,686
19,678
20,835
1,089
4,130
15,152
52,203
0
W
Nemesis
RoaarLS
Nemesis
12,899
6,425
0
3,177
17,214
8,238
525
1,020
16,003
0
79,621
L
Merlin
amori91
Merlin
8,328
355
0
1,370
9,574
3,916
3,072
3,450
5,614
93,467
0
L
Neith
enara31_
Neith
3,230
1,091
0
101
12,594
3,874
65
3,905
8,629
0
18,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,264
Gold Earned
57,930
387
Minions Killed
582
0
Camps Cleared
0
1,586,344
Distance Traveled
2,066,510
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,016
455
72
3
0
349,586
5
L
Arachne
11,857
539
70
3
0
418,246
4
W
Cernunnos
11,052
502
92
4
0
385,487
0
L
Olorun
8,547
389
46
2
0
187,840
1
W
Bellona
10,494
477
88
4
0
428,249
3
W
Ra
14,099
641
196
9
0
388,846
8
W
Cthulhu
10,381
472
79
4
0
452,173
0
W
Nemesis
11,904
541
127
6
0
411,755
0
L
Merlin
12,107
550
164
7
0
350,431
0
L
Neith
7,737
352
35
2
0
280,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role