Player Matchup

Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Ahammon
Chang'e
Level 97
God Stats
10W - 10L
1,491 SR
Queue Stats
488W - 465L
1,508 Elo+
Party 1
Nemesis
Nemesis
Gufo
Nemesis
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
264W - 231L
1,511 Elo+
Party 1
Terra
Terra
Helminthes
Terra
Level 130
God Stats
8W - 3L
1,689 SR
Queue Stats
544W - 520L
1,534 Elo+
Party 2
Anubis
Anubis
stivpikken
Anubis
Level 145
God Stats
14W - 10L
1,482 SR
Queue Stats
1,190W - 1,150L
1,453 Elo+
Party 2
Team Averages
Level 124
1,532 SR
1,501 Elo+

VS

Team Averages
Level 106
1,465 SR
1,465 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Anto13rp
Olorun
Level 120
God Stats
2W - 4L
1,306 SR
Queue Stats
63W - 76L
1,456 Elo+
Party 3
Cthulhu
Cthulhu
Javii01
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 80L
1,412 Elo+
Party 3
Ne Zha
Ne Zha
luxtro
Ne Zha
Level 107
God Stats
1W - 3L
1,518 SR
Queue Stats
48W - 72L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 3 / 3
10,873
640
13,102
12,240
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Ahammon
Chang'e
15
3 / 3 / 2
9,417
554
6,586
13,016
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Gufo
Nemesis
13
4 / 5 / 3
8,600
506
6,808
11,221
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
11
1 / 3 / 6
7,758
456
3,246
16,113
10,555
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
stivpikken
Anubis
15
4 / 3 / 6
9,570
563
9,684
14,523
7,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 3 / 5
9,328
549
13,435
8,050
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
 
Bastet
13
4 / 4 / 6
8,286
487
8,599
12,333
5,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
Anto13rp
Olorun
11
4 / 6 / 2
7,472
440
7,596
12,714
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Javii01
Cthulhu
13
1 / 2 / 2
7,618
448
5,494
11,227
6,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
luxtro
Ne Zha
12
2 / 7 / 6
7,817
460
5,201
13,692
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
20
Kills
16
17
Deaths
22
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
3
3.17
L
Poseidon
 
Poseidon
5
3
5
2.5
L
Bastet
 
Bastet
4
4
6
1.75
W
Chang'e
Ahammon
Chang'e
3
3
2
1.33
L
Olorun
Anto13rp
Olorun
4
6
2
0.83
W
Nemesis
Gufo
Nemesis
4
5
3
1.1
W
Terra
1
3
6
1.33
L
Cthulhu
Javii01
Cthulhu
1
2
2
1
L
Ne Zha
luxtro
Ne Zha
2
7
6
0.71
W
Anubis
stivpikken
Anubis
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,426
Damage
40,325
67,113
Taken
58,016
33,552
Mitigated
23,560
29,041
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,102
8,219
0
4,917
12,240
4,620
2,263
5,213
6,845
0
89,455
L
Poseidon
 
Poseidon
13,435
3,120
0
641
8,050
2,384
0
3,072
4,978
69,030
0
L
Bastet
 
Bastet
8,599
1,841
0
3,350
12,333
5,248
0
3,177
9,065
0
44,021
W
Chang'e
Ahammon
Chang'e
6,586
1,005
1,529
5,584
13,016
6,013
624
5,624
7,340
53,529
0
L
Olorun
Anto13rp
Olorun
7,596
4,100
612
4,159
12,714
3,559
0
3,631
9,083
44,048
0
W
Nemesis
Gufo
Nemesis
6,808
2,390
0
2,937
11,221
4,897
0
3,156
8,020
0
42,134
W
Terra
3,246
416
1,013
4,919
16,113
10,555
54
6,810
9,067
21,008
0
L
Cthulhu
Javii01
Cthulhu
5,494
178
219
3,596
11,227
6,731
296
7,852
2,997
40,627
0
L
Ne Zha
luxtro
Ne Zha
5,201
995
0
1,300
13,692
5,638
0
5,497
8,135
0
19,151
W
Anubis
stivpikken
Anubis
9,684
356
0
8,142
14,523
7,467
1,469
5,951
8,378
67,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
40,521
526
Minions Killed
370
0
Camps Cleared
0
1,534,088
Distance Traveled
1,588,263
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,873
640
143
8
0
298,384
3
L
Poseidon
9,328
549
123
7
0
337,734
0
L
Bastet
8,286
487
86
5
0
314,495
4
W
Chang'e
9,417
554
127
7
0
303,869
3
L
Olorun
7,472
440
59
3
0
264,772
3
W
Nemesis
8,600
506
83
5
0
358,217
4
W
Terra
7,758
456
47
3
0
300,207
6
L
Cthulhu
7,618
448
87
5
0
338,163
2
L
Ne Zha
7,817
460
15
1
0
333,099
4
W
Anubis
9,570
563
126
7
0
273,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role