Player Matchup

Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
GeneralLie
Cernunnos
Gold IV
Level 126
God Stats
123W - 104L
1,565 SR
Queue Stats
366W - 387L
1,369 MMR
Party 2
Bastet
Bastet
Silver II
Larsator
Bastet
Silver II
Level 105
God Stats
8W - 5L
1,760 SR
Queue Stats
243W - 270L
1,018 MMR
Party 2
Discordia
Discordia
Gold V
SirVirusgg
Discordia
Gold V
Level 131
God Stats
12W - 11L
1,448 SR
Queue Stats
195W - 189L
1,239 MMR
Solo
Ares
Ares
Gold V
puppetmaster96
Ares
Gold V
Level 118
God Stats
26W - 18L
1,598 SR
Queue Stats
391W - 395L
1,250 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,574 SR
1,275 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 73
1,565 SR
1,221 MMR
Ullr
Ullr
Silver I
BeerKage
Ullr
Silver I
Level 60
God Stats
11W - 12L
1,366 SR
Queue Stats
145W - 154L
1,043 MMR
Party 1
Sobek
Sobek
Gold IV
Crªsh
Sobek
Gold IV
Level 125
God Stats
6W - 6L
1,631 SR
Queue Stats
146W - 148L
1,265 MMR
Solo
Scylla
Scylla
Silver V
MightyMidgetMan
Scylla
Silver V
Level 86
God Stats
0W - 1L
1,763 SR
Queue Stats
2W - 9L
1,261 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
RazyRex
Gilgamesh
Gold IV
Level 46
God Stats
3W - 4L
1,566 SR
Queue Stats
50W - 41L
1,354 MMR
Party 1
Loki
Loki
Bronze IV
belzebabi
Loki
Bronze IV
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 183L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
5 / 1 / 5
10,223
639
10,893
13,235
10,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
GeneralLie
Cernunnos
15
1 / 1 / 0
8,665
542
5,538
9,894
3,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Larsator
Bastet
12
2 / 7 / 5
7,617
476
6,228
11,797
3,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
SirVirusgg
Discordia
15
6 / 1 / 4
9,087
568
10,576
7,937
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 8
8,270
517
4,879
10,967
6,329
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AthenaSetCu ChulainnTsukuyomiNemesis

VS

Bans
TiamatJanusApolloFenrirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 2 / 4
7,698
481
4,993
9,679
3,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Crªsh
Sobek
12
4 / 2 / 2
8,059
504
5,087
14,219
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 2
7,134
446
6,026
8,362
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RazyRex
Gilgamesh
13
4 / 2 / 3
8,006
500
8,499
14,422
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
13
1 / 6 / 1
7,152
447
3,518
9,291
3,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
16
Kills
11
14
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
5
7.5
L
Ullr
2
2
4
2
L
Sobek
Crªsh
Sobek
4
2
2
2.5
W
Cernunnos
GeneralLie
Cernunnos
1
1
0
1
W
Bastet
Larsator
Bastet
2
7
5
0.64
L
0
4
2
0.25
L
Gilgamesh
RazyRex
Gilgamesh
4
2
3
2.75
W
Discordia
SirVirusgg
Discordia
6
1
4
8
L
Loki
1
6
1
0.25
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,114
Damage
28,123
53,830
Taken
55,973
27,069
Mitigated
28,481
17,197
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,893
1,108
0
7,225
13,235
10,344
0
2,447
10,732
0
74,478
L
Ullr
4,993
1,508
0
1,897
9,679
3,261
0
1,821
7,858
0
52,809
L
Sobek
Crªsh
Sobek
5,087
428
0
5,451
14,219
13,082
0
3,344
10,875
21,183
0
W
Cernunnos
GeneralLie
Cernunnos
5,538
2,095
0
5,554
9,894
3,655
312
1,465
8,429
0
69,364
W
Bastet
Larsator
Bastet
6,228
2,135
0
250
11,797
3,767
136
1,913
9,796
0
39,169
L
6,026
549
0
1,606
8,362
2,727
60
5,345
3,017
40,831
0
L
Gilgamesh
RazyRex
Gilgamesh
8,499
1,791
0
793
14,422
6,097
0
4,406
10,016
0
49,005
W
Discordia
SirVirusgg
Discordia
10,576
381
204
1,774
7,937
2,974
182
2,235
5,458
55,662
0
L
Loki
3,518
795
0
1,242
9,291
3,314
1,200
539
8,752
0
33,333
W
4,879
314
0
2,190
10,967
6,329
0
2,589
8,302
11,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,862
Gold Earned
38,049
474
Minions Killed
351
0
Camps Cleared
0
1,615,903
Distance Traveled
1,555,992
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,223
639
153
10
0
323,640
2
L
Ullr
7,698
481
90
6
0
314,110
5
L
Sobek
8,059
504
23
1
0
325,974
7
W
Cernunnos
8,665
542
138
9
0
322,827
4
W
Bastet
7,617
476
68
4
0
321,869
2
L
Scylla
7,134
446
86
5
0
291,609
5
L
Gilgamesh
8,006
500
87
5
0
327,851
8
W
Discordia
9,087
568
107
7
0
301,041
8
L
Loki
7,152
447
65
4
0
296,448
1
W
Ares
8,270
517
8
1
0
346,526
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role