Player Matchup

Cabrakan
Cabrakan
BROWNS ELF
Cabrakan
Level 120
God Stats
11W - 6L
1,591 SR
Queue Stats
210W - 187L
1,360 Elo+
Party 1
Zhong Kui
Zhong Kui
Detroit313
Zhong Kui
Level 158
God Stats
11W - 5L
1,797 SR
Queue Stats
207W - 225L
1,414 Elo+
Solo
Mercury
Mercury
SheldonHatred
Mercury
Level 125
God Stats
11W - 18L
1,117 SR
Queue Stats
257W - 271L
1,350 Elo+
Solo
Jing Wei
Jing Wei
SmudgyDesert910
Jing Wei
Level 69
God Stats
1W - 3L
1,481 SR
Queue Stats
68W - 68L
1,358 Elo+
Party 1
Achilles
Achilles
youngmx
Achilles
Level 83
God Stats
4W - 3L
1,486 SR
Queue Stats
107W - 103L
1,487 Elo+
Solo
Team Averages
Level 111
1,494 SR
1,394 Elo+

VS

Team Averages
Level 50
1,505 SR
1,278 Elo+
King Arthur
King Arthur
IIGoosee
King Arthur
Level 55
God Stats
0W - 2L
1,576 SR
Queue Stats
22W - 24L
1,169 Elo+
Party 2
Sobek
Sobek
MitchButkis
Sobek
Level 37
God Stats
26W - 30L
1,543 SR
Queue Stats
870W - 977L
1,388 Elo+
Solo
Raijin
Raijin
SoHighPriest
Raijin
Level 106
God Stats
6W - 5L
1,517 SR
Queue Stats
131W - 138L
1,311 Elo+
Solo
Izanami
Izanami
jake7071
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,169 Elo+
Party 2
Aphrodite
Aphrodite
rinopirate
Aphrodite
Level 23
God Stats
8W - 15L
1,389 SR
Queue Stats
16W - 37L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BROWNS ELF
Cabrakan
16
8 / 5 / 6
10,992
916
9,347
11,745
10,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Detroit313
Zhong Kui
17
8 / 2 / 7
10,759
897
13,047
10,023
6,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
13
1 / 2 / 8
8,134
678
4,971
8,994
3,518
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
15
2 / 2 / 7
9,035
753
5,785
10,424
4,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
youngmx
Achilles
15
3 / 1 / 15
9,821
818
9,625
15,035
9,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IIGoosee
King Arthur
15
3 / 6 / 7
8,702
725
6,793
12,986
5,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 2 / 5
7,637
636
1,009
3,965
4,416
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
16
5 / 4 / 3
10,142
845
12,451
12,797
4,580
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
jake7071
Izanami
15
3 / 6 / 6
9,054
755
9,329
11,800
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
rinopirate
Aphrodite
13
0 / 4 / 10
7,390
616
5,186
9,123
7,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
22
Kills
12
12
Deaths
22
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BROWNS ELF
Cabrakan
8
5
6
2.2
W
Zhong Kui
Detroit313
Zhong Kui
8
2
7
5.75
L
King Arthur
IIGoosee
King Arthur
3
6
7
1.08
L
1
2
5
1.75
W
Mercury
1
2
8
2.5
W
Jing Wei
2
2
7
2.75
L
Raijin
5
4
3
1.63
L
Izanami
jake7071
Izanami
3
6
6
1
L
Aphrodite
rinopirate
Aphrodite
0
4
10
1.25
W
Achilles
youngmx
Achilles
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,775
Damage
34,768
56,221
Taken
50,671
34,903
Mitigated
26,748
14,680
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BROWNS ELF
Cabrakan
9,347
1,073
0
423
11,745
10,413
288
3,046
8,699
25,390
0
W
Zhong Kui
Detroit313
Zhong Kui
13,047
1,358
0
5,035
10,023
6,960
2,485
4,804
5,219
35,106
0
L
King Arthur
IIGoosee
King Arthur
6,793
1,633
0
3,523
12,986
5,508
1
5,214
7,442
0
21,122
L
1,009
163
513
723
3,965
4,416
0
1,387
2,433
3,237
0
W
Mercury
4,971
1,530
0
312
8,994
3,518
504
2,482
6,512
0
16,143
W
Jing Wei
5,785
4,773
0
2,974
10,424
4,378
3,395
3,692
6,732
0
42,312
L
Raijin
12,451
988
0
1,079
12,797
4,580
1
7,127
5,374
28,513
0
L
Izanami
jake7071
Izanami
9,329
6,889
0
1,112
11,800
4,450
0
4,520
7,053
0
27,914
L
Aphrodite
rinopirate
Aphrodite
5,186
531
1,854
2,437
9,123
7,794
0
3,856
4,952
10,702
0
W
Achilles
youngmx
Achilles
9,625
2,618
0
5,936
15,035
9,634
746
5,084
9,951
0
19,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,741
Gold Earned
42,925
246
Minions Killed
139
12
Camps Cleared
3
1,046,430
Distance Traveled
780,140
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,992
916
47
4
1
167,024
1
W
Zhong Kui
10,759
897
73
6
3
200,421
1
L
King Arthur
8,702
725
43
4
0
201,869
0
L
Sobek
7,637
636
4
0
1
32,915
0
W
Mercury
8,134
678
30
3
2
252,224
1
W
Jing Wei
9,035
753
80
7
4
177,939
3
L
Raijin
10,142
845
40
3
2
175,515
1
L
Izanami
9,054
755
40
3
0
168,392
0
L
Aphrodite
7,390
616
12
1
0
201,449
0
W
Achilles
9,821
818
16
1
2
248,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role