Player Matchup

Guan Yu
Guan Yu
ABSURBATOR
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
SetOnFamous
Loki
Level 21
God Stats
35W - 36L
1,463 SR
Queue Stats
122W - 144L
1,311 Elo+
Party 1
Yemoja
Yemoja
TheBrownestHash
Yemoja
Level 23
God Stats
4W - 2L
1,682 SR
Queue Stats
50W - 60L
1,347 Elo+
Party 1
Hera
Hera
Wolfe Venom
Hera
Level 28
God Stats
30W - 29L
1,500 SR
Queue Stats
130W - 181L
1,238 Elo+
Party 2
Izanami
Izanami
WolfeFangs
Izanami
Level 26
God Stats
9W - 6L
1,510 SR
Queue Stats
81W - 108L
1,388 Elo+
Party 2
Team Averages
Level 20
1,531 SR
1,357 Elo+

VS

Team Averages
Level 8
1,511 SR
1,376 Elo+
Loki
Loki
MrMateru
Loki
Level 6
God Stats
1W - 1L
1,365 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
RIPKOWSKY
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ravenhops
Cerberus
Level 8
God Stats
7W - 2L
1,696 SR
Queue Stats
17W - 14L
1,378 Elo+
Solo
Anhur
Anhur
TheSameNick
Anhur
Level 7
God Stats
1W - 0L
1,691 SR
Queue Stats
1W - 2L
1,129 Elo+
Solo
Zeus
Zeus
mrbojangles1995
Zeus
Level 16
God Stats
6W - 24L
1,304 SR
Queue Stats
185W - 243L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ABSURBATOR
Guan Yu
9
0 / 7 / 0
6,273
369
1,348
9,129
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 6 / 0
7,682
452
6,146
10,700
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 7 / 1
7,159
421
6,804
13,287
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 2
8,504
500
6,224
10,198
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
WolfeFangs
Izanami
10
1 / 10 / 0
6,720
395
3,139
11,941
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 5 / 3
7,806
459
3,137
7,429
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
0 / 1 / 15
9,044
532
1,487
7,504
4,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Ravenhops
Cerberus
13
3 / 0 / 5
8,520
501
4,650
8,396
6,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
19 / 0 / 2
12,137
714
22,306
15,423
6,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 2 / 2
9,875
581
9,159
10,891
3,921
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
8
Kills
32
35
Deaths
8
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ABSURBATOR
Guan Yu
0
7
0
0
W
Loki
3
5
3
0.9
W
Ymir
0
1
15
7.5
W
Cerberus
Ravenhops
Cerberus
3
0
5
5.5
L
5
6
0
0.83
L
1
7
1
0.21
W
19
0
2
20
L
1
5
2
0.4
L
Izanami
WolfeFangs
Izanami
1
10
0
0.1
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,661
Damage
40,739
55,255
Taken
49,643
21,321
Mitigated
23,183
8,401
Healing
17,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ABSURBATOR
Guan Yu
1,348
313
0
736
9,129
6,246
0
2,338
6,791
0
27,682
W
Loki
3,137
1,154
0
2,148
7,429
1,953
0
728
6,701
0
28,454
W
Ymir
1,487
695
0
0
7,504
4,914
159
1,652
5,812
13,554
0
W
Cerberus
Ravenhops
Cerberus
4,650
386
0
2,367
8,396
6,170
1,841
517
7,699
31,289
0
L
6,146
1,174
0
2,387
10,700
2,626
0
3,744
6,956
0
39,681
L
6,804
2,011
964
1,378
13,287
8,487
186
461
12,826
24,907
0
W
22,306
15,746
0
8,807
15,423
6,225
1,027
5,159
10,234
0
98,448
L
6,224
2,129
0
1,844
10,198
2,182
0
8,213
1,985
50,774
0
L
Izanami
WolfeFangs
Izanami
3,139
1,000
0
1,092
11,941
1,780
554
540
11,401
0
30,155
W
9,159
2,162
0
3,964
10,891
3,921
1,941
4,582
5,959
59,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,338
Gold Earned
47,382
354
Minions Killed
409
0
Camps Cleared
0
1,388,978
Distance Traveled
1,421,030
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,273
369
59
3
0
331,301
3
W
Loki
7,806
459
57
3
0
326,940
2
W
Ymir
9,044
532
25
1
0
295,356
0
W
Cerberus
8,520
501
61
4
0
278,249
0
L
Loki
7,682
452
75
4
0
270,108
0
L
Yemoja
7,159
421
39
2
0
262,717
0
W
Anhur
12,137
714
150
9
0
283,969
5
L
Hera
8,504
500
113
7
0
246,481
0
L
Izanami
6,720
395
68
4
0
278,371
3
W
Zeus
9,875
581
116
7
0
236,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role