Player Matchup

Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
BOOMER228
Rama
Level 46
God Stats
13W - 16L
1,425 SR
Queue Stats
315W - 353L
1,348 Elo+
Party 4
Bacchus
Bacchus
DOOMER229
Bacchus
Level 47
God Stats
45W - 42L
1,381 SR
Queue Stats
398W - 442L
1,349 Elo+
Party 4
Baron Samedi
Baron Samedi
Rayleigh98
Baron Samedi
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,401 Elo+
Party 3
Team Averages
Level 53
1,461 SR
1,419 Elo+

VS

Team Averages
Level 77
1,537 SR
1,429 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Gerbal
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,471 Elo+
Solo
Guan Yu
Guan Yu
Kaida187
Guan Yu
Level 58
God Stats
13W - 18L
1,449 SR
Queue Stats
520W - 517L
1,425 Elo+
Party 1
Cupid
Cupid
Kwixx
Cupid
Level 61
God Stats
9W - 1L
1,788 SR
Queue Stats
16W - 12L
1,373 Elo+
Party 2
Geb
Geb
ralfda188
Geb
Level 86
God Stats
69W - 66L
1,448 SR
Queue Stats
437W - 461L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
3 / 0 / 0
3,907
781
2,235
2,845
918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
 
Kukulkan
6
1 / 0 / 1
3,410
682
872
1,209
298
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
1
0 / 0 / 0
1,008
202
0
0
0
Bacchus
DOOMER229
Bacchus
1
0 / 0 / 0
1,008
202
0
0
0
Baron Samedi
Rayleigh98
Baron Samedi
5
0 / 1 / 0
3,174
635
1,254
2,518
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 1 / 0
3,462
692
1,184
3,197
802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Gerbal
Chang'e
5
0 / 2 / 0
3,126
625
844
2,351
520
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Kaida187
Guan Yu
8
1 / 0 / 0
4,126
825
1,712
3,214
1,130
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Kwixx
Cupid
6
0 / 1 / 0
3,690
738
184
2,657
628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,338
668
645
1,808
625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
4
Kills
1
1
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
0
0
3
L
Kukulkan
 
Kukulkan
1
0
1
1.5
W
Ao Kuang
 
Ao Kuang
0
1
0
0
L
Rama
0
0
0
0
L
Bacchus
DOOMER229
Bacchus
0
0
0
0
W
Chang'e
Gerbal
Chang'e
0
2
0
0
W
Guan Yu
Kaida187
Guan Yu
1
0
0
1
W
Cupid
Kwixx
Cupid
0
1
0
0
L
Baron Samedi
Rayleigh98
Baron Samedi
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,361
Damage
4,569
6,572
Taken
13,227
1,730
Mitigated
3,705
1,754
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,235
1,600
0
765
2,845
918
0
2,113
732
0
7,464
L
Kukulkan
 
Kukulkan
872
67
0
391
1,209
298
0
560
649
11,446
0
W
Ao Kuang
 
Ao Kuang
1,184
356
0
428
3,197
802
0
114
3,083
16,439
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
DOOMER229
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Gerbal
Chang'e
844
81
230
705
2,351
520
144
459
1,892
10,172
0
W
Guan Yu
Kaida187
Guan Yu
1,712
134
0
1,628
3,214
1,130
0
1,092
1,960
0
17,040
W
Cupid
Kwixx
Cupid
184
184
0
1,058
2,657
628
0
80
2,577
0
15,746
L
Baron Samedi
Rayleigh98
Baron Samedi
1,254
131
0
598
2,518
514
0
0
2,518
9,216
0
W
645
74
135
614
1,808
625
26
219
1,589
5,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,507
Gold Earned
17,742
47
Minions Killed
156
0
Camps Cleared
0
321,028
Distance Traveled
507,594
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,907
781
18
4
0
111,223
0
L
Kukulkan
3,410
682
13
3
0
105,012
0
W
Ao Kuang
3,462
692
34
7
0
100,193
1
L
Rama
1,008
202
0
0
0
0
0
L
Bacchus
1,008
202
0
0
0
0
0
W
Chang'e
3,126
625
24
5
0
92,518
0
W
Guan Yu
4,126
825
44
9
0
98,201
2
W
Cupid
3,690
738
45
9
0
102,020
1
L
Baron Samedi
3,174
635
16
3
0
104,793
0
W
Geb
3,338
668
9
2
0
114,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role