Player Matchup

Hel
Hel
Anubis_gold32
Hel
Level 67
God Stats
1W - 1L
1,473 SR
Queue Stats
23W - 20L
1,450 Elo+
Solo
Da Ji
Da Ji
BrowniMaki
Da Ji
Level 125
God Stats
8W - 3L
1,828 SR
Queue Stats
137W - 145L
1,429 Elo+
Solo
Bacchus
Bacchus
unojorojo
Bacchus
Level 59
God Stats
48W - 38L
1,574 SR
Queue Stats
712W - 873L
1,391 Elo+
Solo
Team Averages
Level 84
1,625 SR
1,424 Elo+

VS

Team Averages
Level 121
1,394 SR
1,391 Elo+
Poseidon
Poseidon
Karlo7196
Poseidon
Level 68
God Stats
11W - 20L
1,348 SR
Queue Stats
51W - 54L
1,480 Elo+
Solo
Zeus
Zeus
Paoyou69
Zeus
Level 148
God Stats
38W - 55L
1,404 SR
Queue Stats
910W - 1,272L
1,315 Elo+
Solo
Vamana
Vamana
t8kn ur life
Vamana
Level 148
God Stats
112W - 130L
1,430 SR
Queue Stats
221W - 286L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
9,336
667
7,550
8,859
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
13
8 / 3 / 4
10,226
730
8,905
8,251
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
unojorojo
Bacchus
14
3 / 0 / 10
10,210
729
7,502
10,225
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Karlo7196
Poseidon
11
4 / 9 / 0
8,736
624
5,202
8,858
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
9
0 / 4 / 5
8,040
574
5,321
7,216
1,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vamana
11
2 / 2 / 3
8,592
614
5,322
12,099
3,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
6
6
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
Da Ji
8
3
4
3.33
L
Poseidon
Karlo7196
Poseidon
4
9
0
0.44
L
Zeus
0
4
5
0.63
L
Vamana
2
2
3
1.75
W
Bacchus
unojorojo
Bacchus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,957
Damage
15,845
27,335
Taken
28,173
18,178
Mitigated
7,999
10,058
Healing
1,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,550
0
3,754
3,359
8,859
2,929
906
3,335
5,308
15,982
0
W
Da Ji
8,905
2,205
0
375
8,251
3,965
1,440
3,082
4,952
0
37,316
L
Poseidon
Karlo7196
Poseidon
5,202
296
0
20
8,858
2,565
0
4,000
4,674
18,718
0
L
Zeus
5,321
349
0
106
7,216
1,619
0
3,075
3,927
19,017
0
L
Vamana
5,322
1,578
0
1,192
12,099
3,815
120
7,133
4,488
0
24,714
W
Bacchus
unojorojo
Bacchus
7,502
352
0
2,570
10,225
11,284
971
3,432
6,468
27,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,772
Gold Earned
25,368
108
Minions Killed
108
0
Camps Cleared
0
803,515
Distance Traveled
702,772
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,336
667
21
2
0
272,325
4
W
Da Ji
10,226
730
49
4
0
264,380
0
L
Poseidon
8,736
624
42
3
0
220,843
1
L
Zeus
8,040
574
31
2
0
183,457
2
L
Vamana
8,592
614
35
3
0
298,472
1
W
Bacchus
10,210
729
38
3
0
266,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role