Player Matchup

Mercury
Mercury
Argäs
Mercury
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
FIresword189
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Leon888
Sol
Level 8
God Stats
7W - 7L
1,632 SR
Queue Stats
16W - 19L
1,388 Elo+
Solo
Hera
Hera
RogerRadins
Hera
Level 18
God Stats
21W - 12L
1,586 SR
Queue Stats
65W - 60L
1,477 Elo+
Solo
Neith
Neith
XxClumzeexX
Neith
Level 4
God Stats
4W - 16L
1,579 SR
Queue Stats
16W - 32L
1,450 Elo+
Solo
Team Averages
Level 31
1,559 SR
1,463 Elo+

VS

Team Averages
Level 13
1,465 SR
1,517 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FegBee
Achilles
Level 6
God Stats
1W - 0L
1,314 SR
Queue Stats
5W - 2L
1,619 Elo+
Party 1
Merlin
Merlin
FegFire
Merlin
Level 7
God Stats
5W - 2L
1,690 SR
Queue Stats
10W - 4L
1,531 Elo+
Party 1
Neith
Neith
JOSHGC19
Neith
Level 13
God Stats
1W - 1L
1,322 SR
Queue Stats
28W - 34L
1,402 Elo+
Solo
Persephone
Persephone
Slamaz0n
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 107L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Argäs
Mercury
16
5 / 9 / 3
10,893
1,089
7,747
20,698
6,759
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 7 / 3
9,425
943
10,082
17,877
8,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
15
1 / 8 / 3
9,478
948
11,531
20,308
10,360
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 4 / 2
9,220
922
9,988
13,443
4,884
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Breastplate

Breastplate

+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 12 / 4
9,735
974
7,891
22,080
6,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 0 / 25
11,248
1,125
13,111
14,786
15,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
FegBee
Achilles
18
11 / 5 / 13
12,170
1,217
20,245
14,821
6,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
FegFire
Merlin
20
20 / 0 / 17
14,665
1,467
31,786
8,329
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
JOSHGC19
Neith
18
4 / 3 / 23
11,475
1,148
13,042
9,271
3,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Slamaz0n
Persephone
17
2 / 1 / 19
10,974
1,097
11,592
8,148
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
137
9
Kills
40
40
Deaths
9
15
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
25
15.5
L
Mercury
Argäs
Mercury
5
9
3
0.72
L
1
7
3
0.36
W
Achilles
FegBee
Achilles
11
5
13
3.5
W
Merlin
FegFire
Merlin
20
0
17
28.5
W
Neith
JOSHGC19
Neith
4
3
23
5.17
L
Sol
1
8
3
0.31
L
0
4
2
0.25
W
Persephone
Slamaz0n
Persephone
2
1
19
11.5
L
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,239
Damage
89,776
94,406
Taken
55,355
37,000
Mitigated
31,329
5,219
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,111
567
1,227
546
14,786
15,021
0
10,434
4,248
35,801
0
L
Mercury
Argäs
Mercury
7,747
3,766
0
330
20,698
6,759
0
12,819
7,747
0
25,959
L
10,082
645
503
1,395
17,877
8,047
0
10,379
7,329
17,366
0
W
Achilles
FegBee
Achilles
20,245
6,660
0
1,117
14,821
6,117
0
8,198
6,623
0
30,776
W
Merlin
FegFire
Merlin
31,786
1,743
0
850
8,329
3,353
0
4,277
4,052
52,291
0
W
Neith
JOSHGC19
Neith
13,042
7,280
0
1,618
9,271
3,944
0
4,229
5,042
0
32,594
L
Sol
11,531
4,449
0
1,573
20,308
10,360
0
11,038
9,086
28,762
0
L
9,988
1,679
0
410
13,443
4,884
0
9,485
3,958
26,920
0
W
Persephone
Slamaz0n
Persephone
11,592
2,153
0
2,480
8,148
2,894
0
4,359
3,788
28,012
0
L
7,891
3,602
0
1,008
22,080
6,950
0
12,151
9,797
0
15,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,751
Gold Earned
60,532
143
Minions Killed
207
3
Camps Cleared
8
888,652
Distance Traveled
1,066,808
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,248
1,125
51
5
1
253,827
2
L
Mercury
10,893
1,089
35
4
0
203,312
0
L
Hades
9,425
943
15
2
0
183,664
3
W
Achilles
12,170
1,217
18
2
2
207,439
0
W
Merlin
14,665
1,467
42
4
2
240,106
4
W
Neith
11,475
1,148
46
5
3
178,931
0
L
Sol
9,478
948
37
4
3
135,327
0
L
Hera
9,220
922
43
4
0
189,352
0
W
Persephone
10,974
1,097
50
5
0
186,505
0
L
Neith
9,735
974
13
1
0
176,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role