Player Matchup

Sylvanus
Sylvanus
David8210
Sylvanus
Level 122
God Stats
4W - 3L
1,809 SR
Queue Stats
216W - 179L
1,468 Elo+
Party 1
Da Ji
Da Ji
JaMocha Tries
Da Ji
Level 120
God Stats
2W - 0L
1,749 SR
Queue Stats
184W - 148L
1,546 Elo+
Party 1
Chernobog
Chernobog
Pokikaru
Chernobog
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 77L
1,314 Elo+
Party 1
Team Averages
Level 88
1,686 SR
1,443 Elo+

VS

Team Averages
Level 24
1,511 SR
1,357 Elo+
Fenrir
Fenrir
BucNastyyyyy
Fenrir
Level 64
God Stats
12W - 9L
1,532 SR
Queue Stats
134W - 151L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
J4K3410
Baron Samedi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
Sithlordhollow
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
David8210
Sylvanus
12
5 / 1 / 12
9,565
870
7,197
7,195
6,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
8 / 2 / 5
8,836
803
5,499
6,436
2,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Pokikaru
Chernobog
12
4 / 0 / 11
9,020
820
6,359
5,411
2,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 4 / 0
8,121
738
5,084
13,625
8,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
J4K3410
Baron Samedi
8
0 / 9 / 2
6,370
579
1,412
7,988
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 4 / 2
6,223
566
1,149
4,430
1,284
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
3
3
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
4
0
0.75
W
Sylvanus
David8210
Sylvanus
5
1
12
11
L
Baron Samedi
J4K3410
Baron Samedi
0
9
2
0.11
W
8
2
5
5.25
W
Chernobog
Pokikaru
Chernobog
4
0
11
9.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,055
Damage
7,645
19,042
Taken
26,043
11,095
Mitigated
12,184
6,212
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,084
1,681
0
3,048
13,625
8,273
0
3,903
9,722
0
20,400
W
Sylvanus
David8210
Sylvanus
7,197
2,264
1,937
3,101
7,195
6,184
342
2,200
4,995
29,695
0
L
Baron Samedi
J4K3410
Baron Samedi
1,412
763
6
160
7,988
2,627
0
1,630
6,358
4,602
0
W
5,499
1,136
0
500
6,436
2,495
785
167
6,269
0
24,876
W
Chernobog
Pokikaru
Chernobog
6,359
3,928
0
674
5,411
2,416
830
334
5,077
0
23,572
L
1,149
222
0
0
4,430
1,284
0
1,776
2,654
8,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
20,714
116
Minions Killed
52
0
Camps Cleared
0
517,336
Distance Traveled
373,070
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,121
738
38
3
0
182,666
0
W
Sylvanus
9,565
870
49
4
0
157,120
2
L
Baron Samedi
6,370
579
1
0
0
109,629
0
W
Da Ji
8,836
803
33
3
0
183,289
0
W
Chernobog
9,020
820
34
3
0
176,927
0
L
Merlin
6,223
566
13
1
0
80,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role