Player Matchup

Bakasura
Bakasura
ChungisMofungis
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
ConflictedV
Yemoja
Level 3
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ManTeets4U
Ah Muzen Cab
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
blankmystic
Danzaburou
Level 87
God Stats
25W - 27L
1,551 SR
Queue Stats
94W - 107L
1,378 Elo+
Party 1
Hades
Hades
sprtanos9
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 162L
1,288 Elo+
Solo
Team Averages
Level 23
1,555 SR
1,433 Elo+

VS

Team Averages
Level 23
1,450 SR
1,336 Elo+
Nemesis
Nemesis
Marmadilla
Nemesis
Level 29
God Stats
5W - 5L
1,556 SR
Queue Stats
19W - 19L
1,525 Elo+
Solo
Izanami
Izanami
Martnez
Izanami
Level 24
God Stats
27W - 33L
1,315 SR
Queue Stats
439W - 524L
1,207 Elo+
Party 2
Ah Puch
Ah Puch
MorbidlyThiccc
Ah Puch
Level 22
God Stats
6W - 2L
1,387 SR
Queue Stats
130W - 154L
1,217 Elo+
Party 2
Athena
Athena
Spookhound
Athena
Level 18
God Stats
39W - 36L
1,283 SR
Queue Stats
115W - 136L
1,358 Elo+
Solo
Cu Chulainn
Cu Chulainn
hypokalemia
Cu Chulainn
Level 23
God Stats
10W - 14L
1,709 SR
Queue Stats
40W - 31L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
0 / 4 / 2
5,311
483
2,429
7,270
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
9
2 / 4 / 3
5,707
519
1,843
6,585
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
ManTeets4U
Ah Muzen Cab
11
7 / 1 / 2
6,754
614
11,166
6,151
1,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
blankmystic
Danzaburou
9
0 / 4 / 0
5,188
472
3,303
6,613
1,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
sprtanos9
Hades
8
0 / 7 / 0
4,710
428
864
6,800
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Marmadilla
Nemesis
12
9 / 1 / 3
7,478
680
5,425
6,909
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Martnez
Izanami
9
3 / 3 / 0
5,753
523
3,991
6,034
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 0 / 5
7,031
639
5,544
3,899
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Spookhound
Athena
8
0 / 5 / 4
5,288
481
3,715
10,218
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
hypokalemia
Cu Chulainn
13
2 / 0 / 1
6,893
627
3,945
5,083
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
20
20
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
4
2
0.25
L
Yemoja
2
4
3
0.88
L
Ah Muzen Cab
ManTeets4U
Ah Muzen Cab
7
1
2
8
W
Nemesis
Marmadilla
Nemesis
9
1
3
10.5
W
Izanami
Martnez
Izanami
3
3
0
1
W
6
0
5
8.5
W
Athena
Spookhound
Athena
0
5
4
0.4
L
Danzaburou
blankmystic
Danzaburou
0
4
0
0
W
Cu Chulainn
hypokalemia
Cu Chulainn
2
0
1
2.5
L
Hades
sprtanos9
Hades
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
22,620
33,419
Taken
32,143
11,798
Mitigated
12,387
6,684
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,429
1,529
0
1,289
7,270
2,854
0
1,169
6,055
0
21,069
L
Yemoja
1,843
645
736
1,211
6,585
2,985
280
1,972
4,613
6,974
0
L
Ah Muzen Cab
ManTeets4U
Ah Muzen Cab
11,166
5,732
0
1,533
6,151
1,620
794
1,508
4,643
0
40,787
W
Nemesis
Marmadilla
Nemesis
5,425
3,514
0
82
6,909
2,879
0
680
6,229
0
33,785
W
Izanami
Martnez
Izanami
3,991
2,979
333
955
6,034
1,658
1,120
951
5,043
0
27,367
W
5,544
423
0
2,262
3,899
973
1,302
184
3,432
26,658
0
W
Athena
Spookhound
Athena
3,715
1,057
0
1,292
10,218
4,422
72
892
9,326
14,444
0
L
Danzaburou
blankmystic
Danzaburou
3,303
1,466
0
1,542
6,613
1,884
0
1,160
5,357
0
22,978
W
Cu Chulainn
hypokalemia
Cu Chulainn
3,945
1,064
0
2,789
5,083
2,455
173
0
5,083
0
39,938
L
Hades
sprtanos9
Hades
864
320
0
373
6,800
2,455
0
2,939
3,492
8,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
32,443
201
Minions Killed
314
0
Camps Cleared
0
944,698
Distance Traveled
1,012,844
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,311
483
55
5
0
224,558
0
L
Yemoja
5,707
519
13
1
0
185,563
0
L
Ah Muzen Cab
6,754
614
67
6
0
192,592
0
W
Nemesis
7,478
680
76
7
0
198,326
0
W
Izanami
5,753
523
70
6
0
194,507
1
W
Ah Puch
7,031
639
65
6
0
180,656
4
W
Athena
5,288
481
17
2
0
211,706
1
L
Danzaburou
5,188
472
44
4
0
180,691
3
W
Cu Chulainn
6,893
627
86
8
0
227,649
1
L
Hades
4,710
428
22
2
0
161,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role