Player Matchup

Tsukuyomi
Tsukuyomi
DOOM_BLADE_21
Tsukuyomi
Level 82
God Stats
45W - 35L
1,537 SR
Queue Stats
750W - 657L
1,637 Elo+
Party 1
Geb
Geb
FellTurtle82469
Geb
Level 141
God Stats
16W - 14L
1,835 SR
Queue Stats
406W - 392L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
ThePhamous1pt2
Baron Samedi
Level 100
God Stats
8W - 6L
1,794 SR
Queue Stats
23W - 23L
1,612 Elo+
Solo
Chang'e
Chang'e
marioSheather
Chang'e
Level 68
God Stats
27W - 23L
1,612 SR
Queue Stats
396W - 349L
1,618 Elo+
Party 1
Izanami
Izanami
swaGGMysinFul55
Izanami
Level 152
God Stats
20W - 11L
1,726 SR
Queue Stats
300W - 286L
1,537 Elo+
Solo
Team Averages
Level 109
1,701 SR
1,602 Elo+

VS

Team Averages
Level 149
1,649 SR
1,562 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Melmac909
Ganesha
Level 127
God Stats
23W - 11L
1,712 SR
Queue Stats
904W - 843L
1,527 Elo+
Party 2
Rama
Rama
UltraNovaHD
Rama
Level 147
God Stats
4W - 7L
1,596 SR
Queue Stats
188W - 177L
1,582 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vaquitx
Tsukuyomi
Level 153
God Stats
7W - 9L
1,774 SR
Queue Stats
52W - 51L
1,634 Elo+
Party 2
Tiamat
Tiamat
mVMany
Tiamat
Level 160
God Stats
17W - 11L
1,662 SR
Queue Stats
359W - 353L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DOOM_BLADE_21
Tsukuyomi
16
9 / 1 / 5
10,302
644
14,678
10,706
6,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 1 / 11
9,167
573
8,414
12,158
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
ThePhamous1pt2
Baron Samedi
15
8 / 3 / 6
9,524
595
8,718
10,616
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
15
2 / 1 / 9
8,992
562
13,307
11,293
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 2 / 3
9,372
586
5,750
11,651
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 5 / 0
7,301
456
5,350
15,176
10,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ganesha
Melmac909
Ganesha
10
0 / 5 / 5
7,187
449
3,249
15,722
9,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 1
8,238
515
4,598
9,798
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Vaquitx
Tsukuyomi
13
7 / 8 / 0
8,677
542
11,536
14,774
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
mVMany
Tiamat
12
1 / 4 / 4
7,430
464
9,015
10,098
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
8
8
Deaths
23
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
0
0
W
Tsukuyomi
DOOM_BLADE_21
Tsukuyomi
9
1
5
11.5
W
3
1
11
8.5
L
Ganesha
Melmac909
Ganesha
0
5
5
0.5
W
Baron Samedi
ThePhamous1pt2
Baron Samedi
8
3
6
3.67
L
0
1
1
0.5
L
Tsukuyomi
Vaquitx
Tsukuyomi
7
8
0
0.88
L
Tiamat
mVMany
Tiamat
1
4
4
0.75
W
Chang'e
2
1
9
6.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,867
Damage
33,748
56,424
Taken
65,568
27,465
Mitigated
35,135
26,914
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,350
1,632
0
4,988
15,176
10,325
0
4,347
10,829
0
46,624
W
Tsukuyomi
DOOM_BLADE_21
Tsukuyomi
14,678
3,880
0
3,544
10,706
6,113
120
1,109
9,547
0
66,501
W
8,414
1,744
0
4,250
12,158
5,738
0
1,761
10,283
51,160
0
L
Ganesha
Melmac909
Ganesha
3,249
123
0
1,928
15,722
9,822
0
10,559
5,163
10,344
0
W
Baron Samedi
ThePhamous1pt2
Baron Samedi
8,718
1,154
1,048
3,605
10,616
7,727
960
2,786
7,704
33,233
0
L
4,598
3,630
0
2,646
9,798
3,084
640
3,271
6,527
0
58,772
L
Tsukuyomi
Vaquitx
Tsukuyomi
11,536
3,242
0
1,893
14,774
5,724
0
6,267
8,507
0
49,468
L
Tiamat
mVMany
Tiamat
9,015
831
0
2,831
10,098
6,180
0
5,995
4,103
42,224
0
W
Chang'e
13,307
1,333
1,681
7,478
11,293
3,799
1,552
4,333
6,580
58,129
0
W
5,750
3,622
0
5,308
11,651
4,088
5,061
1,523
10,046
0
80,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,357
Gold Earned
38,833
509
Minions Killed
439
0
Camps Cleared
0
1,544,845
Distance Traveled
1,443,884
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,301
456
110
7
0
308,347
1
W
Tsukuyomi
10,302
644
119
7
0
321,820
1
W
Geb
9,167
573
98
6
0
353,434
0
L
Ganesha
7,187
449
5
0
0
293,390
6
W
Baron Samedi
9,524
595
49
3
0
283,176
5
L
Rama
8,238
515
149
9
0
286,255
8
L
Tsukuyomi
8,677
542
86
5
0
288,147
2
L
Tiamat
7,430
464
89
6
0
267,745
3
W
Chang'e
8,992
562
100
6
0
326,365
0
W
Izanami
9,372
586
143
9
0
260,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role