Player Matchup

Cthulhu
Cthulhu
CacauMare
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,480 Elo+
Party 1
Apollo
Apollo
GoDeeper
Apollo
Level 121
God Stats
1W - 0L
1,645 SR
Queue Stats
23W - 18L
1,492 Elo+
Party 1
Merlin
Merlin
ScoRpioN-11911
Merlin
Level 78
God Stats
1W - 0L
1,605 SR
Queue Stats
8W - 6L
1,492 Elo+
Party 1
Team Averages
Level 76
1,583 SR
1,488 Elo+

VS

Team Averages
Level 53
1,612 SR
1,614 Elo+
Fenrir
Fenrir
Dslime898
Fenrir
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
35W - 29L
1,589 Elo+
Party 2
He Bo
He Bo
XENSHEE
He Bo
Level 22
God Stats
4W - 2L
1,620 SR
Queue Stats
67W - 18L
1,797 Elo+
Solo
Hercules
Hercules
iLoveEvery1
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CacauMare
Cthulhu
20
3 / 5 / 8
16,431
632
15,843
26,562
40,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
GoDeeper
Apollo
17
3 / 14 / 6
16,401
631
16,862
31,071
12,852
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 8 / 5
18,123
697
24,872
24,645
12,680
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dslime898
Fenrir
19
4 / 2 / 17
15,752
606
12,967
33,007
46,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
XENSHEE
He Bo
20
11 / 8 / 13
17,409
670
30,976
19,738
7,737
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
iLoveEvery1
Hercules
20
12 / 2 / 12
16,964
652
21,566
28,423
29,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
12
Kills
27
27
Deaths
12
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CacauMare
Cthulhu
3
5
8
1.4
L
Fenrir
Dslime898
Fenrir
4
2
17
6.25
W
Apollo
GoDeeper
Apollo
3
14
6
0.43
W
6
8
5
1.06
L
He Bo
XENSHEE
He Bo
11
8
13
2.19
L
Hercules
iLoveEvery1
Hercules
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,577
Damage
65,509
82,278
Taken
81,168
65,940
Mitigated
84,033
17,998
Healing
18,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CacauMare
Cthulhu
15,843
1,329
0
4,121
26,562
40,408
0
10,987
15,229
56,499
0
L
Fenrir
Dslime898
Fenrir
12,967
3,566
0
3,319
33,007
46,537
1,625
12,218
20,789
0
49,712
W
Apollo
GoDeeper
Apollo
16,862
10,967
0
6,331
31,071
12,852
2,258
12,418
18,317
0
104,057
W
24,872
1,554
1,073
6,473
24,645
12,680
1,436
7,378
17,051
110,530
0
L
He Bo
XENSHEE
He Bo
30,976
614
0
2,184
19,738
7,737
1,656
10,272
9,466
130,277
0
L
Hercules
iLoveEvery1
Hercules
21,566
5,916
0
13,170
28,423
29,759
838
18,273
10,150
0
55,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,955
Gold Earned
50,125
278
Minions Killed
247
0
Camps Cleared
0
1,295,997
Distance Traveled
1,450,557
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,431
632
64
2
0
485,487
1
L
Fenrir
15,752
606
42
2
0
486,402
4
W
Apollo
16,401
631
87
3
0
405,063
1
W
Merlin
18,123
697
127
5
0
405,447
3
L
He Bo
17,409
670
146
6
0
421,632
2
L
Hercules
16,964
652
59
2
0
542,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role