Player Matchup

Hou Yi
Hou Yi
DripBayless4665
Hou Yi
Level 49
God Stats
5W - 10L
1,126 SR
Queue Stats
81W - 114L
1,325 Elo+
Party 1
Kali
Kali
Sh0tK1Lz
Kali
Level 93
God Stats
16W - 9L
1,639 SR
Queue Stats
405W - 457L
1,371 Elo+
Party 1
Merlin
Merlin
Slim_-_Casey
Merlin
Level 81
God Stats
8W - 7L
1,704 SR
Queue Stats
295W - 297L
1,431 Elo+
Party 3
Athena
Athena
SpidermonkeyPM
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 162L
1,381 Elo+
Party 3
Gilgamesh
Gilgamesh
sky-soldier20
Gilgamesh
Level 29
God Stats
8W - 8L
1,454 SR
Queue Stats
156W - 209L
1,349 Elo+
Party 3
Team Averages
Level 64
1,485 SR
1,371 Elo+

VS

Team Averages
Level 37
1,477 SR
1,355 Elo+
Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Kis4K3tamine
Ymir
Level 28
God Stats
7W - 7L
1,615 SR
Queue Stats
63W - 61L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
PlusLeoCast17
Danzaburou
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,296 Elo+
Solo
Fenrir
Fenrir
crackheadmadi-cr
Fenrir
Level 17
God Stats
7W - 15L
1,268 SR
Queue Stats
31W - 53L
1,360 Elo+
Party 2
Guan Yu
Guan Yu
l-DUCK-2
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 2
12,369
515
12,264
19,727
8,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
20
5 / 4 / 3
13,253
552
12,514
20,500
9,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
4 / 3 / 4
11,532
481
11,181
8,263
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 6 / 9
10,573
441
13,347
24,974
18,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
sky-soldier20
Gilgamesh
17
0 / 3 / 2
10,282
428
7,341
13,940
6,661
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
5 / 4 / 2
12,492
521
9,441
14,925
8,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 7
9,789
408
8,628
12,646
10,005
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
PlusLeoCast17
Danzaburou
17
6 / 5 / 4
11,795
491
14,209
17,492
6,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 4 / 2
11,017
459
13,970
17,004
12,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
l-DUCK-2
Guan Yu
18
1 / 0 / 2
11,009
459
7,715
17,179
20,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
17
Kills
20
21
Deaths
17
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
4
2
1.5
W
6
5
2
1.4
L
2
4
7
1.38
L
Danzaburou
PlusLeoCast17
Danzaburou
6
5
4
1.6
W
Kali
5
4
3
1.63
W
Merlin
4
3
4
2
W
2
6
9
1.08
L
6
4
2
1.75
L
Guan Yu
l-DUCK-2
Guan Yu
1
0
2
2
W
Gilgamesh
sky-soldier20
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,647
Damage
53,963
87,404
Taken
79,246
46,055
Mitigated
58,994
16,725
Healing
19,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,441
999
0
3,922
14,925
8,543
0
6,270
8,655
97,737
0
W
12,264
5,985
0
7,276
19,727
8,531
3,138
6,185
13,542
0
74,595
L
8,628
3,497
0
0
12,646
10,005
267
2,892
9,754
37,147
0
L
Danzaburou
PlusLeoCast17
Danzaburou
14,209
5,648
171
5,472
17,492
6,844
545
4,964
12,528
0
63,226
W
Kali
12,514
8,703
0
3,401
20,500
9,044
454
4,101
16,369
0
91,895
W
Merlin
11,181
405
0
1,081
8,263
3,739
0
857
7,346
69,852
0
W
13,347
3,311
462
4,338
24,974
18,080
598
6,244
18,383
47,465
0
L
13,970
3,233
132
2,210
17,004
12,942
0
4,321
12,683
0
72,605
L
Guan Yu
l-DUCK-2
Guan Yu
7,715
693
766
6,542
17,179
20,660
1,351
6,081
11,098
0
55,439
W
Gilgamesh
sky-soldier20
Gilgamesh
7,341
1,230
0
167
13,940
6,661
0
682
12,937
0
66,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,009
Gold Earned
56,102
539
Minions Killed
525
0
Camps Cleared
0
2,078,426
Distance Traveled
2,107,290
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,492
521
168
7
0
429,124
1
W
Hou Yi
12,369
515
118
5
0
376,105
3
L
Ymir
9,789
408
66
3
0
305,675
0
L
Danzaburou
11,795
491
94
4
0
385,241
3
W
Kali
13,253
552
138
6
0
468,024
2
W
Merlin
11,532
481
100
4
0
278,423
0
W
Athena
10,573
441
65
3
0
471,031
0
L
Fenrir
11,017
459
88
4
0
467,540
4
L
Guan Yu
11,009
459
109
5
0
519,710
1
W
Gilgamesh
10,282
428
118
5
0
484,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role